Image Tagging and Gearing Resources applied to students’ graphic materials

Inclusiveness can be considered a requirement for contemporary statements in urban and landscape design referring to age, condition, gender or nature. But how is inclusiveness influenced by spatial design? Can this relation be measured or proven? And more precisely, which interactions are considered...

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Main Authors: Jose Carrasco Hortal, Jesus Lopez Baeza
Format: Article
Language:English
Published: TU Delft Open 2020-09-01
Series:Research in Urbanism Series
Subjects:
Online Access:https://www.rius.ac/index.php/rius/article/view/99
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spelling doaj-5d261a7ebd8443eb8f7cfc0e9e622ab72021-01-20T16:06:24ZengTU Delft OpenResearch in Urbanism Series1875-01921879-82172020-09-01617118810.7480/rius.6.9959Image Tagging and Gearing Resources applied to students’ graphic materialsJose Carrasco Hortal0Jesus Lopez Baeza1University of AlicanteCityScienceLab | HafenCity Universität HamburgInclusiveness can be considered a requirement for contemporary statements in urban and landscape design referring to age, condition, gender or nature. But how is inclusiveness influenced by spatial design? Can this relation be measured or proven? And more precisely, which interactions are considered across different generations or between human and non-human agents? This paper describes student’s work evaluation procedures through a methodology consisting of selecting picture-based content from initial reference materials provided by teaching staff, as well as graphic material designed and produced by the students, to further analyze these through data visualization techniques and the production of info-graphics. In a latter step, a gearing game – which is a type of sociogram used to understand agents and matters of interest – is utilized to drive a discussion about design statements for further stages of development concerning students’ design projects. The first stages of the methodology are strongly influenced by how the students perceive elements from reference materials and represent these in their own design productions. A literature review further investigates the dichotomy between representation and perception, and the generation of subjective images. As a final consideration, this work aims to create combined methodologies by incorporating participatory observation methods (e.g. photovoice and flow charts) from the social sciences into urban and landscape design, as they are understood through an accurate design of the learning experience. Similarly, non-representational design and dataviz diagrams from urban and landscape design could potentially be implemented in the teaching of social sciences.https://www.rius.ac/index.php/rius/article/view/99perceptionparticipatory planningimage taggingnon-representationaltransdisciplinary
collection DOAJ
language English
format Article
sources DOAJ
author Jose Carrasco Hortal
Jesus Lopez Baeza
spellingShingle Jose Carrasco Hortal
Jesus Lopez Baeza
Image Tagging and Gearing Resources applied to students’ graphic materials
Research in Urbanism Series
perception
participatory planning
image tagging
non-representational
transdisciplinary
author_facet Jose Carrasco Hortal
Jesus Lopez Baeza
author_sort Jose Carrasco Hortal
title Image Tagging and Gearing Resources applied to students’ graphic materials
title_short Image Tagging and Gearing Resources applied to students’ graphic materials
title_full Image Tagging and Gearing Resources applied to students’ graphic materials
title_fullStr Image Tagging and Gearing Resources applied to students’ graphic materials
title_full_unstemmed Image Tagging and Gearing Resources applied to students’ graphic materials
title_sort image tagging and gearing resources applied to students’ graphic materials
publisher TU Delft Open
series Research in Urbanism Series
issn 1875-0192
1879-8217
publishDate 2020-09-01
description Inclusiveness can be considered a requirement for contemporary statements in urban and landscape design referring to age, condition, gender or nature. But how is inclusiveness influenced by spatial design? Can this relation be measured or proven? And more precisely, which interactions are considered across different generations or between human and non-human agents? This paper describes student’s work evaluation procedures through a methodology consisting of selecting picture-based content from initial reference materials provided by teaching staff, as well as graphic material designed and produced by the students, to further analyze these through data visualization techniques and the production of info-graphics. In a latter step, a gearing game – which is a type of sociogram used to understand agents and matters of interest – is utilized to drive a discussion about design statements for further stages of development concerning students’ design projects. The first stages of the methodology are strongly influenced by how the students perceive elements from reference materials and represent these in their own design productions. A literature review further investigates the dichotomy between representation and perception, and the generation of subjective images. As a final consideration, this work aims to create combined methodologies by incorporating participatory observation methods (e.g. photovoice and flow charts) from the social sciences into urban and landscape design, as they are understood through an accurate design of the learning experience. Similarly, non-representational design and dataviz diagrams from urban and landscape design could potentially be implemented in the teaching of social sciences.
topic perception
participatory planning
image tagging
non-representational
transdisciplinary
url https://www.rius.ac/index.php/rius/article/view/99
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