Visualising higher-dimensional space-time and space-scale objects as projections to ℝ3

Objects of more than three dimensions can be used to model geographic phenomena that occur in space, time and scale. For instance, a single 4D object can be used to represent the changes in a 3D object’s shape across time or all its optimal representations at various levels of detail. In this paper,...

Full description

Bibliographic Details
Main Authors: Ken Arroyo Ohori, Hugo Ledoux, Jantien Stoter
Format: Article
Language:English
Published: PeerJ Inc. 2017-07-01
Series:PeerJ Computer Science
Subjects:
Online Access:https://peerj.com/articles/cs-123.pdf
Description
Summary:Objects of more than three dimensions can be used to model geographic phenomena that occur in space, time and scale. For instance, a single 4D object can be used to represent the changes in a 3D object’s shape across time or all its optimal representations at various levels of detail. In this paper, we look at how such higher-dimensional space-time and space-scale objects can be visualised as projections from ℝ4 to ℝ3. We present three projections that we believe are particularly intuitive for this purpose: (i) a simple ‘long axis’ projection that puts 3D objects side by side; (ii) the well-known orthographic and perspective projections; and (iii) a projection to a 3-sphere (S3) followed by a stereographic projection to ℝ3, which results in an inwards-outwards fourth axis. Our focus is in using these projections from ℝ4 to ℝ3, but they are formulated from ℝn to ℝn−1 so as to be easily extensible and to incorporate other non-spatial characteristics. We present a prototype interactive visualiser that applies these projections from 4D to 3D in real-time using the programmable pipeline and compute shaders of the Metal graphics API.
ISSN:2376-5992