COVID Feel Good—An Easy Self-Help Virtual Reality Protocol to Overcome the Psychological Burden of Coronavirus

BackgroundLiving in the time of the COVID-19 means experiencing not only a global health emergency but also extreme psychological stress with potential emotional side effects such as sadness, grief, irritability, and mood swings. Crucially, lockdown and confinement measures isolate people who become...

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Main Authors: Giuseppe Riva, Luca Bernardelli, Matthew H. E. M. Browning, Gianluca Castelnuovo, Silvia Cavedoni, Alice Chirico, Pietro Cipresso, Dirce Maria Bengel de Paula, Daniele Di Lernia, Javier Fernández-Álvarez, Natàlia Figueras-Puigderrajols, Kei Fuji, Andrea Gaggioli, Jose Gutiérrez-Maldonado, Upyong Hong, Valentina Mancuso, Milena Mazzeo, Enrico Molinari, Luciana F. Moretti, Angelica B. Ortiz de Gortari, Francesco Pagnini, Elisa Pedroli, Claudia Repetto, Francesca Sforza, Chiara Stramba-Badiale, Cosimo Tuena, Clelia Malighetti, Daniela Villani, Brenda K. Wiederhold
Format: Article
Language:English
Published: Frontiers Media S.A. 2020-09-01
Series:Frontiers in Psychiatry
Subjects:
Online Access:https://www.frontiersin.org/article/10.3389/fpsyt.2020.563319/full
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language English
format Article
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author Giuseppe Riva
Giuseppe Riva
Luca Bernardelli
Matthew H. E. M. Browning
Gianluca Castelnuovo
Gianluca Castelnuovo
Silvia Cavedoni
Alice Chirico
Pietro Cipresso
Pietro Cipresso
Dirce Maria Bengel de Paula
Daniele Di Lernia
Javier Fernández-Álvarez
Natàlia Figueras-Puigderrajols
Kei Fuji
Andrea Gaggioli
Andrea Gaggioli
Jose Gutiérrez-Maldonado
Upyong Hong
Valentina Mancuso
Milena Mazzeo
Enrico Molinari
Enrico Molinari
Luciana F. Moretti
Angelica B. Ortiz de Gortari
Angelica B. Ortiz de Gortari
Francesco Pagnini
Elisa Pedroli
Elisa Pedroli
Claudia Repetto
Francesca Sforza
Chiara Stramba-Badiale
Cosimo Tuena
Cosimo Tuena
Clelia Malighetti
Daniela Villani
Brenda K. Wiederhold
Brenda K. Wiederhold
spellingShingle Giuseppe Riva
Giuseppe Riva
Luca Bernardelli
Matthew H. E. M. Browning
Gianluca Castelnuovo
Gianluca Castelnuovo
Silvia Cavedoni
Alice Chirico
Pietro Cipresso
Pietro Cipresso
Dirce Maria Bengel de Paula
Daniele Di Lernia
Javier Fernández-Álvarez
Natàlia Figueras-Puigderrajols
Kei Fuji
Andrea Gaggioli
Andrea Gaggioli
Jose Gutiérrez-Maldonado
Upyong Hong
Valentina Mancuso
Milena Mazzeo
Enrico Molinari
Enrico Molinari
Luciana F. Moretti
Angelica B. Ortiz de Gortari
Angelica B. Ortiz de Gortari
Francesco Pagnini
Elisa Pedroli
Elisa Pedroli
Claudia Repetto
Francesca Sforza
Chiara Stramba-Badiale
Cosimo Tuena
Cosimo Tuena
Clelia Malighetti
Daniela Villani
Brenda K. Wiederhold
Brenda K. Wiederhold
COVID Feel Good—An Easy Self-Help Virtual Reality Protocol to Overcome the Psychological Burden of Coronavirus
Frontiers in Psychiatry
COVID
virtual reality
self-help
stress
emotion regulation
mental health
author_facet Giuseppe Riva
Giuseppe Riva
Luca Bernardelli
Matthew H. E. M. Browning
Gianluca Castelnuovo
Gianluca Castelnuovo
Silvia Cavedoni
Alice Chirico
Pietro Cipresso
Pietro Cipresso
Dirce Maria Bengel de Paula
Daniele Di Lernia
Javier Fernández-Álvarez
Natàlia Figueras-Puigderrajols
Kei Fuji
Andrea Gaggioli
Andrea Gaggioli
Jose Gutiérrez-Maldonado
Upyong Hong
Valentina Mancuso
Milena Mazzeo
Enrico Molinari
Enrico Molinari
Luciana F. Moretti
Angelica B. Ortiz de Gortari
Angelica B. Ortiz de Gortari
Francesco Pagnini
Elisa Pedroli
Elisa Pedroli
Claudia Repetto
Francesca Sforza
Chiara Stramba-Badiale
Cosimo Tuena
Cosimo Tuena
Clelia Malighetti
Daniela Villani
Brenda K. Wiederhold
Brenda K. Wiederhold
author_sort Giuseppe Riva
title COVID Feel Good—An Easy Self-Help Virtual Reality Protocol to Overcome the Psychological Burden of Coronavirus
title_short COVID Feel Good—An Easy Self-Help Virtual Reality Protocol to Overcome the Psychological Burden of Coronavirus
title_full COVID Feel Good—An Easy Self-Help Virtual Reality Protocol to Overcome the Psychological Burden of Coronavirus
title_fullStr COVID Feel Good—An Easy Self-Help Virtual Reality Protocol to Overcome the Psychological Burden of Coronavirus
title_full_unstemmed COVID Feel Good—An Easy Self-Help Virtual Reality Protocol to Overcome the Psychological Burden of Coronavirus
title_sort covid feel good—an easy self-help virtual reality protocol to overcome the psychological burden of coronavirus
publisher Frontiers Media S.A.
