Perceptual atoms: proximal motion vector-structures and the perception of object motion in depth

A framework is proposed for analyzing the perception of motion in depth produced by simple proximal motion patterns of two to four points. The framework includes input structure, perceptual system constraints, and a depth scaling mechanism. The input is relational stimulation described by two proxim...

Full description

Bibliographic Details
Main Author: Maurice Hershenson
Format: Article
Language:English
Published: Conselho Brasileiro de Oftalmologia
Series:Arquivos Brasileiros de Oftalmologia
Subjects:
Online Access:http://www.scielo.br/scielo.php?script=sci_arttext&pid=S0004-27492003000600005&lng=en&tlng=en
id doaj-b56729a73c374490812d6836d6e6278d
record_format Article
spelling doaj-b56729a73c374490812d6836d6e6278d2020-11-24T21:07:58ZengConselho Brasileiro de OftalmologiaArquivos Brasileiros de Oftalmologia1678-2925665 suppl3043S0004-27492003000600005Perceptual atoms: proximal motion vector-structures and the perception of object motion in depthMaurice HershensonA framework is proposed for analyzing the perception of motion in depth produced by simple proximal motion patterns of two to four points. The framework includes input structure, perceptual system constraints, and a depth scaling mechanism. The input is relational stimulation described by two proximal dimensions, orientation and separation, that can change or remain constant over the course of a motion pattern. Combinations of change or no-change in these dimensions yield four basic patterns of proximal stimulation: parallel, circular, perspective, and parallax. These primary patterns initiate automatic processing mechanisms - a unity constraint that treats pairs of points as connected and a rigidity constraint that treats the connection as rigid. When the constraints are activated by perspective or parallax patterns, the rigid connection between the points also appears to move in depth. A scaling mechanism governs the degree to which the objects move in depth in order to maintain the perceived rigidity. Although this framework is sufficient to explain perceptions produced by three- and four-point motion patterns in most cases, some patterns require additional configurational factors to supplement the framework. Nevertheless, perceptual qualities such as shrinking, stretching, bending, and folding emerge from the application of the same processing constraints and depth scaling factors as those that produce the perception of rigid objects moving in depth.http://www.scielo.br/scielo.php?script=sci_arttext&pid=S0004-27492003000600005&lng=en&tlng=enPercepçãoMovimentoRigidezVetoresProfundidade
collection DOAJ
language English
format Article
sources DOAJ
author Maurice Hershenson
spellingShingle Maurice Hershenson
Perceptual atoms: proximal motion vector-structures and the perception of object motion in depth
Arquivos Brasileiros de Oftalmologia
Percepção
Movimento
Rigidez
Vetores
Profundidade
author_facet Maurice Hershenson
author_sort Maurice Hershenson
title Perceptual atoms: proximal motion vector-structures and the perception of object motion in depth
title_short Perceptual atoms: proximal motion vector-structures and the perception of object motion in depth
title_full Perceptual atoms: proximal motion vector-structures and the perception of object motion in depth
title_fullStr Perceptual atoms: proximal motion vector-structures and the perception of object motion in depth
title_full_unstemmed Perceptual atoms: proximal motion vector-structures and the perception of object motion in depth
title_sort perceptual atoms: proximal motion vector-structures and the perception of object motion in depth
publisher Conselho Brasileiro de Oftalmologia
series Arquivos Brasileiros de Oftalmologia
issn 1678-2925
description A framework is proposed for analyzing the perception of motion in depth produced by simple proximal motion patterns of two to four points. The framework includes input structure, perceptual system constraints, and a depth scaling mechanism. The input is relational stimulation described by two proximal dimensions, orientation and separation, that can change or remain constant over the course of a motion pattern. Combinations of change or no-change in these dimensions yield four basic patterns of proximal stimulation: parallel, circular, perspective, and parallax. These primary patterns initiate automatic processing mechanisms - a unity constraint that treats pairs of points as connected and a rigidity constraint that treats the connection as rigid. When the constraints are activated by perspective or parallax patterns, the rigid connection between the points also appears to move in depth. A scaling mechanism governs the degree to which the objects move in depth in order to maintain the perceived rigidity. Although this framework is sufficient to explain perceptions produced by three- and four-point motion patterns in most cases, some patterns require additional configurational factors to supplement the framework. Nevertheless, perceptual qualities such as shrinking, stretching, bending, and folding emerge from the application of the same processing constraints and depth scaling factors as those that produce the perception of rigid objects moving in depth.
topic Percepção
Movimento
Rigidez
Vetores
Profundidade
url http://www.scielo.br/scielo.php?script=sci_arttext&pid=S0004-27492003000600005&lng=en&tlng=en
work_keys_str_mv AT mauricehershenson perceptualatomsproximalmotionvectorstructuresandtheperceptionofobjectmotionindepth
_version_ 1716761303086792704