Teaching through games for better learning

<p>A qualitative-based investigation process was used in the present research, which includes an action-participation methodology. This methodology allowed the opening of an adequate leisure space for children in which pedagogical strategies were developed in order to explore game-based teachi...

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Main Authors: Olga Rocío Morales Beltrán, Zabdy Rocío Urrego Martínez
Format: Article
Language:Spanish
Published: Corporación Universitaria Minuto de Dios 2017-08-01
Series:Práxis Pedagógica
Subjects:
Online Access:http://biblioteca.uniminuto.edu/ojs/index.php/praxis/article/view/1483
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spelling doaj-aec9e6c5d0174fbf87dbd620046defae2020-11-25T01:03:50ZspaCorporación Universitaria Minuto de DiosPráxis Pedagógica0124-14942017-08-01172012313610.26620/uniminuto.praxis.17.20.2017.123-1361379Teaching through games for better learningOlga Rocío Morales Beltrán0Zabdy Rocío Urrego Martínez1Corporación Universitaria Minuto de DiosCorporación Universitaria Minuto de Dios<p>A qualitative-based investigation process was used in the present research, which includes an action-participation methodology. This methodology allowed the opening of an adequate leisure space for children in which pedagogical strategies were developed in order to explore game-based teaching. The implementation of a sustainable environment related project provided children with the meaning­ful experience of exploring in depth the environmental issues that surround them, particularly, related to Colegio Campestre Colombo Británico, in La Paz, Zipaquirá-Cundinamarca municipality. As a start­ing point, the implementation of PRAE –Proyectos ambientales escolares (School environment-relat­ed projects)- was supported by the development of ludic-pedagogical activities that help students ex­plore environmental issues. The ultimate goal of the project was the creation and implementation of an eco-park and a booklet with information related to its design and construction. The title of the guide is: <em>Elaboration, use and pedagogical functionality of the attractions of a children’s ecological park</em>. The whole project works as a strategic way to achieve game-based teaching for a better learning. The eco-park was built as a result of a necessity in the community. Practicants of the project, educational communities, such as pre­school students, parents, teachers and administrative stuff participated in this project.</p>http://biblioteca.uniminuto.edu/ojs/index.php/praxis/article/view/1483Juegoaprendizajeenseñanzaparque ecológicoambienteeducaciónestrategia3R – reducirreciclarreutilizar.
collection DOAJ
language Spanish
format Article
sources DOAJ
author Olga Rocío Morales Beltrán
Zabdy Rocío Urrego Martínez
spellingShingle Olga Rocío Morales Beltrán
Zabdy Rocío Urrego Martínez
Teaching through games for better learning
Práxis Pedagógica
Juego
aprendizaje
enseñanza
parque ecológico
ambiente
educación
estrategia
3R – reducir
reciclar
reutilizar.
author_facet Olga Rocío Morales Beltrán
Zabdy Rocío Urrego Martínez
author_sort Olga Rocío Morales Beltrán
title Teaching through games for better learning
title_short Teaching through games for better learning
title_full Teaching through games for better learning
title_fullStr Teaching through games for better learning
title_full_unstemmed Teaching through games for better learning
title_sort teaching through games for better learning
publisher Corporación Universitaria Minuto de Dios
series Práxis Pedagógica
issn 0124-1494
publishDate 2017-08-01
description <p>A qualitative-based investigation process was used in the present research, which includes an action-participation methodology. This methodology allowed the opening of an adequate leisure space for children in which pedagogical strategies were developed in order to explore game-based teaching. The implementation of a sustainable environment related project provided children with the meaning­ful experience of exploring in depth the environmental issues that surround them, particularly, related to Colegio Campestre Colombo Británico, in La Paz, Zipaquirá-Cundinamarca municipality. As a start­ing point, the implementation of PRAE –Proyectos ambientales escolares (School environment-relat­ed projects)- was supported by the development of ludic-pedagogical activities that help students ex­plore environmental issues. The ultimate goal of the project was the creation and implementation of an eco-park and a booklet with information related to its design and construction. The title of the guide is: <em>Elaboration, use and pedagogical functionality of the attractions of a children’s ecological park</em>. The whole project works as a strategic way to achieve game-based teaching for a better learning. The eco-park was built as a result of a necessity in the community. Practicants of the project, educational communities, such as pre­school students, parents, teachers and administrative stuff participated in this project.</p>
topic Juego
aprendizaje
enseñanza
parque ecológico
ambiente
educación
estrategia
3R – reducir
reciclar
reutilizar.
url http://biblioteca.uniminuto.edu/ojs/index.php/praxis/article/view/1483
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AT zabdyrociourregomartinez teachingthroughgamesforbetterlearning
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