Remote Physical Education: motor games and kinesthetic intelligence during the COVID-19 pandemic/Educación Física remota: juegos motrices e inteligencia kinestésica durante la pandemia COVID-19
In the context of the pandemic, Physical Education in Ecuador, as well as other subjects, have worked through interdisciplinary projects under the project-based learning methodology. The objective of this research was to verify to what extent motor games in remote Physical Education influence the de...
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Universidad de Pinar del Río "Hermanos Saíz Montes de Oca"
2021-06-01
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Online Access: | https://podium.upr.edu.cu/index.php/podium/article/view/1096 |
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doaj-bb272201f41a4ad2972c6ae5c01bb6012021-06-19T19:03:51ZspaUniversidad de Pinar del Río "Hermanos Saíz Montes de Oca"Podium1996-24522021-06-01162564575866Remote Physical Education: motor games and kinesthetic intelligence during the COVID-19 pandemic/Educación Física remota: juegos motrices e inteligencia kinestésica durante la pandemia COVID-19Richar Jacobo Posso Pacheco0Nelson Rafael Otáñez Enríquez1Jannet Del Rocío Cóndor Chicaiza2María Gladys Cóndor Chicaiza3Lilia Del Rosario Lara Chala4Universidad Central del EcuadorUniversidad Central del EcuadorUnidad Educativa Municipal Eugenio EspejoUnidad Educativa Antonio José de SucreUniversidad Central del EcuadorIn the context of the pandemic, Physical Education in Ecuador, as well as other subjects, have worked through interdisciplinary projects under the project-based learning methodology. The objective of this research was to verify to what extent motor games in remote Physical Education influence the development of kinesthetic intelligence of schoolchildren in a particular educational institution in Quito. It is framed in a quantitative paradigm, corresponding to a quasi-experimental design of descriptive and transversal character, with pretest and post-test measures, without control groups. The sample consisted of 22 students in the third year of General Basic Education. The inclusion parameter was established as being enrolled and attending the virtual classes of Physical Education. An instrument was constructed with an estimation scale of the dimensions for kinesthetic intelligence of the adaptation of Gardner's test: use the body movements as the main tool of expression [UMCPHE]; show sports and athletic skills [MHDA]; enjoy participating in dance and dramatic art activities [DPADAD]; show ability in performing manual work and using tools [MHRTMUH] and learn better when the body is involved in the activities [AMCIA]. This study showed that innovative strategies based on motor games through remote Physical Education are an alternative to encourage the improvement of kinesthetic intelligence, in addition to the fact that Physical Education has had to be transformed in terms of the use of appropriate teaching strategies, reflecting that kinesthetic intelligence is transcendental, because it has a significant impact on the development of the intellectual capacity of students in their level of self-esteem and generation of autonomy towards motor games.https://podium.upr.edu.cu/index.php/podium/article/view/1096juegosmotricidadinteligencia kinestésicavirtualidad. |
collection |
DOAJ |
language |
Spanish |
format |
Article |
sources |
DOAJ |
author |
Richar Jacobo Posso Pacheco Nelson Rafael Otáñez Enríquez Jannet Del Rocío Cóndor Chicaiza María Gladys Cóndor Chicaiza Lilia Del Rosario Lara Chala |
spellingShingle |
Richar Jacobo Posso Pacheco Nelson Rafael Otáñez Enríquez Jannet Del Rocío Cóndor Chicaiza María Gladys Cóndor Chicaiza Lilia Del Rosario Lara Chala Remote Physical Education: motor games and kinesthetic intelligence during the COVID-19 pandemic/Educación Física remota: juegos motrices e inteligencia kinestésica durante la pandemia COVID-19 Podium juegos motricidad inteligencia kinestésica virtualidad. |
author_facet |
Richar Jacobo Posso Pacheco Nelson Rafael Otáñez Enríquez Jannet Del Rocío Cóndor Chicaiza María Gladys Cóndor Chicaiza Lilia Del Rosario Lara Chala |
author_sort |
Richar Jacobo Posso Pacheco |
title |
Remote Physical Education: motor games and kinesthetic intelligence during the COVID-19 pandemic/Educación Física remota: juegos motrices e inteligencia kinestésica durante la pandemia COVID-19 |
title_short |
Remote Physical Education: motor games and kinesthetic intelligence during the COVID-19 pandemic/Educación Física remota: juegos motrices e inteligencia kinestésica durante la pandemia COVID-19 |
title_full |
Remote Physical Education: motor games and kinesthetic intelligence during the COVID-19 pandemic/Educación Física remota: juegos motrices e inteligencia kinestésica durante la pandemia COVID-19 |
title_fullStr |
Remote Physical Education: motor games and kinesthetic intelligence during the COVID-19 pandemic/Educación Física remota: juegos motrices e inteligencia kinestésica durante la pandemia COVID-19 |
title_full_unstemmed |
Remote Physical Education: motor games and kinesthetic intelligence during the COVID-19 pandemic/Educación Física remota: juegos motrices e inteligencia kinestésica durante la pandemia COVID-19 |
title_sort |
remote physical education: motor games and kinesthetic intelligence during the covid-19 pandemic/educación física remota: juegos motrices e inteligencia kinestésica durante la pandemia covid-19 |
publisher |
Universidad de Pinar del Río "Hermanos Saíz Montes de Oca" |
series |
Podium |
issn |
1996-2452 |
publishDate |
2021-06-01 |
description |
In the context of the pandemic, Physical Education in Ecuador, as well as other subjects, have worked through interdisciplinary projects under the project-based learning methodology. The objective of this research was to verify to what extent motor games in remote Physical Education influence the development of kinesthetic intelligence of schoolchildren in a particular educational institution in Quito. It is framed in a quantitative paradigm, corresponding to a quasi-experimental design of descriptive and transversal character, with pretest and post-test measures, without control groups. The sample consisted of 22 students in the third year of General Basic Education. The inclusion parameter was established as being enrolled and attending the virtual classes of Physical Education. An instrument was constructed with an estimation scale of the dimensions for kinesthetic intelligence of the adaptation of Gardner's test: use the body movements as the main tool of expression [UMCPHE]; show sports and athletic skills [MHDA]; enjoy participating in dance and dramatic art activities [DPADAD]; show ability in performing manual work and using tools [MHRTMUH] and learn better when the body is involved in the activities [AMCIA]. This study showed that innovative strategies based on motor games through remote Physical Education are an alternative to encourage the improvement of kinesthetic intelligence, in addition to the fact that Physical Education has had to be transformed in terms of the use of appropriate teaching strategies, reflecting that kinesthetic intelligence is transcendental, because it has a significant impact on the development of the intellectual capacity of students in their level of self-esteem and generation of autonomy towards motor games. |
topic |
juegos motricidad inteligencia kinestésica virtualidad. |
url |
https://podium.upr.edu.cu/index.php/podium/article/view/1096 |
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