A MECHANISM OF ABSTRACTION FOR INDEPENDENT DEFINITION OF GAME’S PLATFORM ELEMENTS
This article is aimed at determining the feasibility of using a common mechanism to define the configuration in games for mobile devices. Such a configuration is intended to increase the level of abstraction up to a point where the definition of a platform game in XML format is made independent. T...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Universidad Distrital Francisco José de Caldas
2014-12-01
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Series: | Visión Electrónica |
Subjects: | |
Online Access: | http://revistas.udistrital.edu.co/ojs/index.php/visele/article/view/7887/9598 |
Summary: | This article is aimed at determining the feasibility of using a common
mechanism to define the configuration in games for mobile devices.
Such a configuration is intended to increase the level of abstraction up to a point where the definition of a platform game in XML format is made independent. This should then be read and deployed in an automatic way over any mobile platform. |
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ISSN: | 1909-9746 2248-4728 |