Perceptual atoms: proximal motion vector-structures and the perception of object motion in depth
A framework is proposed for analyzing the perception of motion in depth produced by simple proximal motion patterns of two to four points. The framework includes input structure, perceptual system constraints, and a depth scaling mechanism. The input is relational stimulation described by two proxim...
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doaj-b56729a73c374490812d6836d6e6278d2020-11-24T21:07:58ZengConselho Brasileiro de OftalmologiaArquivos Brasileiros de Oftalmologia1678-2925665 suppl3043S0004-27492003000600005Perceptual atoms: proximal motion vector-structures and the perception of object motion in depthMaurice HershensonA framework is proposed for analyzing the perception of motion in depth produced by simple proximal motion patterns of two to four points. The framework includes input structure, perceptual system constraints, and a depth scaling mechanism. The input is relational stimulation described by two proximal dimensions, orientation and separation, that can change or remain constant over the course of a motion pattern. Combinations of change or no-change in these dimensions yield four basic patterns of proximal stimulation: parallel, circular, perspective, and parallax. These primary patterns initiate automatic processing mechanisms - a unity constraint that treats pairs of points as connected and a rigidity constraint that treats the connection as rigid. When the constraints are activated by perspective or parallax patterns, the rigid connection between the points also appears to move in depth. A scaling mechanism governs the degree to which the objects move in depth in order to maintain the perceived rigidity. Although this framework is sufficient to explain perceptions produced by three- and four-point motion patterns in most cases, some patterns require additional configurational factors to supplement the framework. Nevertheless, perceptual qualities such as shrinking, stretching, bending, and folding emerge from the application of the same processing constraints and depth scaling factors as those that produce the perception of rigid objects moving in depth.http://www.scielo.br/scielo.php?script=sci_arttext&pid=S0004-27492003000600005&lng=en&tlng=enPercepçãoMovimentoRigidezVetoresProfundidade |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Maurice Hershenson |
spellingShingle |
Maurice Hershenson Perceptual atoms: proximal motion vector-structures and the perception of object motion in depth Arquivos Brasileiros de Oftalmologia Percepção Movimento Rigidez Vetores Profundidade |
author_facet |
Maurice Hershenson |
author_sort |
Maurice Hershenson |
title |
Perceptual atoms: proximal motion vector-structures and the perception of object motion in depth |
title_short |
Perceptual atoms: proximal motion vector-structures and the perception of object motion in depth |
title_full |
Perceptual atoms: proximal motion vector-structures and the perception of object motion in depth |
title_fullStr |
Perceptual atoms: proximal motion vector-structures and the perception of object motion in depth |
title_full_unstemmed |
Perceptual atoms: proximal motion vector-structures and the perception of object motion in depth |
title_sort |
perceptual atoms: proximal motion vector-structures and the perception of object motion in depth |
publisher |
Conselho Brasileiro de Oftalmologia |
series |
Arquivos Brasileiros de Oftalmologia |
issn |
1678-2925 |
description |
A framework is proposed for analyzing the perception of motion in depth produced by simple proximal motion patterns of two to four points. The framework includes input structure, perceptual system constraints, and a depth scaling mechanism. The input is relational stimulation described by two proximal dimensions, orientation and separation, that can change or remain constant over the course of a motion pattern. Combinations of change or no-change in these dimensions yield four basic patterns of proximal stimulation: parallel, circular, perspective, and parallax. These primary patterns initiate automatic processing mechanisms - a unity constraint that treats pairs of points as connected and a rigidity constraint that treats the connection as rigid. When the constraints are activated by perspective or parallax patterns, the rigid connection between the points also appears to move in depth. A scaling mechanism governs the degree to which the objects move in depth in order to maintain the perceived rigidity. Although this framework is sufficient to explain perceptions produced by three- and four-point motion patterns in most cases, some patterns require additional configurational factors to supplement the framework. Nevertheless, perceptual qualities such as shrinking, stretching, bending, and folding emerge from the application of the same processing constraints and depth scaling factors as those that produce the perception of rigid objects moving in depth. |
topic |
Percepção Movimento Rigidez Vetores Profundidade |
url |
http://www.scielo.br/scielo.php?script=sci_arttext&pid=S0004-27492003000600005&lng=en&tlng=en |
work_keys_str_mv |
AT mauricehershenson perceptualatomsproximalmotionvectorstructuresandtheperceptionofobjectmotionindepth |
_version_ |
1716761303086792704 |