The Fight for Creative Ownership in Franchise Fiction

So-called franchise fiction, such as texts set in the Doctor Who, Star Trek, and Star Wars universes, as well as newer iterations based on video games, has an obvious and enduring appeal, most notably from a commercial perspective, with public recognition and built-in audiences. Creative practitione...

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Bibliographic Details
Main Author: Cailean Alexander McBride
Format: Article
Language:English
Published: Organization for Transformative Works 2020-09-01
Series:Transformative Works and Cultures
Subjects:
Online Access:https://journal.transformativeworks.org/index.php/twc/article/view/1873/2583
Description
Summary:So-called franchise fiction, such as texts set in the Doctor Who, Star Trek, and Star Wars universes, as well as newer iterations based on video games, has an obvious and enduring appeal, most notably from a commercial perspective, with public recognition and built-in audiences. Creative practitioners, who are often fans themselves, embrace the opportunity to deepen the lore and possibilities of the property, as well as to make an original contribution to something they are invested in. However, there are some downsides, particularly issues surrounding the maintenance and expansion of an established canon and the management of fans who feel a protective and curatorial sense of ownership.
ISSN:1941-2258
1941-2258