Summary: | <p><em>The objective of this study is to measure and obtain the empirical proof that concerned to the effectiveness and significance in applying </em><em>Teams Games Tournament</em><em> learning model that was presented in teaching learning process in Economics Mathematics subject in improving the students’ learning ability. This study used 3 cycles and involved 67 students from the 1<sup>st</sup> semester of regular class, Accounting Education Program, S1 Degree on Accounting Department, Economics Faculty, Semarang State University. Result of this study was to apply Economics Mathematics through </em><em>Teams Games Tournament</em><em> model learning in Quadrat Function Topic with the sub topics were Demand Function, Supply Function, </em><em>Market Equilibrium, </em><em>Tax and Subsidy Influences to improve the students’ ability and skill in teaching learning process. It was seen that score average from 11 teams from Cycle </em><em>I, II </em><em>a</em><em>n</em><em>d</em><em> III </em><em>was getting increased about </em><em>60,11%; 87% an</em><em>d</em><em> 96,88%. </em><em>Therefore, that result has obtained the target because the students who got the score higher than 70 were more than 80 %</em><em>, </em><em>thus this teaching method can be said successfull</em><em>.</em><em> </em></p> <p><em> </em></p> <p><strong>Key Words : </strong><em>Teams Games Tournament,Economics Mathematics</em></p>
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