A Virtual Reality Muscle–Computer Interface for Neurorehabilitation in Chronic Stroke: A Pilot Study

Severe impairment of limb movement after stroke can be challenging to address in the chronic stage of stroke (e.g., greater than 6 months post stroke). Recent evidence suggests that physical therapy can still promote meaningful recovery after this stage, but the required high amount of therapy is di...

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Main Authors: Octavio Marin-Pardo, Christopher M. Laine, Miranda Rennie, Kaori L. Ito, James Finley, Sook-Lei Liew
Format: Article
Language:English
Published: MDPI AG 2020-07-01
Series:Sensors
Subjects:
Online Access:https://www.mdpi.com/1424-8220/20/13/3754
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spelling doaj-e2994b8285ab465ea65026aba8a201c72020-11-25T02:32:20ZengMDPI AGSensors1424-82202020-07-01203754375410.3390/s20133754A Virtual Reality Muscle–Computer Interface for Neurorehabilitation in Chronic Stroke: A Pilot StudyOctavio Marin-Pardo0Christopher M. Laine1Miranda Rennie2Kaori L. Ito3James Finley4Sook-Lei Liew5Department of Biomedical Engineering, University of Southern California, Los Angeles, CA 90089, USAChan Division of Occupational Science and Occupational Therapy, University of Southern California, Los Angeles, CA 90089, USAChan Division of Occupational Science and Occupational Therapy, University of Southern California, Los Angeles, CA 90089, USAChan Division of Occupational Science and Occupational Therapy, University of Southern California, Los Angeles, CA 90089, USADepartment of Biomedical Engineering, University of Southern California, Los Angeles, CA 90089, USADepartment of Biomedical Engineering, University of Southern California, Los Angeles, CA 90089, USASevere impairment of limb movement after stroke can be challenging to address in the chronic stage of stroke (e.g., greater than 6 months post stroke). Recent evidence suggests that physical therapy can still promote meaningful recovery after this stage, but the required high amount of therapy is difficult to deliver within the scope of standard clinical practice. Digital gaming technologies are now being combined with brain–computer interfaces to motivate engaging and frequent exercise and promote neural recovery. However, the complexity and expense of acquiring brain signals has held back widespread utilization of these rehabilitation systems. Furthermore, for people that have residual muscle activity, electromyography (EMG) might be a simpler and equally effective alternative. In this pilot study, we evaluate the feasibility and efficacy of an EMG-based variant of our REINVENT virtual reality (VR) neurofeedback rehabilitation system to increase volitional muscle activity while reducing unintended co-contractions. We recruited four participants in the chronic stage of stroke recovery, all with severely restricted active wrist movement. They completed seven 1-hour training sessions during which our head-mounted VR system reinforced activation of the wrist extensor muscles without flexor activation. Before and after training, participants underwent a battery of clinical and neuromuscular assessments. We found that training improved scores on standardized clinical assessments, equivalent to those previously reported for brain–computer interfaces. Additionally, training may have induced changes in corticospinal communication, as indexed by an increase in 12–30 Hz corticomuscular coherence and by an improved ability to maintain a constant level of wrist muscle activity. Our data support the feasibility of using muscle–computer interfaces in severe chronic stroke, as well as their potential to promote functional recovery and trigger neural plasticity.https://www.mdpi.com/1424-8220/20/13/3754biofeedbackstrokebrain–computer interfaceneurorehabilitationcorticomuscular coherenceelectromyography
collection DOAJ
language English
format Article
sources DOAJ
author Octavio Marin-Pardo
Christopher M. Laine
Miranda Rennie
Kaori L. Ito
James Finley
Sook-Lei Liew
spellingShingle Octavio Marin-Pardo
Christopher M. Laine
Miranda Rennie
Kaori L. Ito
James Finley
Sook-Lei Liew
A Virtual Reality Muscle–Computer Interface for Neurorehabilitation in Chronic Stroke: A Pilot Study
Sensors
biofeedback
stroke
brain–computer interface
neurorehabilitation
corticomuscular coherence
electromyography
author_facet Octavio Marin-Pardo
Christopher M. Laine
Miranda Rennie
Kaori L. Ito
James Finley
Sook-Lei Liew
author_sort Octavio Marin-Pardo
title A Virtual Reality Muscle–Computer Interface for Neurorehabilitation in Chronic Stroke: A Pilot Study
title_short A Virtual Reality Muscle–Computer Interface for Neurorehabilitation in Chronic Stroke: A Pilot Study
title_full A Virtual Reality Muscle–Computer Interface for Neurorehabilitation in Chronic Stroke: A Pilot Study
title_fullStr A Virtual Reality Muscle–Computer Interface for Neurorehabilitation in Chronic Stroke: A Pilot Study
title_full_unstemmed A Virtual Reality Muscle–Computer Interface for Neurorehabilitation in Chronic Stroke: A Pilot Study
title_sort virtual reality muscle–computer interface for neurorehabilitation in chronic stroke: a pilot study
publisher MDPI AG
series Sensors
issn 1424-8220
publishDate 2020-07-01
description Severe impairment of limb movement after stroke can be challenging to address in the chronic stage of stroke (e.g., greater than 6 months post stroke). Recent evidence suggests that physical therapy can still promote meaningful recovery after this stage, but the required high amount of therapy is difficult to deliver within the scope of standard clinical practice. Digital gaming technologies are now being combined with brain–computer interfaces to motivate engaging and frequent exercise and promote neural recovery. However, the complexity and expense of acquiring brain signals has held back widespread utilization of these rehabilitation systems. Furthermore, for people that have residual muscle activity, electromyography (EMG) might be a simpler and equally effective alternative. In this pilot study, we evaluate the feasibility and efficacy of an EMG-based variant of our REINVENT virtual reality (VR) neurofeedback rehabilitation system to increase volitional muscle activity while reducing unintended co-contractions. We recruited four participants in the chronic stage of stroke recovery, all with severely restricted active wrist movement. They completed seven 1-hour training sessions during which our head-mounted VR system reinforced activation of the wrist extensor muscles without flexor activation. Before and after training, participants underwent a battery of clinical and neuromuscular assessments. We found that training improved scores on standardized clinical assessments, equivalent to those previously reported for brain–computer interfaces. Additionally, training may have induced changes in corticospinal communication, as indexed by an increase in 12–30 Hz corticomuscular coherence and by an improved ability to maintain a constant level of wrist muscle activity. Our data support the feasibility of using muscle–computer interfaces in severe chronic stroke, as well as their potential to promote functional recovery and trigger neural plasticity.
topic biofeedback
stroke
brain–computer interface
neurorehabilitation
corticomuscular coherence
electromyography
url https://www.mdpi.com/1424-8220/20/13/3754
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