Integrating Gamification and Social Interaction into an AR-Based Gamified Point System
A loyalty program is an important link between consumers and merchants in daily consumption. While new technologies (e.g. gamification, social networks, augmented reality, and so on) make it possible to strengthen this bond, their potential has not yet been fully exploited. In our research, we explo...
Main Authors: | Boyang Liu, Jiro Tanaka |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2020-08-01
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Series: | Multimodal Technologies and Interaction |
Subjects: | |
Online Access: | https://www.mdpi.com/2414-4088/4/3/51 |
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