MATEC Web of Conferences – General and efficient algorithms for handling intricate situations in trimmed surface rendering

Trimmed surfaces have been widely used in complicated product design in mechanical engineering especially in complex free form surface models of CAD/CAM/CAE. Focusing on the deficiencies of the algorithms available in published literatures when handling some intricate situations, this paper proposes...

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Main Authors: Bo Luo, Zhao Gang, Wang Wei, Du Xiaoxiao
Format: Article
Language:English
Published: EDP Sciences 2018-01-01
Series:MATEC Web of Conferences
Online Access:https://doi.org/10.1051/matecconf/201817503067
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spelling doaj-7002594e95ab4664b40ce72a508360ad2021-02-02T09:20:20ZengEDP SciencesMATEC Web of Conferences2261-236X2018-01-011750306710.1051/matecconf/201817503067matecconf_ifcae-iot2018_03067MATEC Web of Conferences – General and efficient algorithms for handling intricate situations in trimmed surface renderingBo LuoZhao GangWang WeiDu XiaoxiaoTrimmed surfaces have been widely used in complicated product design in mechanical engineering especially in complex free form surface models of CAD/CAM/CAE. Focusing on the deficiencies of the algorithms available in published literatures when handling some intricate situations, this paper proposes a more general and efficient algorithm of trimmed surface rendering (ATSR). The ATSR is a general algorithm that can deal with most intricate situations, which frequently occur in practical engineering that no special attention has been paid to in references at hand, as well as common situations. Furthermore, this paper presents a new algorithm for the nodes of polygon connecting into elements (ANCE). The ANCE can handle most tricky polygons appearing in the process of rendering and achieve successful triangulation for the to-be-rendered surface. Preferable results are obtained in the case studies, which indicate that the algorithms (ATSR and ANCE) are efficient and effective in handling complicated as well as common trimmed surface models in real engineering industry.https://doi.org/10.1051/matecconf/201817503067
collection DOAJ
language English
format Article
sources DOAJ
author Bo Luo
Zhao Gang
Wang Wei
Du Xiaoxiao
spellingShingle Bo Luo
Zhao Gang
Wang Wei
Du Xiaoxiao
MATEC Web of Conferences – General and efficient algorithms for handling intricate situations in trimmed surface rendering
MATEC Web of Conferences
author_facet Bo Luo
Zhao Gang
Wang Wei
Du Xiaoxiao
author_sort Bo Luo
title MATEC Web of Conferences – General and efficient algorithms for handling intricate situations in trimmed surface rendering
title_short MATEC Web of Conferences – General and efficient algorithms for handling intricate situations in trimmed surface rendering
title_full MATEC Web of Conferences – General and efficient algorithms for handling intricate situations in trimmed surface rendering
title_fullStr MATEC Web of Conferences – General and efficient algorithms for handling intricate situations in trimmed surface rendering
title_full_unstemmed MATEC Web of Conferences – General and efficient algorithms for handling intricate situations in trimmed surface rendering
title_sort matec web of conferences – general and efficient algorithms for handling intricate situations in trimmed surface rendering
publisher EDP Sciences
series MATEC Web of Conferences
issn 2261-236X
publishDate 2018-01-01
description Trimmed surfaces have been widely used in complicated product design in mechanical engineering especially in complex free form surface models of CAD/CAM/CAE. Focusing on the deficiencies of the algorithms available in published literatures when handling some intricate situations, this paper proposes a more general and efficient algorithm of trimmed surface rendering (ATSR). The ATSR is a general algorithm that can deal with most intricate situations, which frequently occur in practical engineering that no special attention has been paid to in references at hand, as well as common situations. Furthermore, this paper presents a new algorithm for the nodes of polygon connecting into elements (ANCE). The ANCE can handle most tricky polygons appearing in the process of rendering and achieve successful triangulation for the to-be-rendered surface. Preferable results are obtained in the case studies, which indicate that the algorithms (ATSR and ANCE) are efficient and effective in handling complicated as well as common trimmed surface models in real engineering industry.
url https://doi.org/10.1051/matecconf/201817503067
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AT wangwei matecwebofconferencesgeneralandefficientalgorithmsforhandlingintricatesituationsintrimmedsurfacerendering
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