Teaching Scrum Using Gamification

Teaching Scrum is a complex task in an academic setting. However, it is even more complex when it is taught in an industrial setting. This paper presents our experiences in the implementation of two different Scrum training workshop for workers. We have evaluated and improved these workshops over th...

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Main Authors: Julio C. Guzmán, Gustavo López
Format: Article
Language:English
Published: MDPI AG 2019-11-01
Series:Proceedings
Subjects:
Online Access:https://www.mdpi.com/2504-3900/31/1/7
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spelling doaj-472f22cee451446aafbcb65576c8a1942020-11-25T01:33:25ZengMDPI AGProceedings2504-39002019-11-01311710.3390/proceedings2019031007proceedings2019031007Teaching Scrum Using GamificationJulio C. Guzmán0Gustavo López1Research Center for Communication and Information Technologies (CITIC), University of Costa Rica, San Pedro 11501-2060, Costa RicaSchool of Computer Science and Computer Science (ECCI), University of Costa Rica, San Pedro 11501-2060, Costa RicaTeaching Scrum is a complex task in an academic setting. However, it is even more complex when it is taught in an industrial setting. This paper presents our experiences in the implementation of two different Scrum training workshop for workers. We have evaluated and improved these workshops over the past two years. More than 450 trainees with little or no background on Scrum receive the workshop. Furthermore, we present the implementation of three educational devices that automate activities in the context of this workshop. The automation aims to liberate some operative charge from the trainer to allow them to focus on the learning points and explanations of the activities rather than keeping track of the results of the participants.https://www.mdpi.com/2504-3900/31/1/7scrumagileelearninggamificationserious games
collection DOAJ
language English
format Article
sources DOAJ
author Julio C. Guzmán
Gustavo López
spellingShingle Julio C. Guzmán
Gustavo López
Teaching Scrum Using Gamification
Proceedings
scrum
agile
elearning
gamification
serious games
author_facet Julio C. Guzmán
Gustavo López
author_sort Julio C. Guzmán
title Teaching Scrum Using Gamification
title_short Teaching Scrum Using Gamification
title_full Teaching Scrum Using Gamification
title_fullStr Teaching Scrum Using Gamification
title_full_unstemmed Teaching Scrum Using Gamification
title_sort teaching scrum using gamification
publisher MDPI AG
series Proceedings
issn 2504-3900
publishDate 2019-11-01
description Teaching Scrum is a complex task in an academic setting. However, it is even more complex when it is taught in an industrial setting. This paper presents our experiences in the implementation of two different Scrum training workshop for workers. We have evaluated and improved these workshops over the past two years. More than 450 trainees with little or no background on Scrum receive the workshop. Furthermore, we present the implementation of three educational devices that automate activities in the context of this workshop. The automation aims to liberate some operative charge from the trainer to allow them to focus on the learning points and explanations of the activities rather than keeping track of the results of the participants.
topic scrum
agile
elearning
gamification
serious games
url https://www.mdpi.com/2504-3900/31/1/7
work_keys_str_mv AT juliocguzman teachingscrumusinggamification
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