Use of Virtual Reality in Designing Urban Furniture

Virtual Reality does not have to be limited to only being a representation and experiential tool - it can be a powerful way of conceiving objects for our physical world as well. The unique features of this technology revolve around the usage of peripheral devices such as controllers (joysticks) and...

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Main Author: Hristiyan Toshkov Petrov
Format: Article
Language:English
Published: Technical University of Varna, Bulgaria 2018-06-01
Series:Annual Journal of Technical University of Varna
Subjects:
Online Access:https://aj-tuv.org/index.php/ajtuv/article/view/74
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spelling doaj-f0452206b7674d9082a6559ef04c41922020-11-25T02:27:43ZengTechnical University of Varna, BulgariaAnnual Journal of Technical University of Varna2603-316X2018-06-012110.29114/ajtuv.vol2.iss1.74Use of Virtual Reality in Designing Urban FurnitureHristiyan Toshkov Petrov0PhD Student Virtual Reality does not have to be limited to only being a representation and experiential tool - it can be a powerful way of conceiving objects for our physical world as well. The unique features of this technology revolve around the usage of peripheral devices such as controllers (joysticks) and gloves in tandem with VR goggles. By using this type of modeling, designers can overcome some of the current limitations of the design process such as transitioning from sketch to model, scalability of physical models and manipulation difficulties of computer generated models. An analysis has been made of the evolution of design methodology and its natural progression to virtual and augmented reality.  Traditionally the design process of urban design objects starts on paper is evolved through computer modeling and is later tested via physical models and full-scale prototypes. Virtual reality modeling can significantly optimize this process by merging several of the design development phases into one. Sketching, building and testing can be done fully in the virtual environment and the representation of newly created objects will no longer be limited to a 2D surface such as a sheet of paper or a computer screen. The transition to 3D printing is also streamlined with the outcome of the VR designed object being a clear manifestation of the object created in virtual reality. The goal of the study is to develop a piece of urban furniture, using a virtual reality headset, joysticks and modeling software, manipulate its features and multiply/scale it within the digital environment. The research question is whether such modeling can be precise enough to not only be used as a sketching and sculpting tool but can become the next frontier after computer 3D modeling. The experiment is carried out in two different parts of the world simultaneously – USA and Bulgaria and conceived and manipulated in real-time. The results are analyzed and the advantages and disadvantages of the approach are compared to current design development tools. https://aj-tuv.org/index.php/ajtuv/article/view/74Design methodsIndustrial DesignUrban FurnitureVirtual Reality Modeling
collection DOAJ
language English
format Article
sources DOAJ
author Hristiyan Toshkov Petrov
spellingShingle Hristiyan Toshkov Petrov
Use of Virtual Reality in Designing Urban Furniture
Annual Journal of Technical University of Varna
Design methods
Industrial Design
Urban Furniture
Virtual Reality Modeling
author_facet Hristiyan Toshkov Petrov
author_sort Hristiyan Toshkov Petrov
title Use of Virtual Reality in Designing Urban Furniture
title_short Use of Virtual Reality in Designing Urban Furniture
title_full Use of Virtual Reality in Designing Urban Furniture
title_fullStr Use of Virtual Reality in Designing Urban Furniture
title_full_unstemmed Use of Virtual Reality in Designing Urban Furniture
title_sort use of virtual reality in designing urban furniture
publisher Technical University of Varna, Bulgaria
series Annual Journal of Technical University of Varna
issn 2603-316X
publishDate 2018-06-01
description Virtual Reality does not have to be limited to only being a representation and experiential tool - it can be a powerful way of conceiving objects for our physical world as well. The unique features of this technology revolve around the usage of peripheral devices such as controllers (joysticks) and gloves in tandem with VR goggles. By using this type of modeling, designers can overcome some of the current limitations of the design process such as transitioning from sketch to model, scalability of physical models and manipulation difficulties of computer generated models. An analysis has been made of the evolution of design methodology and its natural progression to virtual and augmented reality.  Traditionally the design process of urban design objects starts on paper is evolved through computer modeling and is later tested via physical models and full-scale prototypes. Virtual reality modeling can significantly optimize this process by merging several of the design development phases into one. Sketching, building and testing can be done fully in the virtual environment and the representation of newly created objects will no longer be limited to a 2D surface such as a sheet of paper or a computer screen. The transition to 3D printing is also streamlined with the outcome of the VR designed object being a clear manifestation of the object created in virtual reality. The goal of the study is to develop a piece of urban furniture, using a virtual reality headset, joysticks and modeling software, manipulate its features and multiply/scale it within the digital environment. The research question is whether such modeling can be precise enough to not only be used as a sketching and sculpting tool but can become the next frontier after computer 3D modeling. The experiment is carried out in two different parts of the world simultaneously – USA and Bulgaria and conceived and manipulated in real-time. The results are analyzed and the advantages and disadvantages of the approach are compared to current design development tools.
topic Design methods
Industrial Design
Urban Furniture
Virtual Reality Modeling
url https://aj-tuv.org/index.php/ajtuv/article/view/74
work_keys_str_mv AT hristiyantoshkovpetrov useofvirtualrealityindesigningurbanfurniture
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