UnrealHaptics: Plugins for Advanced VR Interactions in Modern Game Engines
We present UnrealHaptics, a plugin-architecture that enables advanced virtual reality (VR) interactions, such as haptics or grasping in modern game engines. The core is a combination of a state-of-the-art collision detection library with support for very fast and stable force and torque computations...
Main Authors: | Janis Rosskamp, Hermann Meißenhelter, Rene Weller, Marc O. Rüdel, Johannes Ganser, Gabriel Zachmann |
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Format: | Article |
Language: | English |
Published: |
Frontiers Media S.A.
2021-04-01
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Series: | Frontiers in Virtual Reality |
Subjects: | |
Online Access: | https://www.frontiersin.org/articles/10.3389/frvir.2021.640470/full |
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