Online Game Addiction and the Level of Depression Among Adolescents in Manila, Philippines

Introduction: World Health Organization recognizes online game addiction as a mental health condition. The rise of excessive online gaming is emerging in the Philippines, with 29.9 million gamers recorded in the country. The incidence of depression is also increasing in the country. The current corr...

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Main Authors: Ryan V. Labana, Jehan L. Hadjisaid, Adrian R. Imperial, Kyeth Elmerson Jumawid, Marc Jayson M. Lupague, Daniel C. Malicdem
Format: Article
Language:English
Published: University Library System, University of Pittsburgh 2020-12-01
Series:Central Asian Journal of Global Health
Subjects:
Online Access:http://cajgh.pitt.edu/ojs/index.php/cajgh/article/view/369
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spelling doaj-a63cdcb8508641708bcedc923be83cf42020-12-17T16:40:18ZengUniversity Library System, University of PittsburghCentral Asian Journal of Global Health2166-74032020-12-019110.5195/cajgh.2020.369195Online Game Addiction and the Level of Depression Among Adolescents in Manila, PhilippinesRyan V. Labana0Jehan L. Hadjisaid1Adrian R. Imperial2Kyeth Elmerson Jumawid3Marc Jayson M. Lupague4Daniel C. Malicdem5Polytechnic University of the PhilippinesPolytechnic University of the PhilippinesPolytechnic University of the PhilippinesPolytechnic University of the PhilippinesPolytechnic University of the PhilippinesPolytechnic University of the PhilippinesIntroduction: World Health Organization recognizes online game addiction as a mental health condition. The rise of excessive online gaming is emerging in the Philippines, with 29.9 million gamers recorded in the country. The incidence of depression is also increasing in the country. The current correlational analysis evaluated the association between online game addiction and depression in Filipino adolescents. Methods: A paper-and-pencil self-administered questionnaire assessing depression and online game addiction was distributed from August to November, 2018. The questionnaire included socio-demographic profiles of the respondents, and the 14-item Video Game Addiction Test (VAT) (Cronbach's α=0.91) and the Patient Health Questionnaire-9 (Cronbach's α=0.88) to determine levels of online game addiction and depression, respectively. Multiple regression analyses were used to test the association between depression and online game addiction. Results: Three hundred adolescents (59% males, 41% females) participated in the study. Fifty-three out of 300 respondents (12.0% males, 5.7% females) had high level of online game addiction as reflected in their high VAT scores. In this study, 37 respondents (6.7% males, 5.7% females) had moderately severe depression and 6 (2.0%) females had severe depression. Online game addiction was positively correlated with depression in this study (r=0.31; p<0.001). When multiple regression analysis was computed, depression was found to be a predictor of online game addiction (Coefficient=0.0121; 95% CI-8.1924 - 0.0242; p=0.05). Conclusion: Depression, as associated with online game addiction, is a serious threat that needs to be addressed. High level of online game addiction, as positively correlated to the rate of depression among adolescents in Manila, could potentially be attributed to the booming internet industry and lack of suffiicent mental health interventions in the country. Recommended interventions include strengthening depression management among adolescents and improving mental health services for this vulnerable population groups in schools and within the communities.http://cajgh.pitt.edu/ojs/index.php/cajgh/article/view/369mental healthpublic healthaddictionvideo gamesdepressionneuroscience
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language English
format Article
sources DOAJ
author Ryan V. Labana
Jehan L. Hadjisaid
Adrian R. Imperial
Kyeth Elmerson Jumawid
Marc Jayson M. Lupague
Daniel C. Malicdem
spellingShingle Ryan V. Labana
Jehan L. Hadjisaid
Adrian R. Imperial
Kyeth Elmerson Jumawid
Marc Jayson M. Lupague
Daniel C. Malicdem
Online Game Addiction and the Level of Depression Among Adolescents in Manila, Philippines
Central Asian Journal of Global Health
mental health
public health
addiction
video games
depression
neuroscience
author_facet Ryan V. Labana
Jehan L. Hadjisaid
Adrian R. Imperial
Kyeth Elmerson Jumawid
Marc Jayson M. Lupague
Daniel C. Malicdem
author_sort Ryan V. Labana
title Online Game Addiction and the Level of Depression Among Adolescents in Manila, Philippines
title_short Online Game Addiction and the Level of Depression Among Adolescents in Manila, Philippines
title_full Online Game Addiction and the Level of Depression Among Adolescents in Manila, Philippines
title_fullStr Online Game Addiction and the Level of Depression Among Adolescents in Manila, Philippines
title_full_unstemmed Online Game Addiction and the Level of Depression Among Adolescents in Manila, Philippines
title_sort online game addiction and the level of depression among adolescents in manila, philippines
publisher University Library System, University of Pittsburgh
series Central Asian Journal of Global Health
issn 2166-7403
publishDate 2020-12-01
description Introduction: World Health Organization recognizes online game addiction as a mental health condition. The rise of excessive online gaming is emerging in the Philippines, with 29.9 million gamers recorded in the country. The incidence of depression is also increasing in the country. The current correlational analysis evaluated the association between online game addiction and depression in Filipino adolescents. Methods: A paper-and-pencil self-administered questionnaire assessing depression and online game addiction was distributed from August to November, 2018. The questionnaire included socio-demographic profiles of the respondents, and the 14-item Video Game Addiction Test (VAT) (Cronbach's α=0.91) and the Patient Health Questionnaire-9 (Cronbach's α=0.88) to determine levels of online game addiction and depression, respectively. Multiple regression analyses were used to test the association between depression and online game addiction. Results: Three hundred adolescents (59% males, 41% females) participated in the study. Fifty-three out of 300 respondents (12.0% males, 5.7% females) had high level of online game addiction as reflected in their high VAT scores. In this study, 37 respondents (6.7% males, 5.7% females) had moderately severe depression and 6 (2.0%) females had severe depression. Online game addiction was positively correlated with depression in this study (r=0.31; p<0.001). When multiple regression analysis was computed, depression was found to be a predictor of online game addiction (Coefficient=0.0121; 95% CI-8.1924 - 0.0242; p=0.05). Conclusion: Depression, as associated with online game addiction, is a serious threat that needs to be addressed. High level of online game addiction, as positively correlated to the rate of depression among adolescents in Manila, could potentially be attributed to the booming internet industry and lack of suffiicent mental health interventions in the country. Recommended interventions include strengthening depression management among adolescents and improving mental health services for this vulnerable population groups in schools and within the communities.
topic mental health
public health
addiction
video games
depression
neuroscience
url http://cajgh.pitt.edu/ojs/index.php/cajgh/article/view/369
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