Design Guidelines for the Development of Virtual Reality and Augmented Reality Training Systems for Maintenance and Assembly Tasks

The current work describes design guidelines for the development of Virtual Reality (VR) and Augmented Reality (AR) platforms to train technicians on maintenance and assembly tasks of industrial machineries. The main skill involved in this kind of tasks is the procedural skill. Based on past literat...

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Main Authors: Tecchia Franco, Rodriguez Jorge, Webel Sabine, Gutierrez Teresa, Gavish Nirit
Format: Article
Language:English
Published: EDP Sciences 2011-12-01
Series:BIO Web of Conferences
Online Access:http://dx.doi.org/10.1051/bioconf/20110100029
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spelling doaj-4fb67a3e50824e68a76a3f1bfcb983fc2021-04-02T18:50:30ZengEDP SciencesBIO Web of Conferences2117-44582011-12-0110002910.1051/bioconf/20110100029Design Guidelines for the Development of Virtual Reality and Augmented Reality Training Systems for Maintenance and Assembly TasksTecchia FrancoRodriguez JorgeWebel SabineGutierrez TeresaGavish NiritThe current work describes design guidelines for the development of Virtual Reality (VR) and Augmented Reality (AR) platforms to train technicians on maintenance and assembly tasks of industrial machineries. The main skill involved in this kind of tasks is the procedural skill. Based on past literature and studies conducted within the SKILLS project, several main design guidelines were formulated. First, observational learning integrated properly within the training protocol increases training efficiency. Second, training protocols combining physical and cognitive fidelity enhances procedural skills acquisition. Third, guidance aids should be provided in a proper and controlled way. And last, enriched information about the task helps trainees to develop a useful mental model of the task. These recommendations were implemented in both VR and AR training platforms. http://dx.doi.org/10.1051/bioconf/20110100029
collection DOAJ
language English
format Article
sources DOAJ
author Tecchia Franco
Rodriguez Jorge
Webel Sabine
Gutierrez Teresa
Gavish Nirit
spellingShingle Tecchia Franco
Rodriguez Jorge
Webel Sabine
Gutierrez Teresa
Gavish Nirit
Design Guidelines for the Development of Virtual Reality and Augmented Reality Training Systems for Maintenance and Assembly Tasks
BIO Web of Conferences
author_facet Tecchia Franco
Rodriguez Jorge
Webel Sabine
Gutierrez Teresa
Gavish Nirit
author_sort Tecchia Franco
title Design Guidelines for the Development of Virtual Reality and Augmented Reality Training Systems for Maintenance and Assembly Tasks
title_short Design Guidelines for the Development of Virtual Reality and Augmented Reality Training Systems for Maintenance and Assembly Tasks
title_full Design Guidelines for the Development of Virtual Reality and Augmented Reality Training Systems for Maintenance and Assembly Tasks
title_fullStr Design Guidelines for the Development of Virtual Reality and Augmented Reality Training Systems for Maintenance and Assembly Tasks
title_full_unstemmed Design Guidelines for the Development of Virtual Reality and Augmented Reality Training Systems for Maintenance and Assembly Tasks
title_sort design guidelines for the development of virtual reality and augmented reality training systems for maintenance and assembly tasks
publisher EDP Sciences
series BIO Web of Conferences
issn 2117-4458
publishDate 2011-12-01
description The current work describes design guidelines for the development of Virtual Reality (VR) and Augmented Reality (AR) platforms to train technicians on maintenance and assembly tasks of industrial machineries. The main skill involved in this kind of tasks is the procedural skill. Based on past literature and studies conducted within the SKILLS project, several main design guidelines were formulated. First, observational learning integrated properly within the training protocol increases training efficiency. Second, training protocols combining physical and cognitive fidelity enhances procedural skills acquisition. Third, guidance aids should be provided in a proper and controlled way. And last, enriched information about the task helps trainees to develop a useful mental model of the task. These recommendations were implemented in both VR and AR training platforms.
url http://dx.doi.org/10.1051/bioconf/20110100029
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AT webelsabine designguidelinesforthedevelopmentofvirtualrealityandaugmentedrealitytrainingsystemsformaintenanceandassemblytasks
AT gutierrezteresa designguidelinesforthedevelopmentofvirtualrealityandaugmentedrealitytrainingsystemsformaintenanceandassemblytasks
AT gavishnirit designguidelinesforthedevelopmentofvirtualrealityandaugmentedrealitytrainingsystemsformaintenanceandassemblytasks
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