Qualitative Acceptance Model of Augmented Reality from the Perspective of Personalists
Smart devices and the corresponding new technologies have established themselves within our society. Since the release of the smartphone game Pokémon Go, the field of augmented reality (AR) - the enrichment of reality with information, realized by smart devices such as tablets, data glasses or smart...
Main Authors: | Sabrina Romina Sorko*, Joachim Komar |
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Format: | Article |
Language: | English |
Published: |
University North
2020-01-01
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Series: | Tehnički Glasnik |
Subjects: | |
Online Access: | https://hrcak.srce.hr/file/354134 |
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