Enabling Internet of Media Things With Edge-Based Virtual Multimedia Sensors

Multimedia sensors have recently become a significant data source in the Internet of Things (IoT), giving rise to the Internet of Media Things (IoMT). Since multimedia applications are usually latency-sensitive, data processing in the cloud is not always suitable. A strategy to minimize delay is pro...

Full description

Bibliographic Details
Main Authors: Anselmo Luiz Eden Battisti, Debora Christina Muchaluat-Saade, Flavia C. Delicato
Format: Article
Language:English
Published: IEEE 2021-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/9404150/
id doaj-ac695c37f761443fb0ff8ecd69d8ed54
record_format Article
spelling doaj-ac695c37f761443fb0ff8ecd69d8ed542021-04-22T23:00:32ZengIEEEIEEE Access2169-35362021-01-019592555926910.1109/ACCESS.2021.30732409404150Enabling Internet of Media Things With Edge-Based Virtual Multimedia SensorsAnselmo Luiz Eden Battisti0https://orcid.org/0000-0003-3916-2368Debora Christina Muchaluat-Saade1https://orcid.org/0000-0002-1233-9736Flavia C. Delicato2https://orcid.org/0000-0001-5334-8279MídiaCom Laboratory, Institute of Computing, Universidade Federal Fluminense (UFF), Niterói, BrazilMídiaCom Laboratory, Institute of Computing, Universidade Federal Fluminense (UFF), Niterói, BrazilMídiaCom Laboratory, Institute of Computing, Universidade Federal Fluminense (UFF), Niterói, BrazilMultimedia sensors have recently become a significant data source in the Internet of Things (IoT), giving rise to the Internet of Media Things (IoMT). Since multimedia applications are usually latency-sensitive, data processing in the cloud is not always suitable. A strategy to minimize delay is processing multimedia streams closer to data sources, exploiting resources at the network edge. Moreover, virtualization is widely used to reduce complexity arising from heterogeneity in IoT environments. In this paper, we propose an edge-based architecture and platform to manage virtual multimedia sensors (VMS), enabling IoMT applications to be easily deployed. Our proposal encompasses V-PRISM, a software architecture tailored for IoMT, and ALFA, a distributed implementation of the architecture. V-PRISM components were designed to be deployed and executed in multiple edge nodes. VMSs are in charge of processing multimedia streams and provide an abstraction layer between IoMT applications and physical devices that produce those streams. This paper describes the proposal and the results of experiments showing that the proposed approach can successfully perform multimedia stream processing for applications that requires low-latency.https://ieeexplore.ieee.org/document/9404150/Edge computingInternet of Media ThingsInternet of Thingsvirtual multimedia sensors
collection DOAJ
language English
format Article
sources DOAJ
author Anselmo Luiz Eden Battisti
Debora Christina Muchaluat-Saade
Flavia C. Delicato
spellingShingle Anselmo Luiz Eden Battisti
Debora Christina Muchaluat-Saade
Flavia C. Delicato
Enabling Internet of Media Things With Edge-Based Virtual Multimedia Sensors
IEEE Access
Edge computing
Internet of Media Things
Internet of Things
virtual multimedia sensors
author_facet Anselmo Luiz Eden Battisti
Debora Christina Muchaluat-Saade
Flavia C. Delicato
author_sort Anselmo Luiz Eden Battisti
title Enabling Internet of Media Things With Edge-Based Virtual Multimedia Sensors
title_short Enabling Internet of Media Things With Edge-Based Virtual Multimedia Sensors
title_full Enabling Internet of Media Things With Edge-Based Virtual Multimedia Sensors
title_fullStr Enabling Internet of Media Things With Edge-Based Virtual Multimedia Sensors
title_full_unstemmed Enabling Internet of Media Things With Edge-Based Virtual Multimedia Sensors
title_sort enabling internet of media things with edge-based virtual multimedia sensors
publisher IEEE
series IEEE Access
issn 2169-3536
publishDate 2021-01-01
description Multimedia sensors have recently become a significant data source in the Internet of Things (IoT), giving rise to the Internet of Media Things (IoMT). Since multimedia applications are usually latency-sensitive, data processing in the cloud is not always suitable. A strategy to minimize delay is processing multimedia streams closer to data sources, exploiting resources at the network edge. Moreover, virtualization is widely used to reduce complexity arising from heterogeneity in IoT environments. In this paper, we propose an edge-based architecture and platform to manage virtual multimedia sensors (VMS), enabling IoMT applications to be easily deployed. Our proposal encompasses V-PRISM, a software architecture tailored for IoMT, and ALFA, a distributed implementation of the architecture. V-PRISM components were designed to be deployed and executed in multiple edge nodes. VMSs are in charge of processing multimedia streams and provide an abstraction layer between IoMT applications and physical devices that produce those streams. This paper describes the proposal and the results of experiments showing that the proposed approach can successfully perform multimedia stream processing for applications that requires low-latency.
topic Edge computing
Internet of Media Things
Internet of Things
virtual multimedia sensors
url https://ieeexplore.ieee.org/document/9404150/
work_keys_str_mv AT anselmoluizedenbattisti enablinginternetofmediathingswithedgebasedvirtualmultimediasensors
AT deborachristinamuchaluatsaade enablinginternetofmediathingswithedgebasedvirtualmultimediasensors
AT flaviacdelicato enablinginternetofmediathingswithedgebasedvirtualmultimediasensors
_version_ 1721513933726023680