Qualitative Acceptance Model of Augmented Reality from the Perspective of Personalists

Smart devices and the corresponding new technologies have established themselves within our society. Since the release of the smartphone game Pokémon Go, the field of augmented reality (AR) - the enrichment of reality with information, realized by smart devices such as tablets, data glasses or smart...

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Bibliographic Details
Main Authors: Sabrina Romina Sorko*, Joachim Komar
Format: Article
Language:English
Published: University North 2020-01-01
Series:Tehnički Glasnik
Subjects:
Online Access:https://hrcak.srce.hr/file/354134

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