RADAR SIMULATION USING GPU-BASED TEXTURE MAPPING

Radar is widely used and integrated in many different kinds of weapons and equipment. During the design and development of a radar-based training system, the simulated operation of radar screen is really important. However, this work is complicated with heavy computation. Thus, this paper proposed a...

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Main Authors: Nguyễn Trung Kiên, Trương Khánh Nghĩa, Nguyễn Thị Lan
Format: Article
Language:English
Published: Dalat University 2017-06-01
Series:Tạp chí Khoa học Đại học Đà Lạt
Subjects:
Online Access:http://tckh.dlu.edu.vn/index.php/tckhdhdl/article/view/235
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spelling doaj-ba0d41c4343e4b9eae1cf746c0e651cf2020-11-25T03:31:54ZengDalat UniversityTạp chí Khoa học Đại học Đà Lạt0866-787X0866-787X2017-06-017215316410.37569/DalatUniversity.7.2.235(2017)130RADAR SIMULATION USING GPU-BASED TEXTURE MAPPINGNguyễn Trung Kiên0Trương Khánh Nghĩa1Nguyễn Thị Lan2Học viện Kỹ thuật Quân sựHọc viện Kỹ thuật Quân sựHọc viện Kỹ thuật Quân sựRadar is widely used and integrated in many different kinds of weapons and equipment. During the design and development of a radar-based training system, the simulated operation of radar screen is really important. However, this work is complicated with heavy computation. Thus, this paper proposed a GPU-based method to simulate the contents and effects of a working radar screen. Most of the computation is performed in GPU so that the radar simulation can be run in real time and it can be integrated in a larger simulation system.http://tckh.dlu.edu.vn/index.php/tckhdhdl/article/view/235lập trình gpumô phỏngphủ ảnhra-đashadertexture mapping.
collection DOAJ
language English
format Article
sources DOAJ
author Nguyễn Trung Kiên
Trương Khánh Nghĩa
Nguyễn Thị Lan
spellingShingle Nguyễn Trung Kiên
Trương Khánh Nghĩa
Nguyễn Thị Lan
RADAR SIMULATION USING GPU-BASED TEXTURE MAPPING
Tạp chí Khoa học Đại học Đà Lạt
lập trình gpu
mô phỏng
phủ ảnh
ra-đa
shader
texture mapping.
author_facet Nguyễn Trung Kiên
Trương Khánh Nghĩa
Nguyễn Thị Lan
author_sort Nguyễn Trung Kiên
title RADAR SIMULATION USING GPU-BASED TEXTURE MAPPING
title_short RADAR SIMULATION USING GPU-BASED TEXTURE MAPPING
title_full RADAR SIMULATION USING GPU-BASED TEXTURE MAPPING
title_fullStr RADAR SIMULATION USING GPU-BASED TEXTURE MAPPING
title_full_unstemmed RADAR SIMULATION USING GPU-BASED TEXTURE MAPPING
title_sort radar simulation using gpu-based texture mapping
publisher Dalat University
series Tạp chí Khoa học Đại học Đà Lạt
issn 0866-787X
0866-787X
publishDate 2017-06-01
description Radar is widely used and integrated in many different kinds of weapons and equipment. During the design and development of a radar-based training system, the simulated operation of radar screen is really important. However, this work is complicated with heavy computation. Thus, this paper proposed a GPU-based method to simulate the contents and effects of a working radar screen. Most of the computation is performed in GPU so that the radar simulation can be run in real time and it can be integrated in a larger simulation system.
topic lập trình gpu
mô phỏng
phủ ảnh
ra-đa
shader
texture mapping.
url http://tckh.dlu.edu.vn/index.php/tckhdhdl/article/view/235
work_keys_str_mv AT nguyentrungkien radarsimulationusinggpubasedtexturemapping
AT truongkhanhnghia radarsimulationusinggpubasedtexturemapping
AT nguyenthilan radarsimulationusinggpubasedtexturemapping
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