Encuentros y desencuentros entre videojuegos y literatura. Jugabilidad y narrativa en The Stanley Parable
This paper focuses on the narrative of video games paying attention to resources and strategies borrowed from literature. I will approach a particular issue regarding the possibilities of video games as a suitable media to tell stories. This topic is related to the bonds, compatibilities, and incomp...
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Editorial Delirio
2017-05-01
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Series: | Caracteres: Estudios Culturales y Críticos de la Esfera Digital |
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Online Access: | http://revistacaracteres.net/revista/vol6n1mayo2017/videojuegos-literatura/ |
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doaj-a3431784d4cd476c858479224bc7dda82020-11-24T22:46:46ZengEditorial DelirioCaracteres: Estudios Culturales y Críticos de la Esfera Digital2254-44962254-44962017-05-01613458Encuentros y desencuentros entre videojuegos y literatura. Jugabilidad y narrativa en The Stanley ParableAlejandro Lozano0Universidad de SalamancaThis paper focuses on the narrative of video games paying attention to resources and strategies borrowed from literature. I will approach a particular issue regarding the possibilities of video games as a suitable media to tell stories. This topic is related to the bonds, compatibilities, and incompatibilities between storytelling and gameplay. Such relationship is responsible for the debates that have centered the methods and approaches to video game studies since the late 90s. Video game creators are exploring this relationship to push the creative boundaries of this medium. This research focuses on the use of omniscient narrator within a series of recent games and further analyze the case of The Stanley Parable (Galactic Cafe, 2013) to study this phenomenon.http://revistacaracteres.net/revista/vol6n1mayo2017/videojuegos-literatura/Video gamesstorytellingnarratorgameplaydesign |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Alejandro Lozano |
spellingShingle |
Alejandro Lozano Encuentros y desencuentros entre videojuegos y literatura. Jugabilidad y narrativa en The Stanley Parable Caracteres: Estudios Culturales y Críticos de la Esfera Digital Video games storytelling narrator gameplay design |
author_facet |
Alejandro Lozano |
author_sort |
Alejandro Lozano |
title |
Encuentros y desencuentros entre videojuegos y literatura. Jugabilidad y narrativa en The Stanley Parable |
title_short |
Encuentros y desencuentros entre videojuegos y literatura. Jugabilidad y narrativa en The Stanley Parable |
title_full |
Encuentros y desencuentros entre videojuegos y literatura. Jugabilidad y narrativa en The Stanley Parable |
title_fullStr |
Encuentros y desencuentros entre videojuegos y literatura. Jugabilidad y narrativa en The Stanley Parable |
title_full_unstemmed |
Encuentros y desencuentros entre videojuegos y literatura. Jugabilidad y narrativa en The Stanley Parable |
title_sort |
encuentros y desencuentros entre videojuegos y literatura. jugabilidad y narrativa en the stanley parable |
publisher |
Editorial Delirio |
series |
Caracteres: Estudios Culturales y Críticos de la Esfera Digital |
issn |
2254-4496 2254-4496 |
publishDate |
2017-05-01 |
description |
This paper focuses on the narrative of video games paying attention to resources and strategies borrowed from literature. I will approach a particular issue regarding the possibilities of video games as a suitable media to tell stories. This topic is related to the bonds, compatibilities, and incompatibilities between storytelling and gameplay. Such relationship is responsible for the debates that have centered the methods and approaches to video game studies since the late 90s. Video game creators are exploring this relationship to push the creative boundaries of this medium. This research focuses on the use of omniscient narrator within a series of recent games and further analyze the case of The Stanley Parable (Galactic Cafe, 2013) to study this phenomenon. |
topic |
Video games storytelling narrator gameplay design |
url |
http://revistacaracteres.net/revista/vol6n1mayo2017/videojuegos-literatura/ |
work_keys_str_mv |
AT alejandrolozano encuentrosydesencuentrosentrevideojuegosyliteraturajugabilidadynarrativaenthestanleyparable |
_version_ |
1725683996941090816 |