series Frontiers in Psychiatry
issn 1664-0640
publishDate 2020-09-01
description BackgroundLiving in the time of the COVID-19 means experiencing not only a global health emergency but also extreme psychological stress with potential emotional side effects such as sadness, grief, irritability, and mood swings. Crucially, lockdown and confinement measures isolate people who become the first and the only ones in charge of their own mental health: people are left alone facing a novel and potentially lethal situation, and, at the same time, they need to develop adaptive strategies to face it, at home. In this view, easy-to-use, inexpensive, and scientifically validated self-help solutions aiming to reduce the psychological burden of coronavirus are extremely necessary.AimsThis pragmatic trial aims to provide the evidence that a weekly self-help virtual reality (VR) protocol can help overcome the psychological burden of the Coronavirus by relieving anxiety, improving well-being, and reinforcing social connectedness. The protocol will be based on the “Secret Garden” 360 VR video online (www.covidfeelgood.com) which simulates a natural environment aiming to promote relaxation and self-reflection. Three hundred sixty–degree or spherical videos allow the user to control the viewing direction. In this way, the user can explore the content from any angle like a panorama and experience presence and immersion. The “Secret Garden” video is combined with daily exercises that are designed to be experienced with another person (not necessarily physically together), to facilitate a process of critical examination and eventual revision of core assumptions and beliefs related to personal identity, relationships, and goals.MethodsThis is a multicentric, pragmatic pilot randomized controlled trial involving individuals who experienced the COVID-19 pandemic and underwent a lockdown and quarantine procedures. The trial is approved by the Ethics Committee of the Istituto Auxologico Italiano. Each research group in all the countries joining the pragmatic trial, aims at enrolling at least 30 individuals in the experimental group experiencing the self-help protocol, and 30 in the control group, over a period of 3 months to verify the feasibility of the intervention.ConclusionThe goal of this protocol is for VR to become the “surgical mask” of mental health treatment. Although surgical masks do not provide the wearer with a reliable level of protection against the coronavirus compared with FFP2 or FFP3 masks, surgical masks are very effective in protecting others from the wearer’s respiratory emissions. The goal of the VR protocol is the same: not necessarily to solve complex mental health problems but rather to improve well-being and preserve social connectedness through the beneficial social effects generated by positive emotions.
topic COVID
virtual reality
self-help
stress
emotion regulation
mental health
url https://www.frontiersin.org/article/10.3389/fpsyt.2020.563319/full
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spelling doaj-806608e2b399446398dade22d9ab687f2020-11-25T02:54:03ZengFrontiers Media S.A.Frontiers in Psychiatry1664-06402020-09-011110.3389/fpsyt.2020.563319563319COVID Feel Good—An Easy Self-Help Virtual Reality Protocol to Overcome the Psychological Burden of CoronavirusGiuseppe Riva0Giuseppe Riva1Luca Bernardelli2Matthew H. E. M. Browning3Gianluca Castelnuovo4Gianluca Castelnuovo5Silvia Cavedoni6Alice Chirico7Pietro Cipresso8Pietro Cipresso9Dirce Maria Bengel de Paula10Daniele Di Lernia11Javier Fernández-Álvarez12Natàlia Figueras-Puigderrajols13Kei Fuji14Andrea Gaggioli15Andrea Gaggioli16Jose Gutiérrez-Maldonado17Upyong Hong18Valentina Mancuso19Milena Mazzeo20Enrico Molinari21Enrico Molinari22Luciana F. Moretti23Angelica B. Ortiz de Gortari24Angelica B. Ortiz de Gortari25Francesco Pagnini26Elisa Pedroli27Elisa Pedroli28Claudia Repetto29Francesca Sforza30Chiara Stramba-Badiale31Cosimo Tuena32Cosimo Tuena33Clelia Malighetti34Daniela Villani35Brenda K. Wiederhold36Brenda K. Wiederhold37IRCCS Istituto Auxologico Italiano, Milan, ItalyDepartment of Psychology, Università Cattolica del Sacro Cuore, Milan, ItalyBecome-Hub, Milan, ItalyVirtual Reality and Nature Lab, Clemson University, Clemson, SC, United StatesIRCCS Istituto Auxologico Italiano, Milan, ItalyDepartment of Psychology, Università Cattolica del Sacro Cuore, Milan, ItalyIRCCS Istituto Auxologico Italiano, Milan, ItalyDepartment of Psychology, Università Cattolica del Sacro Cuore, Milan, ItalyIRCCS Istituto Auxologico Italiano, Milan, ItalyDepartment of Psychology, Università Cattolica del Sacro Cuore, Milan, ItalySociedad Española de Realidad Virtual y Psicología, Las Rozas – Madrid, SpainDepartment