Recent Advances in Deep Reinforcement Learning Applications for Solving Partially Observable Markov Decision Processes (POMDP) Problems: Part 1—Fundamentals and Applications in Games, Robotics and Natural Language Processing
The first part of a two-part series of papers provides a survey on recent advances in Deep Reinforcement Learning (DRL) applications for solving partially observable Markov decision processes (POMDP) problems. Reinforcement Learning (RL) is an approach to simulate the human’s natural learning proces...
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doaj-4aaaaa9105f34a119951e453feeae0652021-09-26T00:35:18ZengMDPI AGMachine Learning and Knowledge Extraction2504-49902021-07-0132955458110.3390/make3030029Recent Advances in Deep Reinforcement Learning Applications for Solving Partially Observable Markov Decision Processes (POMDP) Problems: Part 1—Fundamentals and Applications in Games, Robotics and Natural Language ProcessingXuanchen Xiang0Simon Foo1Department of Electrical and Computer Engineering, FAMU-FSU College of Engineering, Tallahassee, FL 32310, USADepartment of Electrical and Computer Engineering, FAMU-FSU College of Engineering, Tallahassee, FL 32310, USAThe first part of a two-part series of papers provides a survey on recent advances in Deep Reinforcement Learning (DRL) applications for solving partially observable Markov decision processes (POMDP) problems. Reinforcement Learning (RL) is an approach to simulate the human’s natural learning process, whose key is to let the agent learn by interacting with the stochastic environment. The fact that the agent has limited access to the information of the environment enables AI to be applied efficiently in most fields that require self-learning. Although efficient algorithms are being widely used, it seems essential to have an organized investigation—we can make good comparisons and choose the best structures or algorithms when applying DRL in various applications. In this overview, we introduce Markov Decision Processes (MDP) problems and Reinforcement Learning and applications of DRL for solving POMDP problems in games, robotics, and natural language processing. A follow-up paper will cover applications in transportation, communications and networking, and industries.https://www.mdpi.com/2504-4990/3/3/29reinforcement learningdeep reinforcement learningMarkov decision processpartially observable Markov decision process |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Xuanchen Xiang Simon Foo |
spellingShingle |
Xuanchen Xiang Simon Foo Recent Advances in Deep Reinforcement Learning Applications for Solving Partially Observable Markov Decision Processes (POMDP) Problems: Part 1—Fundamentals and Applications in Games, Robotics and Natural Language Processing Machine Learning and Knowledge Extraction reinforcement learning deep reinforcement learning Markov decision process partially observable Markov decision process |
author_facet |
Xuanchen Xiang Simon Foo |
author_sort |
Xuanchen Xiang |
title |
Recent Advances in Deep Reinforcement Learning Applications for Solving Partially Observable Markov Decision Processes (POMDP) Problems: Part 1—Fundamentals and Applications in Games, Robotics and Natural Language Processing |
title_short |
Recent Advances in Deep Reinforcement Learning Applications for Solving Partially Observable Markov Decision Processes (POMDP) Problems: Part 1—Fundamentals and Applications in Games, Robotics and Natural Language Processing |
title_full |
Recent Advances in Deep Reinforcement Learning Applications for Solving Partially Observable Markov Decision Processes (POMDP) Problems: Part 1—Fundamentals and Applications in Games, Robotics and Natural Language Processing |
title_fullStr |
Recent Advances in Deep Reinforcement Learning Applications for Solving Partially Observable Markov Decision Processes (POMDP) Problems: Part 1—Fundamentals and Applications in Games, Robotics and Natural Language Processing |
title_full_unstemmed |
Recent Advances in Deep Reinforcement Learning Applications for Solving Partially Observable Markov Decision Processes (POMDP) Problems: Part 1—Fundamentals and Applications in Games, Robotics and Natural Language Processing |
title_sort |
recent advances in deep reinforcement learning applications for solving partially observable markov decision processes (pomdp) problems: part 1—fundamentals and applications in games, robotics and natural language processing |
publisher |
MDPI AG |
series |
Machine Learning and Knowledge Extraction |
issn |
2504-4990 |
publishDate |
2021-07-01 |
description |
The first part of a two-part series of papers provides a survey on recent advances in Deep Reinforcement Learning (DRL) applications for solving partially observable Markov decision processes (POMDP) problems. Reinforcement Learning (RL) is an approach to simulate the human’s natural learning process, whose key is to let the agent learn by interacting with the stochastic environment. The fact that the agent has limited access to the information of the environment enables AI to be applied efficiently in most fields that require self-learning. Although efficient algorithms are being widely used, it seems essential to have an organized investigation—we can make good comparisons and choose the best structures or algorithms when applying DRL in various applications. In this overview, we introduce Markov Decision Processes (MDP) problems and Reinforcement Learning and applications of DRL for solving POMDP problems in games, robotics, and natural language processing. A follow-up paper will cover applications in transportation, communications and networking, and industries. |
topic |
reinforcement learning deep reinforcement learning Markov decision process partially observable Markov decision process |
url |
https://www.mdpi.com/2504-4990/3/3/29 |
work_keys_str_mv |
AT xuanchenxiang recentadvancesindeepreinforcementlearningapplicationsforsolvingpartiallyobservablemarkovdecisionprocessespomdpproblemspart1fundamentalsandapplicationsingamesroboticsandnaturallanguageprocessing AT simonfoo recentadvancesindeepreinforcementlearningapplicationsforsolvingpartiallyobservablemarkovdecisionprocessespomdpproblemspart1fundamentalsandapplicationsingamesroboticsandnaturallanguageprocessing |
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