Modeling of Rakugo Speech and Its Limitations: Toward Speech Synthesis That Entertains Audiences

We have been investigating rakugo speech synthesis as a challenging example of speech synthesis that entertains audiences. Rakugo is a traditional Japanese form of verbal entertainment similar to a combination of one-person stand-up comedy and comic storytelling and is popular even today. In rakugo,...

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Main Authors: Shuhei Kato, Yusuke Yasuda, Xin Wang, Erica Cooper, Shinji Takaki, Junichi Yamagishi
Format: Article
Language:English
Published: IEEE 2020-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/9149598/
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spelling doaj-fcff8e136f1245b0a48ed3885f62205a2021-03-30T04:19:03ZengIEEEIEEE Access2169-35362020-01-01813814913816110.1109/ACCESS.2020.30119759149598Modeling of Rakugo Speech and Its Limitations: Toward Speech Synthesis That Entertains AudiencesShuhei Kato0https://orcid.org/0000-0001-5746-6811Yusuke Yasuda1https://orcid.org/0000-0002-2130-747XXin Wang2https://orcid.org/0000-0001-8246-0606Erica Cooper3https://orcid.org/0000-0002-2978-2793Shinji Takaki4https://orcid.org/0000-0001-7294-7699Junichi Yamagishi5https://orcid.org/0000-0003-2752-3955National Institute of Informatics, The Graduate University for Advanced Sciences (SOKENDAI), Hayama, JapanNational Institute of Informatics, The Graduate University for Advanced Sciences (SOKENDAI), Hayama, JapanNational Institute of Informatics, Chiyoda, JapanNational Institute of Informatics, Chiyoda, JapanNagoya Institute of Technology, Nagoya, JapanNational Institute of Informatics, Chiyoda, JapanWe have been investigating rakugo speech synthesis as a challenging example of speech synthesis that entertains audiences. Rakugo is a traditional Japanese form of verbal entertainment similar to a combination of one-person stand-up comedy and comic storytelling and is popular even today. In rakugo, a performer plays multiple characters, and conversations or dialogues between the characters make the story progress. To investigate how close the quality of synthesized rakugo speech can approach that of professionals' speech, we modeled rakugo speech using Tacotron 2, a state-of-the-art speech synthesis system that can produce speech that sounds as natural as human speech albeit under limited conditions, and an enhanced version of it with self-attention to better consider long-term dependencies. We also used global style tokens and manually labeled context features to enrich speaking styles. Through a listening test, we measured not only naturalness but also distinguishability of characters, understandability of the content, and the degree of entertainment. Although we found that the speech synthesis models could not yet reach the professional level, the results of the listening test provided interesting insights: 1) we should not focus only on the naturalness of synthesized speech but also the distinguishability of characters and the understandability of the content to further entertain audiences; 2) the fundamental frequency (f<sub>o</sub>) expressions of synthesized speech are poorer than those of human speech, and more entertaining speech should have richer f<sub>o</sub> expression. Although there is room for improvement, we believe this is an important stepping stone toward achieving entertaining speech synthesis at the professional level.https://ieeexplore.ieee.org/document/9149598/Contextentertainmentglobal style tokensrakugoself-attentionspeech synthesis
collection DOAJ
language English
format Article
sources DOAJ
author Shuhei Kato
Yusuke Yasuda
Xin Wang
Erica Cooper
Shinji Takaki
Junichi Yamagishi
spellingShingle Shuhei Kato
Yusuke Yasuda
Xin Wang
Erica Cooper
Shinji Takaki
Junichi Yamagishi
Modeling of Rakugo Speech and Its Limitations: Toward Speech Synthesis That Entertains Audiences
IEEE Access
Context
entertainment
global style tokens
rakugo
self-attention
speech synthesis
author_facet Shuhei Kato
Yusuke Yasuda
Xin Wang
Erica Cooper
Shinji Takaki
Junichi Yamagishi
author_sort Shuhei Kato
title Modeling of Rakugo Speech and Its Limitations: Toward Speech Synthesis That Entertains Audiences
title_short Modeling of Rakugo Speech and Its Limitations: Toward Speech Synthesis That Entertains Audiences
title_full Modeling of Rakugo Speech and Its Limitations: Toward Speech Synthesis That Entertains Audiences
title_fullStr Modeling of Rakugo Speech and Its Limitations: Toward Speech Synthesis That Entertains Audiences
title_full_unstemmed Modeling of Rakugo Speech and Its Limitations: Toward Speech Synthesis That Entertains Audiences
title_sort modeling of rakugo speech and its limitations: toward speech synthesis that entertains audiences
publisher IEEE
series IEEE Access
issn 2169-3536
publishDate 2020-01-01
description We have been investigating rakugo speech synthesis as a challenging example of speech synthesis that entertains audiences. Rakugo is a traditional Japanese form of verbal entertainment similar to a combination of one-person stand-up comedy and comic storytelling and is popular even today. In rakugo, a performer plays multiple characters, and conversations or dialogues between the characters make the story progress. To investigate how close the quality of synthesized rakugo speech can approach that of professionals' speech, we modeled rakugo speech using Tacotron 2, a state-of-the-art speech synthesis system that can produce speech that sounds as natural as human speech albeit under limited conditions, and an enhanced version of it with self-attention to better consider long-term dependencies. We also used global style tokens and manually labeled context features to enrich speaking styles. Through a listening test, we measured not only naturalness but also distinguishability of characters, understandability of the content, and the degree of entertainment. Although we found that the speech synthesis models could not yet reach the professional level, the results of the listening test provided interesting insights: 1) we should not focus only on the naturalness of synthesized speech but also the distinguishability of characters and the understandability of the content to further entertain audiences; 2) the fundamental frequency (f<sub>o</sub>) expressions of synthesized speech are poorer than those of human speech, and more entertaining speech should have richer f<sub>o</sub> expression. Although there is room for improvement, we believe this is an important stepping stone toward achieving entertaining speech synthesis at the professional level.
topic Context
entertainment
global style tokens
rakugo
self-attention
speech synthesis
url https://ieeexplore.ieee.org/document/9149598/
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