Enhancing Reflection and Empathy Skills via Using a Virtual Reality Based Learning Framework

The last few years Virtual Reality (VR) based approaches have emerged lately as a new education paradigm. This paper addresses the possibility to cultivate reflection and empathy skills using a VR based framework targeting to maximize the professional development of teachers. Reflection and empathy...

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Bibliographic Details
Main Authors: Kalliopi Evangelia Stavroulia, Andreas Lanitis
Format: Article
Language:English
Published: Kassel University Press 2019-04-01
Series:International Journal of Emerging Technologies in Learning (iJET)
Subjects:
Online Access:https://online-journals.org/index.php/i-jet/article/view/9946
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spelling doaj-ed9f65c58e2f428d8674e09f322e5e572020-11-24T21:27:22ZengKassel University PressInternational Journal of Emerging Technologies in Learning (iJET)1863-03832019-04-011407183610.3991/ijet.v14i07.99464338Enhancing Reflection and Empathy Skills via Using a Virtual Reality Based Learning FrameworkKalliopi Evangelia Stavroulia0Andreas Lanitis1Cyprus University of TechnologyCyprus University of TechnologyThe last few years Virtual Reality (VR) based approaches have emerged lately as a new education paradigm. This paper addresses the possibility to cultivate reflection and empathy skills using a VR based framework targeting to maximize the professional development of teachers. Reflection and empathy are skills of paramount importance for teachers and an integral part of their professional development. The current research aims to investigate possible differences in cultivating reflection and empathy skills between participants who used a VR system and the control group who were trained in a real classroom environment. Experimental results indicate that the participants using the virtual classroom environment were able to better reflect and empathize with the students whereas participants from the control group tended to be more undecided. Moreover, the VR system gave the participants the opportunity to enter the students’ virtual body and understand the different perspectives affecting at a higher level the reflection process than the control group.https://online-journals.org/index.php/i-jet/article/view/9946teachers, reflection, empathy, virtual reality
collection DOAJ
language English
format Article
sources DOAJ
author Kalliopi Evangelia Stavroulia
Andreas Lanitis
spellingShingle Kalliopi Evangelia Stavroulia
Andreas Lanitis
Enhancing Reflection and Empathy Skills via Using a Virtual Reality Based Learning Framework
International Journal of Emerging Technologies in Learning (iJET)
teachers, reflection, empathy, virtual reality
author_facet Kalliopi Evangelia Stavroulia
Andreas Lanitis
author_sort Kalliopi Evangelia Stavroulia
title Enhancing Reflection and Empathy Skills via Using a Virtual Reality Based Learning Framework
title_short Enhancing Reflection and Empathy Skills via Using a Virtual Reality Based Learning Framework
title_full Enhancing Reflection and Empathy Skills via Using a Virtual Reality Based Learning Framework
title_fullStr Enhancing Reflection and Empathy Skills via Using a Virtual Reality Based Learning Framework
title_full_unstemmed Enhancing Reflection and Empathy Skills via Using a Virtual Reality Based Learning Framework
title_sort enhancing reflection and empathy skills via using a virtual reality based learning framework
publisher Kassel University Press
series International Journal of Emerging Technologies in Learning (iJET)
issn 1863-0383
publishDate 2019-04-01
description The last few years Virtual Reality (VR) based approaches have emerged lately as a new education paradigm. This paper addresses the possibility to cultivate reflection and empathy skills using a VR based framework targeting to maximize the professional development of teachers. Reflection and empathy are skills of paramount importance for teachers and an integral part of their professional development. The current research aims to investigate possible differences in cultivating reflection and empathy skills between participants who used a VR system and the control group who were trained in a real classroom environment. Experimental results indicate that the participants using the virtual classroom environment were able to better reflect and empathize with the students whereas participants from the control group tended to be more undecided. Moreover, the VR system gave the participants the opportunity to enter the students’ virtual body and understand the different perspectives affecting at a higher level the reflection process than the control group.
topic teachers, reflection, empathy, virtual reality
url https://online-journals.org/index.php/i-jet/article/view/9946
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