New Technologies in the Preservation of Cultural Artifacts with Spatial, Temporal, Corporeal, Kinetic Dimensions: Artifacts in the Trinidad Carnival

Cultural artifacts with spatial, temporal, corporeal, and kinetic dimensions are difficult to describe, display, and interact when it comes to their preservation and exhibition. These artifacts - which I call STiCK artifacts - are large three-dimensional sculptures or structures that occupy physical...

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Main Author: Vernelle A. A Noel
Format: Article
Language:English
Published: Indiana University Office of Scholarly Publishing 2017-12-01
Series:Studies in Digital Heritage
Subjects:
Online Access:https://scholarworks.iu.edu/journals/index.php/sdh/article/view/23277
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spelling doaj-d3ec565c96fa427b9ede6816b41ee83b2020-11-24T21:42:12ZengIndiana University Office of Scholarly PublishingStudies in Digital Heritage2574-17482017-12-011210.14434/sdh.v1i2.23277New Technologies in the Preservation of Cultural Artifacts with Spatial, Temporal, Corporeal, Kinetic Dimensions: Artifacts in the Trinidad CarnivalVernelle A. A Noel0The Pennsylvania UniversityCultural artifacts with spatial, temporal, corporeal, and kinetic dimensions are difficult to describe, display, and interact when it comes to their preservation and exhibition. These artifacts - which I call STiCK artifacts - are large three-dimensional sculptures or structures that occupy physical space, last for a short period of time, and are performed by the human body. The purpose of this paper is to highlight some of the challenges associated with these artifacts and propose three solutions to them. Using four STiCK artifacts in the Trinidad Carnival as a case study, I illustrate how we might develop new ways of describing, representing, and interacting with STiCK artifacts for the preservation using: (1) parametric modelling, (2) augmented reality technology, and (3) embodied computer interaction. By analyzing, translating, parametrizing, and modeling existing textual and visual documentation describing the artifacts I address these problems with new technologies. Findings include the development of new ways of describing these artifacts for heritage and preservation; its ability to allow users to engage in embodied interaction through, and with these artifacts; and its ability to teach users how to design and how to perform the artifacts. https://scholarworks.iu.edu/journals/index.php/sdh/article/view/23277Augmented RealityExhibitionComputer InteractionCorporealTrinidad Carnival
collection DOAJ
language English
format Article
sources DOAJ
author Vernelle A. A Noel
spellingShingle Vernelle A. A Noel
New Technologies in the Preservation of Cultural Artifacts with Spatial, Temporal, Corporeal, Kinetic Dimensions: Artifacts in the Trinidad Carnival
Studies in Digital Heritage
Augmented Reality
Exhibition
Computer Interaction
Corporeal
Trinidad Carnival
author_facet Vernelle A. A Noel
author_sort Vernelle A. A Noel
title New Technologies in the Preservation of Cultural Artifacts with Spatial, Temporal, Corporeal, Kinetic Dimensions: Artifacts in the Trinidad Carnival
title_short New Technologies in the Preservation of Cultural Artifacts with Spatial, Temporal, Corporeal, Kinetic Dimensions: Artifacts in the Trinidad Carnival
title_full New Technologies in the Preservation of Cultural Artifacts with Spatial, Temporal, Corporeal, Kinetic Dimensions: Artifacts in the Trinidad Carnival
title_fullStr New Technologies in the Preservation of Cultural Artifacts with Spatial, Temporal, Corporeal, Kinetic Dimensions: Artifacts in the Trinidad Carnival
title_full_unstemmed New Technologies in the Preservation of Cultural Artifacts with Spatial, Temporal, Corporeal, Kinetic Dimensions: Artifacts in the Trinidad Carnival
title_sort new technologies in the preservation of cultural artifacts with spatial, temporal, corporeal, kinetic dimensions: artifacts in the trinidad carnival
publisher Indiana University Office of Scholarly Publishing
series Studies in Digital Heritage
issn 2574-1748
publishDate 2017-12-01
description Cultural artifacts with spatial, temporal, corporeal, and kinetic dimensions are difficult to describe, display, and interact when it comes to their preservation and exhibition. These artifacts - which I call STiCK artifacts - are large three-dimensional sculptures or structures that occupy physical space, last for a short period of time, and are performed by the human body. The purpose of this paper is to highlight some of the challenges associated with these artifacts and propose three solutions to them. Using four STiCK artifacts in the Trinidad Carnival as a case study, I illustrate how we might develop new ways of describing, representing, and interacting with STiCK artifacts for the preservation using: (1) parametric modelling, (2) augmented reality technology, and (3) embodied computer interaction. By analyzing, translating, parametrizing, and modeling existing textual and visual documentation describing the artifacts I address these problems with new technologies. Findings include the development of new ways of describing these artifacts for heritage and preservation; its ability to allow users to engage in embodied interaction through, and with these artifacts; and its ability to teach users how to design and how to perform the artifacts. 
topic Augmented Reality
Exhibition
Computer Interaction
Corporeal
Trinidad Carnival
url https://scholarworks.iu.edu/journals/index.php/sdh/article/view/23277
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