Fast depth intra coding based on texture feature and spatio‐temporal correlation in 3D‐HEVC
Abstract To alleviate the computation burden of the depth intra coding in 3D‐HEVC, a complexity reduction scheme based on texture feature and spatio‐temporal correlation is proposed. Firstly, a maximum splitting depth layer decision algorithm is proposed to reduce unnecessary splitting depth layer o...
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Online Access: | https://doi.org/10.1049/ipr2.12021 |
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doaj-60fd5f014c87419b94bcdb2c939c2a262021-07-14T13:25:38ZengWileyIET Image Processing1751-96591751-96672021-01-0115120621710.1049/ipr2.12021Fast depth intra coding based on texture feature and spatio‐temporal correlation in 3D‐HEVCTiansong Li0Li Yu1Hongkui Wang2Yamei Chen3The School of Electronic Information and Communications Huazhong University of Science and Technology Wuhan ChinaThe School of Electronic Information and Communications Huazhong University of Science and Technology Wuhan ChinaThe School of Electronic Information and Communications Huazhong University of Science and Technology Wuhan ChinaThe School of Electronic Information and Communications Huazhong University of Science and Technology Wuhan ChinaAbstract To alleviate the computation burden of the depth intra coding in 3D‐HEVC, a complexity reduction scheme based on texture feature and spatio‐temporal correlation is proposed. Firstly, a maximum splitting depth layer decision algorithm is proposed to reduce unnecessary splitting depth layer of the coding tree unit utilising the information of the previous encoded I frame in the same view. Secondly, a new texture complexity model is built by pixel‐based statistical method combined with edge detection. Based on the proposed model, the coding unit block is divided into the smooth block, texture or edge block. On the coding unit level, an early termination of coding unit splitting algorithm for smooth blocks is proposed to filter out unnecessary coding blocks. Thirdly, on the predicting unit level, a fast candidate mode decision algorithm considering predicting unit's types and spatial correlation is proposed to decide the candidate mode list directly. Experimental results describe that the proposed algorithm reduces 53.8% depth intra coding time on average, with 0.43% BD‐rate loss on synthesised views.https://doi.org/10.1049/ipr2.12021 |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Tiansong Li Li Yu Hongkui Wang Yamei Chen |
spellingShingle |
Tiansong Li Li Yu Hongkui Wang Yamei Chen Fast depth intra coding based on texture feature and spatio‐temporal correlation in 3D‐HEVC IET Image Processing |
author_facet |
Tiansong Li Li Yu Hongkui Wang Yamei Chen |
author_sort |
Tiansong Li |
title |
Fast depth intra coding based on texture feature and spatio‐temporal correlation in 3D‐HEVC |
title_short |
Fast depth intra coding based on texture feature and spatio‐temporal correlation in 3D‐HEVC |
title_full |
Fast depth intra coding based on texture feature and spatio‐temporal correlation in 3D‐HEVC |
title_fullStr |
Fast depth intra coding based on texture feature and spatio‐temporal correlation in 3D‐HEVC |
title_full_unstemmed |
Fast depth intra coding based on texture feature and spatio‐temporal correlation in 3D‐HEVC |
title_sort |
fast depth intra coding based on texture feature and spatio‐temporal correlation in 3d‐hevc |
publisher |
Wiley |
series |
IET Image Processing |
issn |
1751-9659 1751-9667 |
publishDate |
2021-01-01 |
description |
Abstract To alleviate the computation burden of the depth intra coding in 3D‐HEVC, a complexity reduction scheme based on texture feature and spatio‐temporal correlation is proposed. Firstly, a maximum splitting depth layer decision algorithm is proposed to reduce unnecessary splitting depth layer of the coding tree unit utilising the information of the previous encoded I frame in the same view. Secondly, a new texture complexity model is built by pixel‐based statistical method combined with edge detection. Based on the proposed model, the coding unit block is divided into the smooth block, texture or edge block. On the coding unit level, an early termination of coding unit splitting algorithm for smooth blocks is proposed to filter out unnecessary coding blocks. Thirdly, on the predicting unit level, a fast candidate mode decision algorithm considering predicting unit's types and spatial correlation is proposed to decide the candidate mode list directly. Experimental results describe that the proposed algorithm reduces 53.8% depth intra coding time on average, with 0.43% BD‐rate loss on synthesised views. |
url |
https://doi.org/10.1049/ipr2.12021 |
work_keys_str_mv |
AT tiansongli fastdepthintracodingbasedontexturefeatureandspatiotemporalcorrelationin3dhevc AT liyu fastdepthintracodingbasedontexturefeatureandspatiotemporalcorrelationin3dhevc AT hongkuiwang fastdepthintracodingbasedontexturefeatureandspatiotemporalcorrelationin3dhevc AT yameichen fastdepthintracodingbasedontexturefeatureandspatiotemporalcorrelationin3dhevc |
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1721302693319802880 |