Prosocial Behavior Increases with Age across Five Economic Games.
Ontogenic studies of human prosociality generally agree on that human prosociality increases from early childhood through early adulthood; however, it has not been established if prosociality increases beyond early adulthood. We examined a sample of 408 non-student residents from Tokyo, Japan, who w...
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doaj-e321351f6473419f91e29700ddacf45b2020-11-25T01:14:51ZengPublic Library of Science (PLoS)PLoS ONE1932-62032016-01-01117e015867110.1371/journal.pone.0158671Prosocial Behavior Increases with Age across Five Economic Games.Yoshie MatsumotoToshio YamagishiYang LiToko KiyonariOntogenic studies of human prosociality generally agree on that human prosociality increases from early childhood through early adulthood; however, it has not been established if prosociality increases beyond early adulthood. We examined a sample of 408 non-student residents from Tokyo, Japan, who were evenly distributed across age (20-59) and sex. Participants played five economic games each separated by a few months. We demonstrated that prosocial behavior increased with age beyond early adulthood and this effect was shown across all five economic games. A similar, but weaker, age-related trend was found in one of three social value orientation measures of prosocial preferences. We measured participants' belief that manipulating others is a wise strategy for social success, and found that this belief declined with age. Participants' satisfaction with the unilateral exploitation outcome of the prisoner's dilemma games also declined with age. These two factors-satisfaction with the DC outcome in the prisoner's dilemma games and belief in manipulation-mediated the age effect on both attitudinal and behavioral prosociality. Participants' age-related socio-demographic traits such as marriage, having children, and owning a house weakly mediated the age effect on prosociality through their relationships with satisfaction with the DC outcome and belief in manipulation.http://europepmc.org/articles/PMC4945042?pdf=render |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Yoshie Matsumoto Toshio Yamagishi Yang Li Toko Kiyonari |
spellingShingle |
Yoshie Matsumoto Toshio Yamagishi Yang Li Toko Kiyonari Prosocial Behavior Increases with Age across Five Economic Games. PLoS ONE |
author_facet |
Yoshie Matsumoto Toshio Yamagishi Yang Li Toko Kiyonari |
author_sort |
Yoshie Matsumoto |
title |
Prosocial Behavior Increases with Age across Five Economic Games. |
title_short |
Prosocial Behavior Increases with Age across Five Economic Games. |
title_full |
Prosocial Behavior Increases with Age across Five Economic Games. |
title_fullStr |
Prosocial Behavior Increases with Age across Five Economic Games. |
title_full_unstemmed |
Prosocial Behavior Increases with Age across Five Economic Games. |
title_sort |
prosocial behavior increases with age across five economic games. |
publisher |
Public Library of Science (PLoS) |
series |
PLoS ONE |
issn |
1932-6203 |
publishDate |
2016-01-01 |
description |
Ontogenic studies of human prosociality generally agree on that human prosociality increases from early childhood through early adulthood; however, it has not been established if prosociality increases beyond early adulthood. We examined a sample of 408 non-student residents from Tokyo, Japan, who were evenly distributed across age (20-59) and sex. Participants played five economic games each separated by a few months. We demonstrated that prosocial behavior increased with age beyond early adulthood and this effect was shown across all five economic games. A similar, but weaker, age-related trend was found in one of three social value orientation measures of prosocial preferences. We measured participants' belief that manipulating others is a wise strategy for social success, and found that this belief declined with age. Participants' satisfaction with the unilateral exploitation outcome of the prisoner's dilemma games also declined with age. These two factors-satisfaction with the DC outcome in the prisoner's dilemma games and belief in manipulation-mediated the age effect on both attitudinal and behavioral prosociality. Participants' age-related socio-demographic traits such as marriage, having children, and owning a house weakly mediated the age effect on prosociality through their relationships with satisfaction with the DC outcome and belief in manipulation. |
url |
http://europepmc.org/articles/PMC4945042?pdf=render |
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