Internet Gaming Disorder: Prevention Adolescent Programs for Indonesia

Background: Emerging Internet technologies are now creeping into the game arena. Increased incidence of gaming addiction is felt in the world, and no doubt in Indonesia could have an impact as well, especially in an adolescent. In Makassar, found the incidence of internet games disorders by 30% in h...

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Main Author: Kristina Dwi Novitasari Arnani
Format: Article
Language:English
Published: Universitas Airlangga 2021-03-01
Series:Jurnal Promkes: The Indonesian Journal of Health Promotion and Health Education
Subjects:
Online Access:https://e-journal.unair.ac.id/PROMKES/article/view/17406
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spelling doaj-60371830b3854b8a882e2ea625db56102021-06-18T14:34:40ZengUniversitas AirlanggaJurnal Promkes: The Indonesian Journal of Health Promotion and Health Education2085-34752540-99722021-03-0191505810.20473/jpk.V9.I1.2021.50-5812125Internet Gaming Disorder: Prevention Adolescent Programs for IndonesiaKristina Dwi Novitasari Arnani0Universitas AirlanggaBackground: Emerging Internet technologies are now creeping into the game arena. Increased incidence of gaming addiction is felt in the world, and no doubt in Indonesia could have an impact as well, especially in an adolescent. In Makassar, found the incidence of internet games disorders by 30% in high school children. Therefore, internet games eventually became an important issue in the world of health to the WHO (World Health Organization) and making it the responsibility of the world. The state has a duty and responsibility in preventing health problems caused by the development of internet gaming in Indonesia. Internet Gaming Disorder is a mental problem that should be considered in adolescents, and even no single governing restrictions on the use of internet gaming and prevention programs for adolescents in Indonesia. Purpose: The purpose of this study is to explore the problem of Internet Gaming disorder by describing programs that have been implemented by countries outside Indonesia in terms of health promotion for adolescents. Methods: This study was a literature review of several journals, thesis, as well as patient data reports Internet Gaming disorder in Indonesia and the world. Result: The result is a necessary regulation involving adolescents, parents, schools, governments, and public health officials to regulate Internet gaming restrictions to prevent Internet Gaming Disorder as has been done in China, Hong Kong, Iran, and Switzerland which can be adopted in Indonesia. Conclusion: The problem of Internet gaming disorder being ordered must be a concern of government and cross-sectoral to prevent the development of this problem in Indonesia as a protective way for adolescents.https://e-journal.unair.ac.id/PROMKES/article/view/17406adolescentinternet gaming disorderpreventionregulations
collection DOAJ
language English
format Article
sources DOAJ
author Kristina Dwi Novitasari Arnani
spellingShingle Kristina Dwi Novitasari Arnani
Internet Gaming Disorder: Prevention Adolescent Programs for Indonesia
Jurnal Promkes: The Indonesian Journal of Health Promotion and Health Education
adolescent
internet gaming disorder
prevention
regulations
author_facet Kristina Dwi Novitasari Arnani
author_sort Kristina Dwi Novitasari Arnani
title Internet Gaming Disorder: Prevention Adolescent Programs for Indonesia
title_short Internet Gaming Disorder: Prevention Adolescent Programs for Indonesia
title_full Internet Gaming Disorder: Prevention Adolescent Programs for Indonesia
title_fullStr Internet Gaming Disorder: Prevention Adolescent Programs for Indonesia
title_full_unstemmed Internet Gaming Disorder: Prevention Adolescent Programs for Indonesia
title_sort internet gaming disorder: prevention adolescent programs for indonesia
publisher Universitas Airlangga
series Jurnal Promkes: The Indonesian Journal of Health Promotion and Health Education
issn 2085-3475
2540-9972
publishDate 2021-03-01
description Background: Emerging Internet technologies are now creeping into the game arena. Increased incidence of gaming addiction is felt in the world, and no doubt in Indonesia could have an impact as well, especially in an adolescent. In Makassar, found the incidence of internet games disorders by 30% in high school children. Therefore, internet games eventually became an important issue in the world of health to the WHO (World Health Organization) and making it the responsibility of the world. The state has a duty and responsibility in preventing health problems caused by the development of internet gaming in Indonesia. Internet Gaming Disorder is a mental problem that should be considered in adolescents, and even no single governing restrictions on the use of internet gaming and prevention programs for adolescents in Indonesia. Purpose: The purpose of this study is to explore the problem of Internet Gaming disorder by describing programs that have been implemented by countries outside Indonesia in terms of health promotion for adolescents. Methods: This study was a literature review of several journals, thesis, as well as patient data reports Internet Gaming disorder in Indonesia and the world. Result: The result is a necessary regulation involving adolescents, parents, schools, governments, and public health officials to regulate Internet gaming restrictions to prevent Internet Gaming Disorder as has been done in China, Hong Kong, Iran, and Switzerland which can be adopted in Indonesia. Conclusion: The problem of Internet gaming disorder being ordered must be a concern of government and cross-sectoral to prevent the development of this problem in Indonesia as a protective way for adolescents.
topic adolescent
internet gaming disorder
prevention
regulations
url https://e-journal.unair.ac.id/PROMKES/article/view/17406
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