PENGGUNAAN GAME ONLINE BERKATEGORI CAUSAL SEBAGAI SARANA PENDIDIKAN LITERASI KEUANGAN DAN PENGELOLAAN KEUANGAN MAHASISWA
Abstract. In the past, we adding the knowledge that we have only from school. But now, we can get the knowledge in every activity. One of the activities is a game online. Playing a game online has advantages, but gamer realizes that the advantage is refreshing only. The gamer could get many pieces o...
Main Author: | Dwi Iga Luhsasi |
---|---|
Format: | Article |
Language: | Indonesian |
Published: |
Indonesia University of Education
2017-08-01
|
Series: | Jurnal Riset Akuntansi dan Keuangan |
Subjects: | |
Online Access: | https://ejournal.upi.edu/index.php/JRAK/article/view/8870 |
Similar Items
-
PENINGKATAN PENGALAMAN KEUANGAN REMAJA UNTUK LITERASI KEUANGAN SYARIAH YANG LEBIH BAIK
by: Ani Triani, et al.
Published: (2019-07-01) -
PENGARUH LITERASI KEUANGAN DAN LINGKUNGAN SOSIAL TERHADAP PERENCANAAN KEUANGAN PEGAWAI DI UNIVERSITAS ISLAM INDONESIA YOGYAKARTA
by: Soya Sobaya, et al.
Published: (2016-07-01) -
Profil Literasi Keuangan Mahasiswa Penerima Beasiswa Bidikmisi
by: Romi Kurniadi, et al.
Published: (2018-10-01) -
Generasi Milenial sebagai Pengguna Fintech: Dampaknya terhadap Literasi dan Inklusi Keuangan di Indonesia
by: Sylviana Maya Damayanti, et al.
Published: (2020-12-01) -
PRAKTIK PENGELOLAAN KEUANGAN DANA DESA
by: Ni Nyoman Alit Triani, et al.
Published: (2018-04-01)