PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA MENGGUNAKAN ADOBE FLASH PROFESSIONAL BERBASIS LITERASI UNTUK MENINGKATKAN KREATIVITAS SISWA

This research is a research development that aims to know the validity, practicality, and effectiveness of learning media using Adobe Flash Professional based on literacy to improve student creativity and establish SMK Cendekia Madiun XI Banking as the subject of research with reference to 4D develo...

Full description

Bibliographic Details
Main Authors: Dian Trilaksono, Darmadi Darmadi, Wasilatul Murtafi'ah
Format: Article
Language:Indonesian
Published: Universitas Muhammadiyah Metro 2018-09-01
Series:Jurnal Aksioma
Subjects:
Online Access:http://ojs.fkip.ummetro.ac.id/index.php/matematika/article/view/1428
id doaj-fdb62acf02e8432d82375a99e6aa1509
record_format Article
spelling doaj-fdb62acf02e8432d82375a99e6aa15092020-11-25T02:54:20ZindUniversitas Muhammadiyah MetroJurnal Aksioma2089-87032442-54192018-09-017218019110.24127/ajpm.v7i2.14281007PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA MENGGUNAKAN ADOBE FLASH PROFESSIONAL BERBASIS LITERASI UNTUK MENINGKATKAN KREATIVITAS SISWADian Trilaksono0Darmadi Darmadi1Wasilatul Murtafi'ah2Universitas PGRI Madiun - UNIPMAUniversitas PGRI Madiun - UNIPMAUniversitas PGRI Madiun - UNIPMAThis research is a research development that aims to know the validity, practicality, and effectiveness of learning media using Adobe Flash Professional based on literacy to improve student creativity and establish SMK Cendekia Madiun XI Banking as the subject of research with reference to 4D development model until the third stage, that is define , design, and develop. Instruments used in this research include validation sheet for instructional media, questionnaire response to measure the practicality of media, test result of learning result and questionnaire of student creativity to measure media effectiveness. The results of this study are as follows: 1) Learning media developed meet the criteria of validity and the average results obtained from the media validation questionnaire reached 85.42%. 2) Learning media developed meet the criteria of practicality with the average results obtained from the questionnaire of student responses on field trials reached 81.25%. 3) Learning media developed meet the criteria of effectiveness with the average results obtained from the average test results and the average score of student creativity questionnaires on field trials reached 82.95%. Based on the results of this study can be concluded that the learning media using Adobe Flash Professional based literacy to improve student creativity developed by researchers worthy of use in learning.http://ojs.fkip.ummetro.ac.id/index.php/matematika/article/view/1428Adobe Flash ProfessionalCreativityLearning MediaLiteracy
collection DOAJ
language Indonesian
format Article
sources DOAJ
author Dian Trilaksono
Darmadi Darmadi
Wasilatul Murtafi'ah
spellingShingle Dian Trilaksono
Darmadi Darmadi
Wasilatul Murtafi'ah
PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA MENGGUNAKAN ADOBE FLASH PROFESSIONAL BERBASIS LITERASI UNTUK MENINGKATKAN KREATIVITAS SISWA
Jurnal Aksioma
Adobe Flash Professional
Creativity
Learning Media
Literacy
author_facet Dian Trilaksono
Darmadi Darmadi
Wasilatul Murtafi'ah
author_sort Dian Trilaksono
title PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA MENGGUNAKAN ADOBE FLASH PROFESSIONAL BERBASIS LITERASI UNTUK MENINGKATKAN KREATIVITAS SISWA
title_short PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA MENGGUNAKAN ADOBE FLASH PROFESSIONAL BERBASIS LITERASI UNTUK MENINGKATKAN KREATIVITAS SISWA
title_full PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA MENGGUNAKAN ADOBE FLASH PROFESSIONAL BERBASIS LITERASI UNTUK MENINGKATKAN KREATIVITAS SISWA
title_fullStr PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA MENGGUNAKAN ADOBE FLASH PROFESSIONAL BERBASIS LITERASI UNTUK MENINGKATKAN KREATIVITAS SISWA
title_full_unstemmed PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA MENGGUNAKAN ADOBE FLASH PROFESSIONAL BERBASIS LITERASI UNTUK MENINGKATKAN KREATIVITAS SISWA
title_sort pengembangan media pembelajaran matematika menggunakan adobe flash professional berbasis literasi untuk meningkatkan kreativitas siswa
publisher Universitas Muhammadiyah Metro
series Jurnal Aksioma
issn 2089-8703
2442-5419
publishDate 2018-09-01
description This research is a research development that aims to know the validity, practicality, and effectiveness of learning media using Adobe Flash Professional based on literacy to improve student creativity and establish SMK Cendekia Madiun XI Banking as the subject of research with reference to 4D development model until the third stage, that is define , design, and develop. Instruments used in this research include validation sheet for instructional media, questionnaire response to measure the practicality of media, test result of learning result and questionnaire of student creativity to measure media effectiveness. The results of this study are as follows: 1) Learning media developed meet the criteria of validity and the average results obtained from the media validation questionnaire reached 85.42%. 2) Learning media developed meet the criteria of practicality with the average results obtained from the questionnaire of student responses on field trials reached 81.25%. 3) Learning media developed meet the criteria of effectiveness with the average results obtained from the average test results and the average score of student creativity questionnaires on field trials reached 82.95%. Based on the results of this study can be concluded that the learning media using Adobe Flash Professional based literacy to improve student creativity developed by researchers worthy of use in learning.
topic Adobe Flash Professional
Creativity
Learning Media
Literacy
url http://ojs.fkip.ummetro.ac.id/index.php/matematika/article/view/1428
work_keys_str_mv AT diantrilaksono pengembanganmediapembelajaranmatematikamenggunakanadobeflashprofessionalberbasisliterasiuntukmeningkatkankreativitassiswa
AT darmadidarmadi pengembanganmediapembelajaranmatematikamenggunakanadobeflashprofessionalberbasisliterasiuntukmeningkatkankreativitassiswa
AT wasilatulmurtafiah pengembanganmediapembelajaranmatematikamenggunakanadobeflashprofessionalberbasisliterasiuntukmeningkatkankreativitassiswa
_version_ 1724721856695500800