Cue-induced Behavioral and Neural Changes among Excessive Internet Gamers and Possible Application of Cue Exposure Therapy to Internet Gaming Disorder

Internet gaming disorder (IGD) may lead to many negative consequences in everyday life, yet there is currently no effective treatment for IGD. Cue-reactivity paradigm is commonly used to evaluate craving for substance, food, and gambling; cue exposure therapy (CET) is applied to treating substance u...

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Main Authors: Yongjun eZhang, Yamikani eNdasauka, Juan eHou, Jianwen eChen, Li-Zhuang eYang, Ying eWang, Long eHan, Junjie eBu, Peng eZhang, Yifeng eZhou, Xiaochu eZhang
Format: Article
Language:English
Published: Frontiers Media S.A. 2016-05-01
Series:Frontiers in Psychology
Subjects:
Online Access:http://journal.frontiersin.org/Journal/10.3389/fpsyg.2016.00675/full
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spelling doaj-b8316f8f39af48f0bb5d3dbe9c23ee562020-11-24T21:03:53ZengFrontiers Media S.A.Frontiers in Psychology1664-10782016-05-01710.3389/fpsyg.2016.00675184742Cue-induced Behavioral and Neural Changes among Excessive Internet Gamers and Possible Application of Cue Exposure Therapy to Internet Gaming DisorderYongjun eZhang0Yongjun eZhang1Yamikani eNdasauka2Juan eHou3Jianwen eChen4Li-Zhuang eYang5Ying eWang6Long eHan7Junjie eBu8Peng eZhang9Yifeng eZhou10Xiaochu eZhang11Xiaochu eZhang12Xiaochu eZhang13Xiaochu eZhang14Center for Biomedical Engineering, School of Information Science and Technology, University of Science and Technology of ChinaSchool of Foreign Languages, Anhui Jianzhu UniversitySchool of Humanities and Social Science, University of Science and Technology of ChinaDepartment of Philosophy, Anhui UniversityCAS Key Laboratory of Brain Function and Disease, School of Life Science, University of Science and Technology of ChinaCAS Key Laboratory of Brain Function and Disease, School of Life Science, University of Science and Technology of ChinaCAS Key Laboratory of Brain Function and Disease, School of Life Science, University of Science and Technology of ChinaCAS Key Laboratory of Brain Function and Disease, School of Life Science, University of Science and Technology of ChinaCAS Key Laboratory of Brain Function and Disease, School of Life Science, University of Science and Technology of ChinaState Key Laboratory of Brain and Cognitive Science, Institute of Biophysics, Chinese Academy of SciencesCAS Key Laboratory of Brain Function and Disease, School of Life Science, University of Science and Technology of ChinaCenter for Biomedical Engineering, School of Information Science and Technology, University of Science and Technology of ChinaSchool of Humanities and Social Science, University of Science and Technology of ChinaCAS Key Laboratory of Brain Function and Disease, School of Life Science, University of Science and Technology of ChinaCenter of Medical Physics and Technology, Hefei Institutes of Physical Science, CASInternet gaming disorder (IGD) may lead to many negative consequences in everyday life, yet there is currently no effective treatment for IGD. Cue-reactivity paradigm is commonly used to evaluate craving for substance, food, and gambling; cue exposure therapy (CET) is applied to treating substance use disorders (SUDs) and some other psychological disorders such as pathological gambling (PG). However, no study has explored CET’s application to the treatment of IGD except two articles having implied that cues’ exposure may have therapeutic effect on IGD. This paper reviews studies on cue-induced behavioral and neural changes in excessive Internet gamers, indicating that behavioral and neural mechanisms of IGD mostly overlap with those of SUD. The CET’s effects in the treatment of SUDs and PG are also reviewed. We finally propose an optimized CET paradigm, which future studies should consider and investigate as a probable treatment of IGD.http://journal.frontiersin.org/Journal/10.3389/fpsyg.2016.00675/fullsubstance use disordermini-reviewInternet gaming disordercue exposure therapycue-induced changesexcessive Internet gamers
collection DOAJ
language English
format Article
sources DOAJ
author Yongjun eZhang
Yongjun eZhang
Yamikani eNdasauka
Juan eHou
Jianwen eChen
Li-Zhuang eYang
Ying eWang
Long eHan
Junjie eBu
Peng eZhang
Yifeng eZhou
Xiaochu eZhang
Xiaochu eZhang
Xiaochu eZhang
Xiaochu eZhang
spellingShingle Yongjun eZhang
Yongjun eZhang
Yamikani eNdasauka
Juan eHou
Jianwen eChen
Li-Zhuang eYang
Ying eWang
Long eHan
Junjie eBu
Peng eZhang
Yifeng eZhou
Xiaochu eZhang
Xiaochu eZhang
Xiaochu eZhang
Xiaochu eZhang
Cue-induced Behavioral and Neural Changes among Excessive Internet Gamers and Possible Application of Cue Exposure Therapy to Internet Gaming Disorder
Frontiers in Psychology
substance use disorder
mini-review
Internet gaming disorder
cue exposure therapy
cue-induced changes
excessive Internet gamers
author_facet Yongjun eZhang
Yongjun eZhang
Yamikani eNdasauka
Juan eHou
Jianwen eChen
Li-Zhuang eYang
Ying eWang
Long eHan
Junjie eBu
Peng eZhang
Yifeng eZhou
Xiaochu eZhang
Xiaochu eZhang
Xiaochu eZhang
Xiaochu eZhang
author_sort Yongjun eZhang
title Cue-induced Behavioral and Neural Changes among Excessive Internet Gamers and Possible Application of Cue Exposure Therapy to Internet Gaming Disorder
title_short Cue-induced Behavioral and Neural Changes among Excessive Internet Gamers and Possible Application of Cue Exposure Therapy to Internet Gaming Disorder
title_full Cue-induced Behavioral and Neural Changes among Excessive Internet Gamers and Possible Application of Cue Exposure Therapy to Internet Gaming Disorder
title_fullStr Cue-induced Behavioral and Neural Changes among Excessive Internet Gamers and Possible Application of Cue Exposure Therapy to Internet Gaming Disorder
title_full_unstemmed Cue-induced Behavioral and Neural Changes among Excessive Internet Gamers and Possible Application of Cue Exposure Therapy to Internet Gaming Disorder
title_sort cue-induced behavioral and neural changes among excessive internet gamers and possible application of cue exposure therapy to internet gaming disorder
publisher Frontiers Media S.A.
series Frontiers in Psychology
issn 1664-1078
publishDate 2016-05-01
description Internet gaming disorder (IGD) may lead to many negative consequences in everyday life, yet there is currently no effective treatment for IGD. Cue-reactivity paradigm is commonly used to evaluate craving for substance, food, and gambling; cue exposure therapy (CET) is applied to treating substance use disorders (SUDs) and some other psychological disorders such as pathological gambling (PG). However, no study has explored CET’s application to the treatment of IGD except two articles having implied that cues’ exposure may have therapeutic effect on IGD. This paper reviews studies on cue-induced behavioral and neural changes in excessive Internet gamers, indicating that behavioral and neural mechanisms of IGD mostly overlap with those of SUD. The CET’s effects in the treatment of SUDs and PG are also reviewed. We finally propose an optimized CET paradigm, which future studies should consider and investigate as a probable treatment of IGD.
topic substance use disorder
mini-review
Internet gaming disorder
cue exposure therapy
cue-induced changes
excessive Internet gamers
url http://journal.frontiersin.org/Journal/10.3389/fpsyg.2016.00675/full
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