Effects of Virtual Reality versus Exercise on Pain, Functional, Somatosensory and Psychosocial Outcomes in Patients with Non-specific Chronic Neck Pain: A Randomized Clinical Trial
<i>Background</i>: Virtual reality (VR) applied to patients with neck pain is a promising intervention to produce positive effects when used alone or combined with exercise. Therefore, the objective of this manuscript is to compare the effects of VR versus exercise treatment on pain inte...
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doaj-6963c589427541939a7569239340f8602020-11-25T03:39:12ZengMDPI AGInternational Journal of Environmental Research and Public Health1661-78271660-46012020-08-01175950595010.3390/ijerph17165950Effects of Virtual Reality versus Exercise on Pain, Functional, Somatosensory and Psychosocial Outcomes in Patients with Non-specific Chronic Neck Pain: A Randomized Clinical TrialDavid Morales Tejera0Hector Beltran-Alacreu1Roberto Cano-de-la-Cuerda Jose Vicente Leon Hernández2Aitor Martín-Pintado-Zugasti3César Calvo-Lobo Alfonso Gil-Martínez4Josué Fernández-Carnero5Escuela Internacional de Doctorado, Department of Physical Therapy, Occupational Therapy, Rehabilitation and Physical Medicine, Universidad Rey Juan Carlos, 28032 Alcorcón, SpainDepartamento de Fisioterapia, Centro Superior de Estudios Universitarios La Salle, Universidad Autónoma de Madrid, 28043 Madrid, SpainDepartment of Physical Therapy, Occupational Therapy, Rehabilitation and Physical Medicine. Rey Juan Carlos University, 28922 Madrid, SpainDepartamento de Fisioterapia, Facultad de Medicina, Universidad San Pablo-CEU, CEU Universities, Madrid 28008, SpainFacultad de Enfermería, Fisioterapia y Podología, Universidad Complutense de Madrid, 28040 Madrid, SpainCranioSpain Research Group, Centro Superior de Estudios Universitarios La Salle, Universidad Autónoma de Madrid, 28043 Madrid, Spain<i>Background</i>: Virtual reality (VR) applied to patients with neck pain is a promising intervention to produce positive effects when used alone or combined with exercise. Therefore, the objective of this manuscript is to compare the effects of VR versus exercise treatment on pain intensity, conditioned pain modulation (CPM), temporal summation (TS) and functional and somatosensory outcomes in patients with non-specific chronic neck pain (NS-CNP). <i>Methods</i>: A single-blinded, randomized clinical trial was carried out. A total sample of 44 patients with NS-CNP was randomized into a VR treatment group or neck exercises group. The intervention consisted of two treatment sessions per week, for four weeks and eight sessions. Four measurement moments (at baseline, immediately, 1 month, and 3 months after intervention) were considered. Pain intensity, CPM, TS, functional and somatosensory outcomes were measured. <i>Results</i>: Statistically significant differences were revealed for time factor (F = 16.40, <i>p</i> < 0.01, η<sub>p</sub><sup>2</sup> = 0.28) and group*time interaction for kinesiophobia (F = 3.89, <i>p</i> = 0.01, η<sub>p</sub><sup>2</sup> = 0.08) showing post-hoc differences in favor of the VR group at 3 months (<i>p </i>< 0.05, d = 0.65). Significant effects were shown for time factor (<i>p</i> < 0.05) but not for the group*time interaction (<i>p</i> > 0.05) for pain intensity, rotation range of motion (ROM), Neck Disability Index, pain catastrophizing, fear-avoidance beliefs, left side pressure pain threshold (PPT) and anxiety. Statistically significant differences were not found for time factor (<i>p</i> > 0.05) and neither in group*time interaction (<i>p</i> > 0.05) for CPM, TS, right side PPT, flexo-extension and lateral-flexion ROM. <i>Conclusions</i>: Kinesiophobia was the only outcome that showed differences between VR and exercise at 3 months. Nevertheless, pain intensity, CPM, TS, ROM, neck disability, pain catastrophizing, fear-avoidance beliefs, PPT and anxiety did not show differences between both interventions.https://www.mdpi.com/1660-4601/17/16/5950exerciseneck painchronic painvirtual realityvirtual reality exposure therapy |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
David Morales Tejera Hector Beltran-Alacreu Roberto Cano-de-la-Cuerda Jose Vicente Leon Hernández Aitor Martín-Pintado-Zugasti César Calvo-Lobo Alfonso Gil-Martínez Josué Fernández-Carnero |
spellingShingle |
