Natural interaction in Virtual Environments for Cultural Heritage: Giotto in 3D and Etruscanning study cases

A basic limit of most of VR applications created by the scientific community and reproducing cultural sites or artefacts is that they do not fire up the attention of public, in comparison with the great potentialities of VR system for cultural transmission: they are often lacking in emotional storyt...

Full description

Bibliographic Details
Main Authors: Eva Pietroni, Claudio Rufa
Format: Article
Language:English
Published: Universidad Politécnica de Valencia 2012-11-01
Series:Virtual Archaeology Review
Subjects:
Online Access:http://polipapers.upv.es/index.php/var/article/view/4394
id doaj-a3c915c55c8d41219359199fe43b9b07
record_format Article
spelling doaj-a3c915c55c8d41219359199fe43b9b072020-11-25T01:25:20ZengUniversidad Politécnica de ValenciaVirtual Archaeology Review1989-99472012-11-0137869110.4995/var.2012.43943262Natural interaction in Virtual Environments for Cultural Heritage: Giotto in 3D and Etruscanning study casesEva Pietroni0Claudio Rufa1CNR Institute of Technologies Applied to Cultural HeritageE.V.O.CA srlA basic limit of most of VR applications created by the scientific community and reproducing cultural sites or artefacts is that they do not fire up the attention of public, in comparison with the great potentialities of VR system for cultural transmission: they are often lacking in emotional storytelling and difficult to manage. An important factor is the need of more natural and simple interfaces, especially for applications hosted inside museums. Starting from our experience in this domain, we propose new metaphors of narration and paradigm of interaction based on natural interfaces (body movements), presenting three study cases: “The Rule confirmation: virtual experience among Giotto's characters”, “Etruscanning3D”, “Virtual Exploration of the ancient Pharmacy of S. Maria della Scaletta Hospital at Imola”.http://polipapers.upv.es/index.php/var/article/view/4394Realidad virtualContexto culturalComunicaciónPercepciónInteracción naturalAprendizajeCognición
collection DOAJ
language English
format Article
sources DOAJ
author Eva Pietroni
Claudio Rufa
spellingShingle Eva Pietroni
Claudio Rufa
Natural interaction in Virtual Environments for Cultural Heritage: Giotto in 3D and Etruscanning study cases
Virtual Archaeology Review
Realidad virtual
Contexto cultural
Comunicación
Percepción
Interacción natural
Aprendizaje
Cognición
author_facet Eva Pietroni
Claudio Rufa
author_sort Eva Pietroni
title Natural interaction in Virtual Environments for Cultural Heritage: Giotto in 3D and Etruscanning study cases
title_short Natural interaction in Virtual Environments for Cultural Heritage: Giotto in 3D and Etruscanning study cases
title_full Natural interaction in Virtual Environments for Cultural Heritage: Giotto in 3D and Etruscanning study cases
title_fullStr Natural interaction in Virtual Environments for Cultural Heritage: Giotto in 3D and Etruscanning study cases
title_full_unstemmed Natural interaction in Virtual Environments for Cultural Heritage: Giotto in 3D and Etruscanning study cases
title_sort natural interaction in virtual environments for cultural heritage: giotto in 3d and etruscanning study cases
publisher Universidad Politécnica de Valencia
series Virtual Archaeology Review
issn 1989-9947
publishDate 2012-11-01
description A basic limit of most of VR applications created by the scientific community and reproducing cultural sites or artefacts is that they do not fire up the attention of public, in comparison with the great potentialities of VR system for cultural transmission: they are often lacking in emotional storytelling and difficult to manage. An important factor is the need of more natural and simple interfaces, especially for applications hosted inside museums. Starting from our experience in this domain, we propose new metaphors of narration and paradigm of interaction based on natural interfaces (body movements), presenting three study cases: “The Rule confirmation: virtual experience among Giotto's characters”, “Etruscanning3D”, “Virtual Exploration of the ancient Pharmacy of S. Maria della Scaletta Hospital at Imola”.
topic Realidad virtual
Contexto cultural
Comunicación
Percepción
Interacción natural
Aprendizaje
Cognición
url http://polipapers.upv.es/index.php/var/article/view/4394
work_keys_str_mv AT evapietroni naturalinteractioninvirtualenvironmentsforculturalheritagegiottoin3dandetruscanningstudycases
AT claudiorufa naturalinteractioninvirtualenvironmentsforculturalheritagegiottoin3dandetruscanningstudycases
_version_ 1725114527163351040