Non-visual Virtual Reality: Considerations for the Pedagogical Design of Embodied Mathematical Experiences for Visually Impaired Children

Digital developments that foreground the sensory body and movement interaction offer new ways of engaging with mathematical ideas. Theories of embodied cognition argue for the important role of sensorimotor interaction in underpinning cognition. For visually impaired children this is particularly pr...

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Main Authors: Nikoleta Yiannoutsou, Rose Johnson, Sara Price
Format: Article
Language:English
Published: International Forum of Educational Technology & Society 2021-04-01
Series:Educational Technology & Society
Subjects:
Online Access:https://drive.google.com/file/d/1-OD-xDsmzVtFCNAk-KM_JrBrUvthpYca/view
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spelling doaj-aebb732e897f438e91448de68aec31412021-05-02T11:39:53ZengInternational Forum of Educational Technology & SocietyEducational Technology & Society1176-36471436-45222021-04-01242151163Non-visual Virtual Reality: Considerations for the Pedagogical Design of Embodied Mathematical Experiences for Visually Impaired ChildrenNikoleta Yiannoutsou0Rose Johnson1Sara Price2Joint Research Centre, European Commission, Sevilla, SpainUniversity College London, UKUniversity College London, UKDigital developments that foreground the sensory body and movement interaction offer new ways of engaging with mathematical ideas. Theories of embodied cognition argue for the important role of sensorimotor interaction in underpinning cognition. For visually impaired children this is particularly promising, since it provides opportunities for grounding mathematical ideas in bodily experience. The use of iVR technologies for visually impaired children is not immediately evident, given the central role of vision in immersive virtual worlds. This paper presents an iterative, design-based case study with visually impaired children to inform the pedagogical design of embodied learning experiences in iVR. Drawing from embodied pedagogy, it explores the process of implementing a classroom-based non-visual VR experience, designed to give visually impaired children an embodied experience of position in terms of Cartesian co-ordinates as they move around a virtual space. Video recordings of interaction combined with feedback from teachers and children contribute to knowledge of iVR learning applications in formal settings by discerning three types of pedagogical practices: creation of a performance space introduction of performative actions and action connected diverse perspectives.https://drive.google.com/file/d/1-OD-xDsmzVtFCNAk-KM_JrBrUvthpYca/viewvirtual realityvisually impaired childrenembodied learningcartesian coordinates
collection DOAJ
language English
format Article
sources DOAJ
author Nikoleta Yiannoutsou
Rose Johnson
Sara Price
spellingShingle Nikoleta Yiannoutsou
Rose Johnson
Sara Price
Non-visual Virtual Reality: Considerations for the Pedagogical Design of Embodied Mathematical Experiences for Visually Impaired Children
Educational Technology & Society
virtual reality
visually impaired children
embodied learning
cartesian coordinates
author_facet Nikoleta Yiannoutsou
Rose Johnson
Sara Price
author_sort Nikoleta Yiannoutsou
title Non-visual Virtual Reality: Considerations for the Pedagogical Design of Embodied Mathematical Experiences for Visually Impaired Children
title_short Non-visual Virtual Reality: Considerations for the Pedagogical Design of Embodied Mathematical Experiences for Visually Impaired Children
title_full Non-visual Virtual Reality: Considerations for the Pedagogical Design of Embodied Mathematical Experiences for Visually Impaired Children
title_fullStr Non-visual Virtual Reality: Considerations for the Pedagogical Design of Embodied Mathematical Experiences for Visually Impaired Children
title_full_unstemmed Non-visual Virtual Reality: Considerations for the Pedagogical Design of Embodied Mathematical Experiences for Visually Impaired Children
title_sort non-visual virtual reality: considerations for the pedagogical design of embodied mathematical experiences for visually impaired children
publisher International Forum of Educational Technology & Society
series Educational Technology & Society
issn 1176-3647
1436-4522
publishDate 2021-04-01
description Digital developments that foreground the sensory body and movement interaction offer new ways of engaging with mathematical ideas. Theories of embodied cognition argue for the important role of sensorimotor interaction in underpinning cognition. For visually impaired children this is particularly promising, since it provides opportunities for grounding mathematical ideas in bodily experience. The use of iVR technologies for visually impaired children is not immediately evident, given the central role of vision in immersive virtual worlds. This paper presents an iterative, design-based case study with visually impaired children to inform the pedagogical design of embodied learning experiences in iVR. Drawing from embodied pedagogy, it explores the process of implementing a classroom-based non-visual VR experience, designed to give visually impaired children an embodied experience of position in terms of Cartesian co-ordinates as they move around a virtual space. Video recordings of interaction combined with feedback from teachers and children contribute to knowledge of iVR learning applications in formal settings by discerning three types of pedagogical practices: creation of a performance space introduction of performative actions and action connected diverse perspectives.
topic virtual reality
visually impaired children
embodied learning
cartesian coordinates
url https://drive.google.com/file/d/1-OD-xDsmzVtFCNAk-KM_JrBrUvthpYca/view
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