Harder than expected: increased conflict in clearly disadvantageous delayed choices in a computer game.

When choosing between immediate and temporally delayed goods, people sometimes decide disadvantageously. Here, we aim to provide process-level insight into differences between individually determined advantageous and disadvantageous choices. Participants played a computer game, deciding between two...

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Main Authors: Stefan Scherbaum, Maja Dshemuchadse, Susanne Leiberg, Thomas Goschke
Format: Article
Language:English
Published: Public Library of Science (PLoS) 2013-01-01
Series:PLoS ONE
Online Access:http://europepmc.org/articles/PMC3829829?pdf=render
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spelling doaj-36ae1210829e43da852eb994b9031be92020-11-25T01:59:46ZengPublic Library of Science (PLoS)PLoS ONE1932-62032013-01-01811e7931010.1371/journal.pone.0079310Harder than expected: increased conflict in clearly disadvantageous delayed choices in a computer game.Stefan ScherbaumMaja DshemuchadseSusanne LeibergThomas GoschkeWhen choosing between immediate and temporally delayed goods, people sometimes decide disadvantageously. Here, we aim to provide process-level insight into differences between individually determined advantageous and disadvantageous choices. Participants played a computer game, deciding between two different rewards of varying size and distance by moving an agent towards the chosen reward. We calculated individual models of advantageous choices and characterized the decision process by analyzing mouse movements. The larger amount of participants' choices was classified as advantageous and the disadvantageous choices were biased towards choosing sooner/smaller rewards. The deflection of mouse movements indicated more conflict in disadvantageous choices compared with advantageous choices when the utilities of the options differed clearly. Further process oriented analysis revealed that disadvantageous choices were biased by a tendency for choice-repetition and an undervaluation of the value information in favour of the delay information, making rather simple choices harder than could be expected from the properties of the decision situation.http://europepmc.org/articles/PMC3829829?pdf=render
collection DOAJ
language English
format Article
sources DOAJ
author Stefan Scherbaum
Maja Dshemuchadse
Susanne Leiberg
Thomas Goschke
spellingShingle Stefan Scherbaum
Maja Dshemuchadse
Susanne Leiberg
Thomas Goschke
Harder than expected: increased conflict in clearly disadvantageous delayed choices in a computer game.
PLoS ONE
author_facet Stefan Scherbaum
Maja Dshemuchadse
Susanne Leiberg
Thomas Goschke
author_sort Stefan Scherbaum
title Harder than expected: increased conflict in clearly disadvantageous delayed choices in a computer game.
title_short Harder than expected: increased conflict in clearly disadvantageous delayed choices in a computer game.
title_full Harder than expected: increased conflict in clearly disadvantageous delayed choices in a computer game.
title_fullStr Harder than expected: increased conflict in clearly disadvantageous delayed choices in a computer game.
title_full_unstemmed Harder than expected: increased conflict in clearly disadvantageous delayed choices in a computer game.
title_sort harder than expected: increased conflict in clearly disadvantageous delayed choices in a computer game.
publisher Public Library of Science (PLoS)
series PLoS ONE
issn 1932-6203
publishDate 2013-01-01
description When choosing between immediate and temporally delayed goods, people sometimes decide disadvantageously. Here, we aim to provide process-level insight into differences between individually determined advantageous and disadvantageous choices. Participants played a computer game, deciding between two different rewards of varying size and distance by moving an agent towards the chosen reward. We calculated individual models of advantageous choices and characterized the decision process by analyzing mouse movements. The larger amount of participants' choices was classified as advantageous and the disadvantageous choices were biased towards choosing sooner/smaller rewards. The deflection of mouse movements indicated more conflict in disadvantageous choices compared with advantageous choices when the utilities of the options differed clearly. Further process oriented analysis revealed that disadvantageous choices were biased by a tendency for choice-repetition and an undervaluation of the value information in favour of the delay information, making rather simple choices harder than could be expected from the properties of the decision situation.
url http://europepmc.org/articles/PMC3829829?pdf=render
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