Watching video games. Playing with Archaeology and Prehistory

Video games have become a mass culture phenomenon typical of the West Post-Industrial Society as well as an avant-garde narrative medium. The main focus of this paper is to explore and analyze the public image of Archaeology and Prehistory spread by video games and how we can achieve a virtual faith...

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Main Author: Daniel García Raso
Format: Article
Language:English
Published: JAS Arqueología 2016-12-01
Series:AP : Online Journal in Public Archaeology
Subjects:
Online Access:http://revistas.jasarqueologia.es/index.php/APJournal/article/view/8
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spelling doaj-78729649e3084d7aa236cf65fffe01912021-08-02T05:24:36ZengJAS ArqueologíaAP : Online Journal in Public Archaeology2171-63152016-12-0112739210.23914/ap.v1i2.87Watching video games. Playing with Archaeology and PrehistoryDaniel García RasoVideo games have become a mass culture phenomenon typical of the West Post-Industrial Society as well as an avant-garde narrative medium. The main focus of this paper is to explore and analyze the public image of Archaeology and Prehistory spread by video games and how we can achieve a virtual faithful image of both. Likewise, we are going to proceed to construct an archaeological outline of video games, understanding them as an element of the Contemporary Material Culture and, therefore, subject to being studied by Archaeology.http://revistas.jasarqueologia.es/index.php/APJournal/article/view/8Video gamesPrehistoryArchaeologyContemporary Material Culture
collection DOAJ
language English
format Article
sources DOAJ
author Daniel García Raso
spellingShingle Daniel García Raso
Watching video games. Playing with Archaeology and Prehistory
AP : Online Journal in Public Archaeology
Video games
Prehistory
Archaeology
Contemporary Material Culture
author_facet Daniel García Raso
author_sort Daniel García Raso
title Watching video games. Playing with Archaeology and Prehistory
title_short Watching video games. Playing with Archaeology and Prehistory
title_full Watching video games. Playing with Archaeology and Prehistory
title_fullStr Watching video games. Playing with Archaeology and Prehistory
title_full_unstemmed Watching video games. Playing with Archaeology and Prehistory
title_sort watching video games. playing with archaeology and prehistory
publisher JAS Arqueología
series AP : Online Journal in Public Archaeology
issn 2171-6315
publishDate 2016-12-01
description Video games have become a mass culture phenomenon typical of the West Post-Industrial Society as well as an avant-garde narrative medium. The main focus of this paper is to explore and analyze the public image of Archaeology and Prehistory spread by video games and how we can achieve a virtual faithful image of both. Likewise, we are going to proceed to construct an archaeological outline of video games, understanding them as an element of the Contemporary Material Culture and, therefore, subject to being studied by Archaeology.
topic Video games
Prehistory
Archaeology
Contemporary Material Culture
url http://revistas.jasarqueologia.es/index.php/APJournal/article/view/8
work_keys_str_mv AT danielgarciaraso watchingvideogamesplayingwitharchaeologyandprehistory
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