Cloud-to-end Rendering and Storage Management for Virtual Reality in Experimental Education

Background: Real-time 3D rendering and interaction is important for virtual reality (VR) experimental education. Unfortunately, standard end-computing methods prohibitively escalate computational costs. Thus, reducing or distributing these requirements needs urgent attention, especially in light of...

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Bibliographic Details
Main Authors: Hongxin Zhang, Jin Zhang, Xue Yin, Kan Zhou, Zhigeng Pan
Format: Article
Language:English
Published: KeAi Communications Co., Ltd. 2020-08-01
Series:Virtual Reality & Intelligent Hardware
Subjects:
Online Access:http://www.sciencedirect.com/science/article/pii/S2096579620300541

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