A Cartoon-Texture Decomposition Based Multiplicative Noise Removal Method

We propose a new frame for multiplicative noise removal. To improve the multiplicative denoising performance, we add the regularization of texture component in the denoising model, designing a multiscale multiplicative noise removal model. The proposed model is jointly convex and can be easily solve...

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Main Authors: Chenping Zhao, Xiangchu Feng, Weiwei Wang, Huazhu Chen
Format: Article
Language:English
Published: Hindawi Limited 2016-01-01
Series:Mathematical Problems in Engineering
Online Access:http://dx.doi.org/10.1155/2016/5130346
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spelling doaj-53cc9efa810645b9843905aa2f6e3e862020-11-24T23:09:06ZengHindawi LimitedMathematical Problems in Engineering1024-123X1563-51472016-01-01201610.1155/2016/51303465130346A Cartoon-Texture Decomposition Based Multiplicative Noise Removal MethodChenping Zhao0Xiangchu Feng1Weiwei Wang2Huazhu Chen3School of Mathematics and Statistics, Xidian University, Xi’an 710026, ChinaSchool of Mathematics and Statistics, Xidian University, Xi’an 710026, ChinaSchool of Mathematics and Statistics, Xidian University, Xi’an 710026, ChinaSchool of Mathematics and Statistics, Xidian University, Xi’an 710026, ChinaWe propose a new frame for multiplicative noise removal. To improve the multiplicative denoising performance, we add the regularization of texture component in the denoising model, designing a multiscale multiplicative noise removal model. The proposed model is jointly convex and can be easily solved by optimization algorithms. We introduce Douglas-Rachford splitting method to solve the proposed model. In the algorithm, we make full use of some important proximity operators, which have closed expression or can be executed in one time iteration. In particular, the proximity of H-1 norm is deduced, which is just the Fourier domain filtering. In the process of simulation experiments, we first analyze and select the needed parameters and then test the experiments on several images using the designed algorithm and the given parameters. Finally, we compare the denoising performance of the proposed model with the existing models, in which the signal to noise ratio (SNR) and the peak signal to noise ratios (PSNRs) are applied to evaluate the noise suppressing effects. Experimental results demonstrate that the designed algorithms can solve the model perfectly and the recovery images of the proposed model have higher SNRs/PSNRs and better visual quality.http://dx.doi.org/10.1155/2016/5130346
collection DOAJ
language English
format Article
sources DOAJ
author Chenping Zhao
Xiangchu Feng
Weiwei Wang
Huazhu Chen
spellingShingle Chenping Zhao
Xiangchu Feng
Weiwei Wang
Huazhu Chen
A Cartoon-Texture Decomposition Based Multiplicative Noise Removal Method
Mathematical Problems in Engineering
author_facet Chenping Zhao
Xiangchu Feng
Weiwei Wang
Huazhu Chen
author_sort Chenping Zhao
title A Cartoon-Texture Decomposition Based Multiplicative Noise Removal Method
title_short A Cartoon-Texture Decomposition Based Multiplicative Noise Removal Method
title_full A Cartoon-Texture Decomposition Based Multiplicative Noise Removal Method
title_fullStr A Cartoon-Texture Decomposition Based Multiplicative Noise Removal Method
title_full_unstemmed A Cartoon-Texture Decomposition Based Multiplicative Noise Removal Method
title_sort cartoon-texture decomposition based multiplicative noise removal method
publisher Hindawi Limited
series Mathematical Problems in Engineering
issn 1024-123X
1563-5147
publishDate 2016-01-01
description We propose a new frame for multiplicative noise removal. To improve the multiplicative denoising performance, we add the regularization of texture component in the denoising model, designing a multiscale multiplicative noise removal model. The proposed model is jointly convex and can be easily solved by optimization algorithms. We introduce Douglas-Rachford splitting method to solve the proposed model. In the algorithm, we make full use of some important proximity operators, which have closed expression or can be executed in one time iteration. In particular, the proximity of H-1 norm is deduced, which is just the Fourier domain filtering. In the process of simulation experiments, we first analyze and select the needed parameters and then test the experiments on several images using the designed algorithm and the given parameters. Finally, we compare the denoising performance of the proposed model with the existing models, in which the signal to noise ratio (SNR) and the peak signal to noise ratios (PSNRs) are applied to evaluate the noise suppressing effects. Experimental results demonstrate that the designed algorithms can solve the model perfectly and the recovery images of the proposed model have higher SNRs/PSNRs and better visual quality.
url http://dx.doi.org/10.1155/2016/5130346
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AT xiangchufeng acartoontexturedecompositionbasedmultiplicativenoiseremovalmethod
AT weiweiwang acartoontexturedecompositionbasedmultiplicativenoiseremovalmethod
AT huazhuchen acartoontexturedecompositionbasedmultiplicativenoiseremovalmethod
AT chenpingzhao cartoontexturedecompositionbasedmultiplicativenoiseremovalmethod
AT xiangchufeng cartoontexturedecompositionbasedmultiplicativenoiseremovalmethod
AT weiweiwang cartoontexturedecompositionbasedmultiplicativenoiseremovalmethod
AT huazhuchen cartoontexturedecompositionbasedmultiplicativenoiseremovalmethod
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