Beyond the tracked line of sight - Evaluation of the peripheral usable field of view in a simulator setting

Combining advanced gaze tracking systems with the latest vehicle environment sensors opens up new fields of applications for driver assistance. Gaze tracking enables researchers to determine the location of a fixation, and under consideration of the visual saliency of the scene, to predict visual p...

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Main Authors: Jan Bickerdt, Hannes Wendland, David Geisler, Jan Sonnenberg, Enkelejda Kasneci
Format: Article
Language:English
Published: Bern Open Publishing 2021-04-01
Series:Journal of Eye Movement Research
Subjects:
Online Access:https://bop.unibe.ch/JEMR/article/view/7109
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spelling doaj-787e5fddcf214154bc03ca2bb8a465942021-05-28T13:33:13ZengBern Open PublishingJournal of Eye Movement Research1995-86922021-04-0112310.16910/jemr.12.3.9Beyond the tracked line of sight - Evaluation of the peripheral usable field of view in a simulator settingJan BickerdtHannes WendlandDavid GeislerJan SonnenbergEnkelejda Kasneci Combining advanced gaze tracking systems with the latest vehicle environment sensors opens up new fields of applications for driver assistance. Gaze tracking enables researchers to determine the location of a fixation, and under consideration of the visual saliency of the scene, to predict visual perception of objects. The perceptual limits, for stimulus identification, found in literature have mostly been determined in laboratory conditions using isolated stimuli, with a fixed gaze point, on a single screen with limited coverage of the field of view. The found limits are usually reported as hard limits. Such commonly used limits are therefore not applicable to settings with a wide field of view, natural viewing behavior and multi-stimuli.  As handling of sudden, potentially critical driving maneuvers heavily relies on peripheral vision, the peripheral limits for feature perception need to be included in the determined perceptual limits. To analyze the human visual perception of different, simultaneously occurring, object changes (shape, color, movement) we conducted a study with 50 participants, in a driving simulator and we propose a novel way to determine perceptual limits, which is more applicable to driving scenarios. https://bop.unibe.ch/JEMR/article/view/7109Eye TrackingGazeAttentionSaccadesFixationVisual Perception
collection DOAJ
language English
format Article
sources DOAJ
author Jan Bickerdt
Hannes Wendland
David Geisler
Jan Sonnenberg
Enkelejda Kasneci
spellingShingle Jan Bickerdt
Hannes Wendland
David Geisler
Jan Sonnenberg
Enkelejda Kasneci
Beyond the tracked line of sight - Evaluation of the peripheral usable field of view in a simulator setting
Journal of Eye Movement Research
Eye Tracking
Gaze
Attention
Saccades
Fixation
Visual Perception
author_facet Jan Bickerdt
Hannes Wendland
David Geisler
Jan Sonnenberg
Enkelejda Kasneci
author_sort Jan Bickerdt
title Beyond the tracked line of sight - Evaluation of the peripheral usable field of view in a simulator setting
title_short Beyond the tracked line of sight - Evaluation of the peripheral usable field of view in a simulator setting
title_full Beyond the tracked line of sight - Evaluation of the peripheral usable field of view in a simulator setting
title_fullStr Beyond the tracked line of sight - Evaluation of the peripheral usable field of view in a simulator setting
title_full_unstemmed Beyond the tracked line of sight - Evaluation of the peripheral usable field of view in a simulator setting
title_sort beyond the tracked line of sight - evaluation of the peripheral usable field of view in a simulator setting
publisher Bern Open Publishing
series Journal of Eye Movement Research
issn 1995-8692
publishDate 2021-04-01
description Combining advanced gaze tracking systems with the latest vehicle environment sensors opens up new fields of applications for driver assistance. Gaze tracking enables researchers to determine the location of a fixation, and under consideration of the visual saliency of the scene, to predict visual perception of objects. The perceptual limits, for stimulus identification, found in literature have mostly been determined in laboratory conditions using isolated stimuli, with a fixed gaze point, on a single screen with limited coverage of the field of view. The found limits are usually reported as hard limits. Such commonly used limits are therefore not applicable to settings with a wide field of view, natural viewing behavior and multi-stimuli.  As handling of sudden, potentially critical driving maneuvers heavily relies on peripheral vision, the peripheral limits for feature perception need to be included in the determined perceptual limits. To analyze the human visual perception of different, simultaneously occurring, object changes (shape, color, movement) we conducted a study with 50 participants, in a driving simulator and we propose a novel way to determine perceptual limits, which is more applicable to driving scenarios.
topic Eye Tracking
Gaze
Attention
Saccades
Fixation
Visual Perception
url https://bop.unibe.ch/JEMR/article/view/7109
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