Personalization in Game Design for Healthcare: a Literature Review on its Definitions and Effects
Personalization, the involvement of stakeholders in the design process, is often applied in serious game design for health. It is expected to enhance the alignment of a game to the preferences and capacities of the end-user, thereby increasing the end-user’s motivation to interact with the game, whi...
Main Authors: | Marierose van Dooren, Valentijn Visch, Renske Spijkerman, Richard Goossens, Vincent Hendriks |
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Format: | Article |
Language: | English |
Published: |
Serious Games Society
2016-12-01
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Series: | International Journal of Serious Games |
Subjects: | |
Online Access: | http://journal.seriousgamessociety.org/index.php/IJSG/article/view/134 |
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