of Psychology, Università Cattolica del Sacro Cuore, Milan, ItalyDepartment of Psychology, Università Cattolica del Sacro Cuore, Milan, ItalyDepartment of Clinical Psychology and Psychobiology, University of Barcelona, Barcelona, SpainDivision of Psychology, University of Tsukuba, Tokyo, JapanIRCCS Istituto Auxologico Italiano, Milan, ItalyDepartment of Psychology, Università Cattolica del Sacro Cuore, Milan, ItalyDepartment of Clinical Psychology and Psychobiology, University of Barcelona, Barcelona, SpainDepartment of Media and Communication, Konkuk University, Seoul, South KoreaIRCCS Istituto Auxologico Italiano, Milan, ItalyDepartment of Psychology, Università Cattolica del Sacro Cuore, Milan, ItalyIRCCS Istituto Auxologico Italiano, Milan, ItalyDepartment of Psychology, Università Cattolica del Sacro Cuore, Milan, ItalySociedad Española de Realidad Virtual y Psicología, Las Rozas – Madrid, SpainThe Centre for the Science of Learning & Technology (SLATE), University of Bergen, Bergen, Norway0Psychology and Neuroscience of Cognition Research Unit, University of Liège, Liège, BelgiumDepartment of Psychology, Università Cattolica del Sacro Cuore, Milan, ItalyIRCCS Istituto Auxologico Italiano, Milan, Italy1Faculty of Psychology, University of eCampus, Novedrate, ItalyDepartment of Psychology, Università Cattolica del Sacro Cuore, Milan, ItalyBecome-Hub, Milan, ItalyIRCCS Istituto Auxologico Italiano, Milan, ItalyIRCCS Istituto Auxologico Italiano, Milan, ItalyDepartment of Psychology, Università Cattolica del Sacro Cuore, Milan, ItalyDepartment of Psychology, Università Cattolica del Sacro Cuore, Milan, ItalyDepartment of Psychology, Università Cattolica del Sacro Cuore, Milan, Italy2Virtual Reality Medical Center, La Jolla, CA, United States3Virtual Reality Medical Institute, Brussels, BelgiumBackgroundLiving in the time of the COVID-19 means experiencing not only a global health emergency but also extreme psychological stress with potential emotional side effects such as sadness, grief, irritability, and mood swings. Crucially, lockdown and confinement measures isolate people who become the first and the only ones in charge of their own mental health: people are left alone facing a novel and potentially lethal situation, and, at the same time, they need to develop adaptive strategies to face it, at home. In this view, easy-to-use, inexpensive, and scientifically validated self-help solutions aiming to reduce the psychological burden of coronavirus are extremely necessary.AimsThis pragmatic trial aims to provide the evidence that a weekly self-help virtual reality (VR) protocol can help overcome the psychological burden of the Coronavirus by relieving anxiety, improving well-being, and reinforcing social connectedness. The protocol will be based on the “Secret Garden” 360 VR video online (www.covidfeelgood.com) which simulates a natural environment aiming to promote relaxation and self-reflection. Three hundred sixty–degree or spherical videos allow the user to control the viewing direction. In this way, the user can explore the content from any angle like a panorama and experience presence and immersion. The “Secret Garden” video is combined with daily exercises that are designed to be experienced with another person (not necessarily physically together), to facilitate a process of critical examination and eventual revision of core assumptions and beliefs related to personal identity, relationships, and goals.MethodsThis is a multicentric, pragmatic pilot randomized controlled trial involving individuals who experienced the COVID-19 pandemic and underwent a lockdown and quarantine procedures. The trial is approved by the Ethics Committee of the Istituto Auxologico Italiano. Each research group in all the countries joining the pragmatic trial, aims at enrolling at least 30 individuals in the experimental group experiencing the self-help protocol, and 30 in the control group, over a period of 3 months to verify the feasibility of the intervention.ConclusionThe goal of this protocol is for VR to become the “surgical mask” of mental health treatment. Although surgical masks do not provide the wearer with a reliable level of protection against the coronavirus compared with FFP2 or FFP3 masks, surgical masks are very effective in protecting others from the wearer’s respiratory emissions. The goal of the VR protocol is the same: not necessarily to solve complex mental health problems but rather to improve well-being and preserve social connectedness through the beneficial social effects generated by positive emotions.https://www.frontiersin.org/article/10.3389/fpsyt.2020.563319/fullCOVIDvirtual realityself-helpstressemotion regulationmental health