Immersive environments and digital devices. Experimental studies and distanced approaches

This paper proposes to discuss the theoretical and methodological issues applied to the study of immersive environments in information and communication sciences. Environments considered are digital devices that generate more or less strong effects of immersion (virtual reality, augmented reality, s...

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Bibliographic Details
Main Authors: Philippe BONFILS, Michel DURAMPART
Format: Article
Language:English
Published: Etudes Scientifiques Spécialisées Appliquées aux Communications Humaines, Economiques, Sociales et Symboliques 2013-07-01
Series:Essachess
Subjects:
Online Access:http://www.essachess.com/index.php/jcs/article/view/196/209
Description
Summary:This paper proposes to discuss the theoretical and methodological issues applied to the study of immersive environments in information and communication sciences. Environments considered are digital devices that generate more or less strong effects of immersion (virtual reality, augmented reality, serious games, etc..). The authors question the renewal of a constructivist and ethno-methodological posture that will be put into test in various experiments. The paper concludes with an illustration of a methodology currently being tested on an industrial project.
ISSN:2066-5083
1775-352X