Game Theory Based Congestion Control for Routing in Wireless Sensor Networks

The Congestion in wireless sensor networks can lead to the loss and retransmissions of packets, and excessive energy consumption. Since network congestion can deteriorate the throughput, the quality of service (QoS) in data transmission, and network lifetime, congestion control is a critical problem...

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Main Authors: Zhi Hu, Xiaowei Wang, Yuxia Bie
Format: Article
Language:English
Published: IEEE 2021-01-01
Series:IEEE Access
Subjects:
QoS
Online Access:https://ieeexplore.ieee.org/document/9488173/
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spelling doaj-d7944fcf351248d481d25fe13dc378792021-07-28T23:00:16ZengIEEEIEEE Access2169-35362021-01-01910386210387410.1109/ACCESS.2021.30979429488173Game Theory Based Congestion Control for Routing in Wireless Sensor NetworksZhi Hu0https://orcid.org/0000-0003-3774-417XXiaowei Wang1Yuxia Bie2https://orcid.org/0000-0003-0789-0635Software College, Shenyang Normal University, Shenyang, ChinaSoftware College, Shenyang Normal University, Shenyang, ChinaCollege of Electronic Information and Engineering, Shenyang Aerospace University, Shenyang, ChinaThe Congestion in wireless sensor networks can lead to the loss and retransmissions of packets, and excessive energy consumption. Since network congestion can deteriorate the throughput, the quality of service (QoS) in data transmission, and network lifetime, congestion control is a critical problem. In this paper, the data transmission process is firstly presented based on the data type. The cooperation game theory is used to model the transfer behavior of different type data. Further, a cooperation game based congestion control (CGCC) is proposed. The different type data cooperates with each other to use link capacity. And then Ant colony Routing algorithm combined with CGCC (ARCGCC) is designed. According to the congestion degree and QoS requirement of each type data, the routing path is built in the routing algorithm. When congestion is detected, the congestion information is exchange. In the light of the data traffic and priority, the nodes adjust the sending rate to the next hop node to mitigate the congestion. Experimental results show that our mechanism and algorithm have better performance than some other mechanism and algorithms in terms of the throughput, reliability, delay, and energy consumption.https://ieeexplore.ieee.org/document/9488173/Wireless senor networkscongestion controlgame theoryrouting algorithmQoS
collection DOAJ
language English
format Article
sources DOAJ
author Zhi Hu
Xiaowei Wang
Yuxia Bie
spellingShingle Zhi Hu
Xiaowei Wang
Yuxia Bie
Game Theory Based Congestion Control for Routing in Wireless Sensor Networks
IEEE Access
Wireless senor networks
congestion control
game theory
routing algorithm
QoS
author_facet Zhi Hu
Xiaowei Wang
Yuxia Bie
author_sort Zhi Hu
title Game Theory Based Congestion Control for Routing in Wireless Sensor Networks
title_short Game Theory Based Congestion Control for Routing in Wireless Sensor Networks
title_full Game Theory Based Congestion Control for Routing in Wireless Sensor Networks
title_fullStr Game Theory Based Congestion Control for Routing in Wireless Sensor Networks
title_full_unstemmed Game Theory Based Congestion Control for Routing in Wireless Sensor Networks
title_sort game theory based congestion control for routing in wireless sensor networks
publisher IEEE
series IEEE Access
issn 2169-3536
publishDate 2021-01-01
description The Congestion in wireless sensor networks can lead to the loss and retransmissions of packets, and excessive energy consumption. Since network congestion can deteriorate the throughput, the quality of service (QoS) in data transmission, and network lifetime, congestion control is a critical problem. In this paper, the data transmission process is firstly presented based on the data type. The cooperation game theory is used to model the transfer behavior of different type data. Further, a cooperation game based congestion control (CGCC) is proposed. The different type data cooperates with each other to use link capacity. And then Ant colony Routing algorithm combined with CGCC (ARCGCC) is designed. According to the congestion degree and QoS requirement of each type data, the routing path is built in the routing algorithm. When congestion is detected, the congestion information is exchange. In the light of the data traffic and priority, the nodes adjust the sending rate to the next hop node to mitigate the congestion. Experimental results show that our mechanism and algorithm have better performance than some other mechanism and algorithms in terms of the throughput, reliability, delay, and energy consumption.
topic Wireless senor networks
congestion control
game theory
routing algorithm
QoS
url https://ieeexplore.ieee.org/document/9488173/
work_keys_str_mv AT zhihu gametheorybasedcongestioncontrolforroutinginwirelesssensornetworks
AT xiaoweiwang gametheorybasedcongestioncontrolforroutinginwirelesssensornetworks
AT yuxiabie gametheorybasedcongestioncontrolforroutinginwirelesssensornetworks
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