Iterative Prototyping of Urban CoBuilder: Tracking Methods and User Interface of an Outdoor Mobile Augmented Reality Tool for Co-Designing
This research presents results from a study developing a smartphone app, Urban<br />CoBuilder, in which citizens can collaboratively create designs for urban environments using<br />augmented reality technology and game mechanics. Eight prototypes were developed to refine<br />sele...
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doaj-519ab333618c4a92afbbaedabccb622e2020-11-25T03:31:11ZengMDPI AGMultimodal Technologies and Interaction2414-40882020-06-014262610.3390/mti4020026Iterative Prototyping of Urban CoBuilder: Tracking Methods and User Interface of an Outdoor Mobile Augmented Reality Tool for Co-DesigningHyekyung Imottesjo0Liane Thuvander1Monica Billger2Peter Wallberg3Gustav Bodell4Jaan-Henrik Kain5Stig Anton Nielsen6Department of Architecture and Civil Engineering, Chalmers University of Technology, SE‐412 96 Gothenburg, SwedenDepartment of Architecture and Civil Engineering, Chalmers University of Technology, SE‐412 96 Gothenburg, SwedenDepartment of Architecture and Civil Engineering, Chalmers University of Technology, SE‐412 96 Gothenburg, SwedenAtvis AB, Sweden, 417 59 Gothenburg, SwedenAtvis AB, Sweden, 417 59 Gothenburg, SwedenDepartment of Architecture and Civil Engineering, Chalmers University of Technology, SE‐412 96 Gothenburg, Sweden(Former) Computer Science Department, IT University of Copenhagen, DK‐2300 Copenhagen, DenmarkThis research presents results from a study developing a smartphone app, Urban<br />CoBuilder, in which citizens can collaboratively create designs for urban environments using<br />augmented reality technology and game mechanics. Eight prototypes were developed to refine<br />selected design criteria, including tracking strategies, design elements, user experience and the<br />interface with game mechanics. The prototypes were developed through an iterative design process<br />with assessments and incremental improvements. The tracking was especially challenging and<br />using multiple bitonal markers combined with the smartphone’s gyroscope sensor to average the<br />user position was identified as the most suitable strategy. Still, portability and stability linked to<br />tracking need to be improved. Design elements, here building blocks with urban functions textures,<br />were realistic enough to be recognizable and easy to understand for the users. Future studies will<br />focus on usability tests with larger user groups.https://www.mdpi.com/2414-4088/4/2/26outdoor mobile augmented realityiterative prototypinguser experienceuser interfacegame mechanicscollaborative urban designing |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Hyekyung Imottesjo Liane Thuvander Monica Billger Peter Wallberg Gustav Bodell Jaan-Henrik Kain Stig Anton Nielsen |
spellingShingle |
Hyekyung Imottesjo Liane Thuvander Monica Billger Peter Wallberg Gustav Bodell Jaan-Henrik Kain Stig Anton Nielsen Iterative Prototyping of Urban CoBuilder: Tracking Methods and User Interface of an Outdoor Mobile Augmented Reality Tool for Co-Designing Multimodal Technologies and Interaction outdoor mobile augmented reality iterative prototyping user experience user interface game mechanics collaborative urban designing |
author_facet |
Hyekyung Imottesjo Liane Thuvander Monica Billger Peter Wallberg Gustav Bodell Jaan-Henrik Kain Stig Anton Nielsen |
author_sort |
Hyekyung Imottesjo |
title |
Iterative Prototyping of Urban CoBuilder: Tracking Methods and User Interface of an Outdoor Mobile Augmented Reality Tool for Co-Designing |
title_short |
Iterative Prototyping of Urban CoBuilder: Tracking Methods and User Interface of an Outdoor Mobile Augmented Reality Tool for Co-Designing |
title_full |
Iterative Prototyping of Urban CoBuilder: Tracking Methods and User Interface of an Outdoor Mobile Augmented Reality Tool for Co-Designing |
title_fullStr |
Iterative Prototyping of Urban CoBuilder: Tracking Methods and User Interface of an Outdoor Mobile Augmented Reality Tool for Co-Designing |
title_full_unstemmed |
Iterative Prototyping of Urban CoBuilder: Tracking Methods and User Interface of an Outdoor Mobile Augmented Reality Tool for Co-Designing |
title_sort |
iterative prototyping of urban cobuilder: tracking methods and user interface of an outdoor mobile augmented reality tool for co-designing |
publisher |
MDPI AG |
series |
Multimodal Technologies and Interaction |
issn |
2414-4088 |
publishDate |
2020-06-01 |
description |
This research presents results from a study developing a smartphone app, Urban<br />CoBuilder, in which citizens can collaboratively create designs for urban environments using<br />augmented reality technology and game mechanics. Eight prototypes were developed to refine<br />selected design criteria, including tracking strategies, design elements, user experience and the<br />interface with game mechanics. The prototypes were developed through an iterative design process<br />with assessments and incremental improvements. The tracking was especially challenging and<br />using multiple bitonal markers combined with the smartphone’s gyroscope sensor to average the<br />user position was identified as the most suitable strategy. Still, portability and stability linked to<br />tracking need to be improved. Design elements, here building blocks with urban functions textures,<br />were realistic enough to be recognizable and easy to understand for the users. Future studies will<br />focus on usability tests with larger user groups. |
topic |
outdoor mobile augmented reality iterative prototyping user experience user interface game mechanics collaborative urban designing |
url |
https://www.mdpi.com/2414-4088/4/2/26 |
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