Learning the Language of Justice Through Play

Video games are often seen as a medium for entertainment. However, there is an emerging genre of video games that are designed to raise awareness about important social issues like poverty, immigration, and war. These games use persuasive strategies for engaging communities in conversations about hu...

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Bibliographic Details
Main Authors: Carolyn M. Cunningham, Heather M. Crandall
Format: Article
Language:English
Published: Gonzaga Library Publishing 2019-09-01
Series:Journal of Hate Studies
Subjects:
Online Access:https://jhs.press.gonzaga.edu/articles/167
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spelling doaj-ed994b0d9dde453faaf1884cb842400e2020-11-25T02:51:19ZengGonzaga Library PublishingJournal of Hate Studies2169-74422019-09-0115118320210.33972/jhs.167153Learning the Language of Justice Through PlayCarolyn M. Cunningham0Heather M. Crandall1Gonzaga UniversityGonzaga UniversityVideo games are often seen as a medium for entertainment. However, there is an emerging genre of video games that are designed to raise awareness about important social issues like poverty, immigration, and war. These games use persuasive strategies for engaging communities in conversations about human rights issues. This paper provides analyses of the educational strategies of twenty-one human rights video games on the Games For Change website. Our analysis reveals that the ways these games increase cognition, increase empathy and teach affective responses, as well as teach players how to participate in social change processes, serve to educate for behavioral change. Through this medium, players are immersed in simulations which give them a language to not only understand the dynamics at play in issues such as deportation, but also offers players insight into how to change these dynamics and why it is important.https://jhs.press.gonzaga.edu/articles/167prosocial gamessocial changeeducational strategieshuman rights
collection DOAJ
language English
format Article
sources DOAJ
author Carolyn M. Cunningham
Heather M. Crandall
spellingShingle Carolyn M. Cunningham
Heather M. Crandall
Learning the Language of Justice Through Play
Journal of Hate Studies
prosocial games
social change
educational strategies
human rights
author_facet Carolyn M. Cunningham
Heather M. Crandall
author_sort Carolyn M. Cunningham
title Learning the Language of Justice Through Play
title_short Learning the Language of Justice Through Play
title_full Learning the Language of Justice Through Play
title_fullStr Learning the Language of Justice Through Play
title_full_unstemmed Learning the Language of Justice Through Play
title_sort learning the language of justice through play
publisher Gonzaga Library Publishing
series Journal of Hate Studies
issn 2169-7442
publishDate 2019-09-01
description Video games are often seen as a medium for entertainment. However, there is an emerging genre of video games that are designed to raise awareness about important social issues like poverty, immigration, and war. These games use persuasive strategies for engaging communities in conversations about human rights issues. This paper provides analyses of the educational strategies of twenty-one human rights video games on the Games For Change website. Our analysis reveals that the ways these games increase cognition, increase empathy and teach affective responses, as well as teach players how to participate in social change processes, serve to educate for behavioral change. Through this medium, players are immersed in simulations which give them a language to not only understand the dynamics at play in issues such as deportation, but also offers players insight into how to change these dynamics and why it is important.
topic prosocial games
social change
educational strategies
human rights
url https://jhs.press.gonzaga.edu/articles/167
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