Ethnopedagogy And Local Genius: An Ethnographic Study
Preserving local genius is one of the ways to keep values existed in a society. In relation to that this present study aims to identify the procedures of traditional games called megoak-goakan , and reveal the ethno-pedagogy values contained within megoak-goakan. This study employs a qualitative vie...
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Online Access: | https://doi.org/10.1051/shsconf/20184200065 |
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doaj-4a05cb9206834f1982fc78569949721a2021-03-02T09:13:11ZengEDP SciencesSHS Web of Conferences2261-24242018-01-01420006510.1051/shsconf/20184200065shsconf_gctale2018_00065Ethnopedagogy And Local Genius: An Ethnographic StudyArdiawan I Ketut NgurahPreserving local genius is one of the ways to keep values existed in a society. In relation to that this present study aims to identify the procedures of traditional games called megoak-goakan , and reveal the ethno-pedagogy values contained within megoak-goakan. This study employs a qualitative view and utilizes ethnographic study. The setting of the study is in Buleleng regency, Bali. In order to collect the data, the researcher utilizes interview, observation sheet, and field notes. The interviewees were decided through purposive s sampling. Further, there are three main components of the data analysis comprising data reduction, data modelling, and conclusion. Based on the investigation, it is revealed that the procedures of traditional game of megoak-goakan are as follows: form a group, decide the snake group and the crow groups, line up and holding each other, determine the tail of the snake, the crow starts hunting the snake tail, while the head of the snake prevents it, the crow and the snake move freely as the agreement stated, the crow shouts as it catch the tail, and winning and losing are decided by whether or not the crow is able to catch the tail. In addition, this game is also expected to bring philosophical, anthropological, sociological, and psychological values.https://doi.org/10.1051/shsconf/20184200065Ethno-pedagogyLocal GeniusTraditional Game |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Ardiawan I Ketut Ngurah |
spellingShingle |
Ardiawan I Ketut Ngurah Ethnopedagogy And Local Genius: An Ethnographic Study SHS Web of Conferences Ethno-pedagogy Local Genius Traditional Game |
author_facet |
Ardiawan I Ketut Ngurah |
author_sort |
Ardiawan I Ketut Ngurah |
title |
Ethnopedagogy And Local Genius: An Ethnographic Study |
title_short |
Ethnopedagogy And Local Genius: An Ethnographic Study |
title_full |
Ethnopedagogy And Local Genius: An Ethnographic Study |
title_fullStr |
Ethnopedagogy And Local Genius: An Ethnographic Study |
title_full_unstemmed |
Ethnopedagogy And Local Genius: An Ethnographic Study |
title_sort |
ethnopedagogy and local genius: an ethnographic study |
publisher |
EDP Sciences |
series |
SHS Web of Conferences |
issn |
2261-2424 |
publishDate |
2018-01-01 |
description |
Preserving local genius is one of the ways to keep values existed in a society. In relation to that this present study aims to identify the procedures of traditional games called megoak-goakan , and reveal the ethno-pedagogy values contained within megoak-goakan. This study employs a qualitative view and utilizes ethnographic study. The setting of the study is in Buleleng regency, Bali. In order to collect the data, the researcher utilizes interview, observation sheet, and field notes. The interviewees were decided through purposive s sampling. Further, there are three main components of the data analysis comprising data reduction, data modelling, and conclusion. Based on the investigation, it is revealed that the procedures of traditional game of megoak-goakan are as follows: form a group, decide the snake group and the crow groups, line up and holding each other, determine the tail of the snake, the crow starts hunting the snake tail, while the head of the snake prevents it, the crow and the snake move freely as the agreement stated, the crow shouts as it catch the tail, and winning and losing are decided by whether or not the crow is able to catch the tail. In addition, this game is also expected to bring philosophical, anthropological, sociological, and psychological values. |
topic |
Ethno-pedagogy Local Genius Traditional Game |
url |
https://doi.org/10.1051/shsconf/20184200065 |
work_keys_str_mv |
AT ardiawaniketutngurah ethnopedagogyandlocalgeniusanethnographicstudy |
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