Initial Investigation Into Real 3D Body Scanning Versus Avatars for the Virtual Fitting of Garments
The clothing industry is currently focused on 3D virtual fitting. Many companies use size 12 as the core size; however, in recent years the average size has increased. For example, in the United Kingdom, the average size is now 16. Many companies have not updated their core size and often use size 1...
Main Authors: | , , , |
---|---|
Format: | Article |
Language: | English |
Published: |
Sciendo
2020-05-01
|
Series: | Autex Research Journal |
Subjects: | |
Online Access: | https://doi.org/10.2478/aut-2019-0037 |
id |
doaj-d7a584ed92714aab822980f672db03dc |
---|---|
record_format |
Article |
spelling |
doaj-d7a584ed92714aab822980f672db03dc2021-09-06T19:41:28ZengSciendoAutex Research Journal2300-09292020-05-0120212813210.2478/aut-2019-0037aut-2019-0037Initial Investigation Into Real 3D Body Scanning Versus Avatars for the Virtual Fitting of GarmentsBalach Monika0Cichocka Agnieszka1Frydrych Iwona2Kinsella Marc3Technical University of Lodz, Faculty of Material Technologies and Textile Design, Institute of Architecture of Textile, Lodz90-924, 116 Zeromskiego Street, PolandTechnical University of Lodz, Faculty of Material Technologies and Textile Design, Institute of Architecture of Textile, Lodz90-924, 116 Zeromskiego Street, PolandTechnical University of Lodz, Faculty of Material Technologies and Textile Design, Institute of Architecture of Textile, Lodz90-924, 116 Zeromskiego Street, PolandTETRAD, Hartford Mill, Swan St., Preston PR1 5 PQ, England, Tel. +(48) (42) 636 55 22The clothing industry is currently focused on 3D virtual fitting. Many companies use size 12 as the core size; however, in recent years the average size has increased. For example, in the United Kingdom, the average size is now 16. Many companies have not updated their core size and often use size 12 as the size they are the most familiar with. The purpose of this paper is to compare real plus size body shapes with artificial avatars in relation to the fabric draping. This paper will investigate, how the body shape changes with an age (body height decreases, skin elasticity is lower, the shoulders are hunched, buttocks sag and fatness pockets are accumulated around the waist area). These factors are not considered in virtual avatars, but have a big impact on virtual fitting.https://doi.org/10.2478/aut-2019-00373d body scanningbody shapesavatarsvirtual fitting |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Balach Monika Cichocka Agnieszka Frydrych Iwona Kinsella Marc |
spellingShingle |
Balach Monika Cichocka Agnieszka Frydrych Iwona Kinsella Marc Initial Investigation Into Real 3D Body Scanning Versus Avatars for the Virtual Fitting of Garments Autex Research Journal 3d body scanning body shapes avatars virtual fitting |
author_facet |
Balach Monika Cichocka Agnieszka Frydrych Iwona Kinsella Marc |
author_sort |
Balach Monika |
title |
Initial Investigation Into Real 3D Body Scanning Versus Avatars for the Virtual Fitting of Garments |
title_short |
Initial Investigation Into Real 3D Body Scanning Versus Avatars for the Virtual Fitting of Garments |
title_full |
Initial Investigation Into Real 3D Body Scanning Versus Avatars for the Virtual Fitting of Garments |
title_fullStr |
Initial Investigation Into Real 3D Body Scanning Versus Avatars for the Virtual Fitting of Garments |
title_full_unstemmed |
Initial Investigation Into Real 3D Body Scanning Versus Avatars for the Virtual Fitting of Garments |
title_sort |
initial investigation into real 3d body scanning versus avatars for the virtual fitting of garments |
publisher |
Sciendo |
series |
Autex Research Journal |
issn |
2300-0929 |
publishDate |
2020-05-01 |
description |
The clothing industry is currently focused on 3D virtual fitting. Many companies use size 12 as the core size; however, in recent years the average size has increased. For example, in the United Kingdom, the average size is now 16. Many companies have not updated their core size and often use size 12 as the size they are the most familiar with. The purpose of this paper is to compare real plus size body shapes with artificial avatars in relation to the fabric draping. This paper will investigate, how the body shape changes with an age (body height decreases, skin elasticity is lower, the shoulders are hunched, buttocks sag and fatness pockets are accumulated around the waist area). These factors are not considered in virtual avatars, but have a big impact on virtual fitting. |
topic |
3d body scanning body shapes avatars virtual fitting |
url |
https://doi.org/10.2478/aut-2019-0037 |
work_keys_str_mv |
AT balachmonika initialinvestigationintoreal3dbodyscanningversusavatarsforthevirtualfittingofgarments AT cichockaagnieszka initialinvestigationintoreal3dbodyscanningversusavatarsforthevirtualfittingofgarments AT frydrychiwona initialinvestigationintoreal3dbodyscanningversusavatarsforthevirtualfittingofgarments AT kinsellamarc initialinvestigationintoreal3dbodyscanningversusavatarsforthevirtualfittingofgarments |
_version_ |
1717766165028143104 |