Semantic Extraction of Basketball Game Video Combining Domain Knowledge and In-Depth Features

The team sports game video features complex background, fast target movement, and mutual occlusion between targets, which poses great challenges to multiperson collaborative video analysis. This paper proposes a video semantic extraction method that integrates domain knowledge and in-depth features,...

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Main Authors: Yufeng Du, Quan Zhao, Xiaochun Lu
Format: Article
Language:English
Published: Hindawi Limited 2021-01-01
Series:Scientific Programming
Online Access:http://dx.doi.org/10.1155/2021/9080120
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spelling doaj-98899c0d4f204877a9cab0470020e7fc2021-09-20T00:29:12ZengHindawi LimitedScientific Programming1875-919X2021-01-01202110.1155/2021/9080120Semantic Extraction of Basketball Game Video Combining Domain Knowledge and In-Depth FeaturesYufeng Du0Quan Zhao1Xiaochun Lu2Ministry of SportsSchool of SciencesMinistry of SportsThe team sports game video features complex background, fast target movement, and mutual occlusion between targets, which poses great challenges to multiperson collaborative video analysis. This paper proposes a video semantic extraction method that integrates domain knowledge and in-depth features, which can be applied to the analysis of a multiperson collaborative basketball game video, where the semantic event is modeled as an adversarial relationship between two teams of players. We first designed a scheme that combines a dual-stream network and learnable spatiotemporal feature aggregation, which can be used for end-to-end training of video semantic extraction to bridge the gap between low-level features and high-level semantic events. Then, an algorithm based on the knowledge from different video sources is proposed to extract the action semantics. The algorithm gathers local convolutional features in the entire space-time range, which can be used to track the ball/shooter/hoop to realize automatic semantic extraction of basketball game videos. Experiments show that the scheme proposed in this paper can effectively identify the four categories of short, medium, long, free throw, and scoring events and the semantics of athletes’ actions based on the video footage of the basketball game.http://dx.doi.org/10.1155/2021/9080120
collection DOAJ
language English
format Article
sources DOAJ
author Yufeng Du
Quan Zhao
Xiaochun Lu
spellingShingle Yufeng Du
Quan Zhao
Xiaochun Lu
Semantic Extraction of Basketball Game Video Combining Domain Knowledge and In-Depth Features
Scientific Programming
author_facet Yufeng Du
Quan Zhao
Xiaochun Lu
author_sort Yufeng Du
title Semantic Extraction of Basketball Game Video Combining Domain Knowledge and In-Depth Features
title_short Semantic Extraction of Basketball Game Video Combining Domain Knowledge and In-Depth Features
title_full Semantic Extraction of Basketball Game Video Combining Domain Knowledge and In-Depth Features
title_fullStr Semantic Extraction of Basketball Game Video Combining Domain Knowledge and In-Depth Features
title_full_unstemmed Semantic Extraction of Basketball Game Video Combining Domain Knowledge and In-Depth Features
title_sort semantic extraction of basketball game video combining domain knowledge and in-depth features
publisher Hindawi Limited
series Scientific Programming
issn 1875-919X
publishDate 2021-01-01
description The team sports game video features complex background, fast target movement, and mutual occlusion between targets, which poses great challenges to multiperson collaborative video analysis. This paper proposes a video semantic extraction method that integrates domain knowledge and in-depth features, which can be applied to the analysis of a multiperson collaborative basketball game video, where the semantic event is modeled as an adversarial relationship between two teams of players. We first designed a scheme that combines a dual-stream network and learnable spatiotemporal feature aggregation, which can be used for end-to-end training of video semantic extraction to bridge the gap between low-level features and high-level semantic events. Then, an algorithm based on the knowledge from different video sources is proposed to extract the action semantics. The algorithm gathers local convolutional features in the entire space-time range, which can be used to track the ball/shooter/hoop to realize automatic semantic extraction of basketball game videos. Experiments show that the scheme proposed in this paper can effectively identify the four categories of short, medium, long, free throw, and scoring events and the semantics of athletes’ actions based on the video footage of the basketball game.
url http://dx.doi.org/10.1155/2021/9080120
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AT quanzhao semanticextractionofbasketballgamevideocombiningdomainknowledgeandindepthfeatures
AT xiaochunlu semanticextractionofbasketballgamevideocombiningdomainknowledgeandindepthfeatures
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