Citizen Seismology in Taiwan: Development, Outreach, and Formative Assessment of Near-Real Time Earthquake Game Competition Activities

Citizen seismology encourages the public involvement in data collection, analysis, and reporting, and has the potential to greatly improve the emergency response to seismic hazard. We believe in the value of citizen seismology and started with distributing Quake-Catcher Network (QCN) sensors at scho...

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Main Authors: Kate Huihsuan Chen, Wen-Tzong Liang, Chun-Hung Lin, Leon Yufeng Wu
Format: Article
Language:English
Published: Frontiers Media S.A. 2020-05-01
Series:Frontiers in Earth Science
Subjects:
QCN
Online Access:https://www.frontiersin.org/article/10.3389/feart.2020.00154/full
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spelling doaj-dec84d01833f47228aeb3617fda29d9e2020-11-25T03:03:50ZengFrontiers Media S.A.Frontiers in Earth Science2296-64632020-05-01810.3389/feart.2020.00154532033Citizen Seismology in Taiwan: Development, Outreach, and Formative Assessment of Near-Real Time Earthquake Game Competition ActivitiesKate Huihsuan Chen0Wen-Tzong Liang1Chun-Hung Lin2Leon Yufeng Wu3Department of Earth Sciences, National Taiwan Normal University, Taipei, TaiwanInstitute of Earth Sciences, Academia Sinica, Nankang, TaiwanGraduate School of Education, Chung Yuan Christian University, Taoyuan, TaiwanGraduate School of Education, Chung Yuan Christian University, Taoyuan, TaiwanCitizen seismology encourages the public involvement in data collection, analysis, and reporting, and has the potential to greatly improve the emergency response to seismic hazard. We believe in the value of citizen seismology and started with distributing Quake-Catcher Network (QCN) sensors at schools in Taiwan. Unlike most of western countries, Earth Sciences is a required course in junior and senior high schools of Taiwan (Ministry of Education, 2014). Low-cost seismometer is potentially a powerful tool in classrooms to teach earthquake science, which makes school teachers our targeted users. We work closely with school teachers and students to understand how a citizen seismology project can help them to encourage successful engagement. In this study, we establish the achievements gained and problems encountered in different phases of the project since 2013. The main tasks carried out here include (1) refinement of Citizen Seismology Literacy (CSL) into three dimensions: Awareness, and Willingness, and Technology fluency (2) development of an interactive competition platform called the Near-Real Time Earthquake Game Competition (EGCnrt) that allows citizen seismologists to report earthquake information by processing P- and S-wave arrivals, peak ground motion, and first motion of P-waves for every inland ML≥4 earthquake in Taiwan; (3) development of the formative assessment for the 1.5 h long, non-lecture-based game activities. Based on 565 student surveys completed after our 2016 summer outreach activity, we found that all three CSL dimensions have an influence on students’ score in the training activity. The final score in EGCnrt is also found to significantly correlate with the performance in the training sections. We therefore, propose that the CSL can act as a powerful indicator for the performance and engagement in earthquake learning activities. The game-based, non-lecture-based learning approach can be effective in promoting citizen seismology in the future.https://www.frontiersin.org/article/10.3389/feart.2020.00154/fullcitizen seismologyQCNearthquake gamecitizen seismology literacyformative assessment
collection DOAJ
language English
format Article
sources DOAJ
author Kate Huihsuan Chen
Wen-Tzong Liang
Chun-Hung Lin
Leon Yufeng Wu
spellingShingle Kate Huihsuan Chen
Wen-Tzong Liang
Chun-Hung Lin
Leon Yufeng Wu
Citizen Seismology in Taiwan: Development, Outreach, and Formative Assessment of Near-Real Time Earthquake Game Competition Activities
Frontiers in Earth Science
citizen seismology
QCN
earthquake game
citizen seismology literacy
formative assessment
author_facet Kate Huihsuan Chen
Wen-Tzong Liang
Chun-Hung Lin
Leon Yufeng Wu
author_sort Kate Huihsuan Chen
title Citizen Seismology in Taiwan: Development, Outreach, and Formative Assessment of Near-Real Time Earthquake Game Competition Activities
title_short Citizen Seismology in Taiwan: Development, Outreach, and Formative Assessment of Near-Real Time Earthquake Game Competition Activities
title_full Citizen Seismology in Taiwan: Development, Outreach, and Formative Assessment of Near-Real Time Earthquake Game Competition Activities
title_fullStr Citizen Seismology in Taiwan: Development, Outreach, and Formative Assessment of Near-Real Time Earthquake Game Competition Activities
title_full_unstemmed Citizen Seismology in Taiwan: Development, Outreach, and Formative Assessment of Near-Real Time Earthquake Game Competition Activities
title_sort citizen seismology in taiwan: development, outreach, and formative assessment of near-real time earthquake game competition activities
publisher Frontiers Media S.A.
series Frontiers in Earth Science
issn 2296-6463
publishDate 2020-05-01
description Citizen seismology encourages the public involvement in data collection, analysis, and reporting, and has the potential to greatly improve the emergency response to seismic hazard. We believe in the value of citizen seismology and started with distributing Quake-Catcher Network (QCN) sensors at schools in Taiwan. Unlike most of western countries, Earth Sciences is a required course in junior and senior high schools of Taiwan (Ministry of Education, 2014). Low-cost seismometer is potentially a powerful tool in classrooms to teach earthquake science, which makes school teachers our targeted users. We work closely with school teachers and students to understand how a citizen seismology project can help them to encourage successful engagement. In this study, we establish the achievements gained and problems encountered in different phases of the project since 2013. The main tasks carried out here include (1) refinement of Citizen Seismology Literacy (CSL) into three dimensions: Awareness, and Willingness, and Technology fluency (2) development of an interactive competition platform called the Near-Real Time Earthquake Game Competition (EGCnrt) that allows citizen seismologists to report earthquake information by processing P- and S-wave arrivals, peak ground motion, and first motion of P-waves for every inland ML≥4 earthquake in Taiwan; (3) development of the formative assessment for the 1.5 h long, non-lecture-based game activities. Based on 565 student surveys completed after our 2016 summer outreach activity, we found that all three CSL dimensions have an influence on students’ score in the training activity. The final score in EGCnrt is also found to significantly correlate with the performance in the training sections. We therefore, propose that the CSL can act as a powerful indicator for the performance and engagement in earthquake learning activities. The game-based, non-lecture-based learning approach can be effective in promoting citizen seismology in the future.
topic citizen seismology
QCN
earthquake game
citizen seismology literacy
formative assessment
url https://www.frontiersin.org/article/10.3389/feart.2020.00154/full
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