Geomatics Techniques for Cultural Heritage Dissemination in Augmented Reality: Bronzi di Riace Case Study

The Riace Bronzes are two full-size bronzes cast around the 5th century BC, located at the ‘Museo Archeologico Nazionale della Magna Grecia’ in Reggio Calabria; they truly represent significant sculptural masterpieces of Greek art in the world due to their outstanding manufacture...

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Main Authors: Vincenzo Barrile, Antonino Fotia, Gabriele Candela, Ernesto Bernardo
Format: Article
Language:English
Published: MDPI AG 2019-07-01
Series:Heritage
Subjects:
Online Access:https://www.mdpi.com/2571-9408/2/3/136
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spelling doaj-e5fe2ee4e7414d9985b3d487512ed1bc2020-11-25T02:20:26ZengMDPI AGHeritage2571-94082019-07-01232243225410.3390/heritage2030136heritage2030136Geomatics Techniques for Cultural Heritage Dissemination in Augmented Reality: Bronzi di Riace Case StudyVincenzo Barrile0Antonino Fotia1Gabriele Candela2Ernesto Bernardo3Department of Civil, Energetic, Environmental and Material Engineering -DICEAM- Geomatics Lab Mediterranea University of Reggio Calabria, 89123 Reggio Calabria, ItalyDepartment of Civil, Energetic, Environmental and Material Engineering -DICEAM- Geomatics Lab Mediterranea University of Reggio Calabria, 89123 Reggio Calabria, ItalyDepartment of Civil, Energetic, Environmental and Material Engineering -DICEAM- Geomatics Lab Mediterranea University of Reggio Calabria, 89123 Reggio Calabria, ItalyDepartment of Civil, Energetic, Environmental and Material Engineering -DICEAM- Geomatics Lab Mediterranea University of Reggio Calabria, 89123 Reggio Calabria, ItalyThe Riace Bronzes are two full-size bronzes cast around the 5th century BC, located at the ‘Museo Archeologico Nazionale della Magna Grecia’ in Reggio Calabria; they truly represent significant sculptural masterpieces of Greek art in the world due to their outstanding manufacture. This paper describes the methodology for the achievement of a 3D model of the two sculptures lead by the Geomatics Laboratory of the Department of Civil, Energetic, Environmental and Material Engineering (DICEAM) of the Mediterranean University of Reggio Calabria. 3D modeling is based on the use of imaging techniques such as digital photogrammetry and computer vision. The achieved results demonstrate the effectiveness of the technique used in the cultural heritage field for the creation of a digital production and replication through 3D printing. Moreover, when considering renewed interest in the context of international museological studies, augmented reality (AR) innovation represents a new method for amplifying visitor numbers into museums despite concerns over returns on investment. Thus, in order to further valorize and disseminate archaeological heritage, we are developing an app for tourism purposes. The created app allows the user, in real time, to obtain additional information on the object of investigation, even allowing them to view the 3D model in AR.https://www.mdpi.com/2571-9408/2/3/1363D model3D printingvirtual realityaugmented reality
collection DOAJ
language English
format Article
sources DOAJ
author Vincenzo Barrile
Antonino Fotia
Gabriele Candela
Ernesto Bernardo
spellingShingle Vincenzo Barrile
Antonino Fotia
Gabriele Candela
Ernesto Bernardo
Geomatics Techniques for Cultural Heritage Dissemination in Augmented Reality: Bronzi di Riace Case Study
Heritage
3D model
3D printing
virtual reality
augmented reality
author_facet Vincenzo Barrile
Antonino Fotia
Gabriele Candela
Ernesto Bernardo
author_sort Vincenzo Barrile
title Geomatics Techniques for Cultural Heritage Dissemination in Augmented Reality: Bronzi di Riace Case Study
title_short Geomatics Techniques for Cultural Heritage Dissemination in Augmented Reality: Bronzi di Riace Case Study
title_full Geomatics Techniques for Cultural Heritage Dissemination in Augmented Reality: Bronzi di Riace Case Study
title_fullStr Geomatics Techniques for Cultural Heritage Dissemination in Augmented Reality: Bronzi di Riace Case Study
title_full_unstemmed Geomatics Techniques for Cultural Heritage Dissemination in Augmented Reality: Bronzi di Riace Case Study
title_sort geomatics techniques for cultural heritage dissemination in augmented reality: bronzi di riace case study
publisher MDPI AG
series Heritage
issn 2571-9408
publishDate 2019-07-01
description The Riace Bronzes are two full-size bronzes cast around the 5th century BC, located at the ‘Museo Archeologico Nazionale della Magna Grecia’ in Reggio Calabria; they truly represent significant sculptural masterpieces of Greek art in the world due to their outstanding manufacture. This paper describes the methodology for the achievement of a 3D model of the two sculptures lead by the Geomatics Laboratory of the Department of Civil, Energetic, Environmental and Material Engineering (DICEAM) of the Mediterranean University of Reggio Calabria. 3D modeling is based on the use of imaging techniques such as digital photogrammetry and computer vision. The achieved results demonstrate the effectiveness of the technique used in the cultural heritage field for the creation of a digital production and replication through 3D printing. Moreover, when considering renewed interest in the context of international museological studies, augmented reality (AR) innovation represents a new method for amplifying visitor numbers into museums despite concerns over returns on investment. Thus, in order to further valorize and disseminate archaeological heritage, we are developing an app for tourism purposes. The created app allows the user, in real time, to obtain additional information on the object of investigation, even allowing them to view the 3D model in AR.
topic 3D model
3D printing
virtual reality
augmented reality
url https://www.mdpi.com/2571-9408/2/3/136
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