David Morales Tejera Hector Beltran-Alacreu Roberto Cano-de-la-Cuerda Jose Vicente Leon Hernández Aitor Martín-Pintado-Zugasti César Calvo-Lobo Alfonso Gil-Martínez Josué Fernández-Carnero Effects of Virtual Reality versus Exercise on Pain, Functional, Somatosensory and Psychosocial Outcomes in Patients with Non-specific Chronic Neck Pain: A Randomized Clinical Trial International Journal of Environmental Research and Public Health exercise neck pain chronic pain virtual reality virtual reality exposure therapy |
author_facet |
David Morales Tejera Hector Beltran-Alacreu Roberto Cano-de-la-Cuerda Jose Vicente Leon Hernández Aitor Martín-Pintado-Zugasti César Calvo-Lobo Alfonso Gil-Martínez Josué Fernández-Carnero |
author_sort |
David Morales Tejera |
title |
Effects of Virtual Reality versus Exercise on Pain, Functional, Somatosensory and Psychosocial Outcomes in Patients with Non-specific Chronic Neck Pain: A Randomized Clinical Trial |
title_short |
Effects of Virtual Reality versus Exercise on Pain, Functional, Somatosensory and Psychosocial Outcomes in Patients with Non-specific Chronic Neck Pain: A Randomized Clinical Trial |
title_full |
Effects of Virtual Reality versus Exercise on Pain, Functional, Somatosensory and Psychosocial Outcomes in Patients with Non-specific Chronic Neck Pain: A Randomized Clinical Trial |
title_fullStr |
Effects of Virtual Reality versus Exercise on Pain, Functional, Somatosensory and Psychosocial Outcomes in Patients with Non-specific Chronic Neck Pain: A Randomized Clinical Trial |
title_full_unstemmed |
Effects of Virtual Reality versus Exercise on Pain, Functional, Somatosensory and Psychosocial Outcomes in Patients with Non-specific Chronic Neck Pain: A Randomized Clinical Trial |
title_sort |
effects of virtual reality versus exercise on pain, functional, somatosensory and psychosocial outcomes in patients with non-specific chronic neck pain: a randomized clinical trial |
publisher |
MDPI AG |
series |
International Journal of Environmental Research and Public Health |
issn |
1661-7827 1660-4601 |
publishDate |
2020-08-01 |
description |
<i>Background</i>: Virtual reality (VR) applied to patients with neck pain is a promising intervention to produce positive effects when used alone or combined with exercise. Therefore, the objective of this manuscript is to compare the effects of VR versus exercise treatment on pain intensity, conditioned pain modulation (CPM), temporal summation (TS) and functional and somatosensory outcomes in patients with non-specific chronic neck pain (NS-CNP). <i>Methods</i>: A single-blinded, randomized clinical trial was carried out. A total sample of 44 patients with NS-CNP was randomized into a VR treatment group or neck exercises group. The intervention consisted of two treatment sessions per week, for four weeks and eight sessions. Four measurement moments (at baseline, immediately, 1 month, and 3 months after intervention) were considered. Pain intensity, CPM, TS, functional and somatosensory outcomes were measured. <i>Results</i>: Statistically significant differences were revealed for time factor (F = 16.40, <i>p</i> < 0.01, η<sub>p</sub><sup>2</sup> = 0.28) and group*time interaction for kinesiophobia (F = 3.89, <i>p</i> = 0.01, η<sub>p</sub><sup>2</sup> = 0.08) showing post-hoc differences in favor of the VR group at 3 months (<i>p </i>< 0.05, d = 0.65). Significant effects were shown for time factor (<i>p</i> < 0.05) but not for the group*time interaction (<i>p</i> > 0.05) for pain intensity, rotation range of motion (ROM), Neck Disability Index, pain catastrophizing, fear-avoidance beliefs, left side pressure pain threshold (PPT) and anxiety. Statistically significant differences were not found for time factor (<i>p</i> > 0.05) and neither in group*time interaction (<i>p</i> > 0.05) for CPM, TS, right side PPT, flexo-extension and lateral-flexion ROM. <i>Conclusions</i>: Kinesiophobia was the only outcome that showed differences between VR and exercise at 3 months. Nevertheless, pain intensity, CPM, TS, ROM, neck disability, pain catastrophizing, fear-avoidance beliefs, PPT and anxiety did not show differences between both interventions. |
topic |
exercise neck pain chronic pain virtual reality virtual reality exposure therapy |
url |
https://www.mdpi.com/1660-4601/17/16/5950 |
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