The Factors Affecting Older Adults’ Intention toward Ongoing Participation in Virtual Reality Leisure Activities
Due to the aging of organs, older adults may have limited physical strength for participating in outdoor activities. Therefore, indoor activities offer an alternative for maintaining the health of older adults. Following advances in technology, individuals can use virtual reality to exercise in thei...
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doaj-5728b543096a43ed8117d6516ce672072020-11-24T21:46:41ZengMDPI AGInternational Journal of Environmental Research and Public Health1660-46012019-01-0116333310.3390/ijerph16030333ijerph16030333The Factors Affecting Older Adults’ Intention toward Ongoing Participation in Virtual Reality Leisure ActivitiesTsu-Ming Yeh0Fan-Yun Pai1Mei-Yuan Jeng2Department of Industrial Engineering and Management, National Quemoy University, Kinmen 892, TaiwanDepartment of Business Administration, National Changhua University of Education, Changhua 500, TaiwanDepartment of Leisure Recreation and Management Da-Yeh University, Changhua 515, TaiwanDue to the aging of organs, older adults may have limited physical strength for participating in outdoor activities. Therefore, indoor activities offer an alternative for maintaining the health of older adults. Following advances in technology, individuals can use virtual reality to exercise in their homes and are no longer subject to the constraints of the outdoor environment or weather conditions. In addition, these activities are easier to participate in when compared to real-world leisure activities. The present research included 294 older adults as its research subjects. They were given firsthand experience of Wii games for 10 weeks, in order to examine the ongoing participation intention of older adults following an experience with virtual reality leisure activities. The study found that experience attributes, experience consequences, and experience values were important factors in determining ongoing participation intention and can effectively predict ongoing participation intention. Four experience attributes—ease of use, usefulness, safety and flexibility, and fun—significantly influenced the experience value and experience consequences of older adults’ participants. Experience values also influenced ongoing participation intention.https://www.mdpi.com/1660-4601/16/3/333virtual realityleisure activityongoing participationexperience values |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Tsu-Ming Yeh Fan-Yun Pai Mei-Yuan Jeng |
spellingShingle |
Tsu-Ming Yeh Fan-Yun Pai Mei-Yuan Jeng The Factors Affecting Older Adults’ Intention toward Ongoing Participation in Virtual Reality Leisure Activities International Journal of Environmental Research and Public Health virtual reality leisure activity ongoing participation experience values |
author_facet |
Tsu-Ming Yeh Fan-Yun Pai Mei-Yuan Jeng |
author_sort |
Tsu-Ming Yeh |
title |
The Factors Affecting Older Adults’ Intention toward Ongoing Participation in Virtual Reality Leisure Activities |
title_short |
The Factors Affecting Older Adults’ Intention toward Ongoing Participation in Virtual Reality Leisure Activities |
title_full |
The Factors Affecting Older Adults’ Intention toward Ongoing Participation in Virtual Reality Leisure Activities |
title_fullStr |
The Factors Affecting Older Adults’ Intention toward Ongoing Participation in Virtual Reality Leisure Activities |
title_full_unstemmed |
The Factors Affecting Older Adults’ Intention toward Ongoing Participation in Virtual Reality Leisure Activities |
title_sort |
factors affecting older adults’ intention toward ongoing participation in virtual reality leisure activities |
publisher |
MDPI AG |
series |
International Journal of Environmental Research and Public Health |
issn |
1660-4601 |
publishDate |
2019-01-01 |
description |
Due to the aging of organs, older adults may have limited physical strength for participating in outdoor activities. Therefore, indoor activities offer an alternative for maintaining the health of older adults. Following advances in technology, individuals can use virtual reality to exercise in their homes and are no longer subject to the constraints of the outdoor environment or weather conditions. In addition, these activities are easier to participate in when compared to real-world leisure activities. The present research included 294 older adults as its research subjects. They were given firsthand experience of Wii games for 10 weeks, in order to examine the ongoing participation intention of older adults following an experience with virtual reality leisure activities. The study found that experience attributes, experience consequences, and experience values were important factors in determining ongoing participation intention and can effectively predict ongoing participation intention. Four experience attributes—ease of use, usefulness, safety and flexibility, and fun—significantly influenced the experience value and experience consequences of older adults’ participants. Experience values also influenced ongoing participation intention. |
topic |
virtual reality leisure activity ongoing participation experience values |
url |
https://www.mdpi.com/1660-4601/16/3/333 |
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